Grim Dawn – Forgotten Gods Expansion to Introduce Challenge Areas with Improved Loot Drops

The latest Grim Dawn “Grim Misadventures” newsletter has been published on the game’s forum. In it, the team reveals a new feature coming with the expansion, namely Challenge Areas. As players venture through the game world, certain locations will provide extra challenges to their skills AND provides the chance at rare or epic loot. These locations can come with extra modifiers and mutators to challenge even the toughest player.

Bandai Namco’s Mark Religioso talks how SoulCalibur VI is retelling the stories of SoulCalibur I and II

As most fans already know, SoulCalibur VI will be set in an earlier era in the series’ history. The game specifically goes back in time to the period of the first two SoulCalibur games. Recently, as part of their SDCC livestream, IGN Live got a chance to talk to SoulCalibur brand manager Mark Religioso about the move back to this specific point in time. Specifically, he discusses how they’re approaching this retelling.

For SoulCalibur VI, the story is told through Kilik’s point of view. This is a reflection of the tag line “history hides away more than one truth,” with the game showing “the truth” so to speak, as Kilik sees it. That said, despite the story being from Kilik’s point of view, newcomer Grøh will also be something of a protagonist in the game’s story mode as well — though they didn’t divulge any further details on him.

In addition to this, they also talk about Voldo, who was confirmed at SDCC. Specifically, they talk a bit about how he’s become iconic to the franchise, and also go a bit into how he’s changed in this game. You can check out all this at the 1 hour, 5 minute mark in the video below.

SoulCalibur VI launches on PlayStation 4, PC, and Xbox One on October 19, 2018.

Source: IGN Live

– Cooler Master MasterCase H500: Quality and Budget Friendly Collide

Cooler Master has released another case following their gorgeous H500M that I reviewed a few weeks ago. This time we’re dropping the “M” and looking at the H500. Like it’s simple name implies, the case lacks a lot of the frills of its older brother, but does it still hold its own in the PC building arena? Read on to find out.

Dragon Ball FighterZ Switch open beta starts in August, full retail release on September 28th

When Dragon Ball FighterZ‘s Nintendo Switch port was revealed at E3 a little while ago, it was slipped in so quietly that one wondered if you were supposed to notice at all. If this almost-covert announcement created any fears this port would be lacking, Namco’s slew of announcements today may put those worries at ease:

Three brand new modes that are (currently, at least) exclusive for the Switch, a full retail release date of September 28th, and an Open Beta on the horizon. Suddenly, the Switch version is looking to be the most feature-packed version of the game. We’ll have to see how the tentatively-scheduled open beta pans out this August.

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Source: BandaiNamcoUS