The Fiery Featherweights update has been deployed to TERA for PC. Most notably, players will be able to to take on the game as an Elin Brawler for the first time. Everyone will also be able to check out the new Enhancement Point system for those looking for additional max-level progression. Lastly, the Bahaar’s Sanctum five-player dungeon is live.
ARIKA shows off footage of Fighting EX Layer running on a PC
One of the most-awaited things from ARIKA is the Steam version of Fighting EX Layer, and now the company has shared some more footage of the game running of a PC; the footage below of Fighting EX Layer shows it running off a PC, a laptop specifically. In addition to this, however, it also shows off some of the balance changes coming to the game — not just to the PC version, but to the arcade version, and original PlayStation 4 version as well.
Fighting EX Layer is currently out on PlayStation 4, and is set to arrive in arcades and PC in the near future. In addition to this, a physical disc release is coming to PlayStation 4 in Japan on December 6.
Source: Arika (Facebook)
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Crowfall Devs Show Off New Character Creation Process
A new Crowfall update has been posted to the game’s official site that lays out some of the big changes that are coming to the character creation tool. Starting with the First Campaign (v5.8), players will be able to try out the character creation tool as it has been revamped. This means the process begins in the lobby prior to selecting “a cluster from either a list of Campaigns or a list of available Eternal Kingdoms”.
You Asked, Echtra Listened: Torchlight Frontiers & Its Free-to-Play Philosophy
The Torchlight Frontiers site has been updated with a lengthy post from Echtra’s Max Schaefer to lay out the company’s philosophy about the free to play experience and how it relates to the forthcoming game. Most notably, Schaefer writes that the “community is the most important thing to us, and your happiness is critical to our success”. He adds, however, that an “awesome world requires revenue”, but that they are confident in the choices they are making to achieve both goals.
Octagon Newcomers Suman Mokhtarian, Sodiq Yusuff Added to UFC Fight Night Adelaide
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Creative Sound BlasterX H6 USB Gaming Headset Review
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Yoel Romero Wants to Remain on UFC’s ESPN+ Debut, Seeks Bout vs. Anderson Silva
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SoulCalibur VI version 1.02 launches this week, fixes Voldo/Tira meter bugs, Unblockable tech traps
When the Voldo and Tira meter-discount glitches were first discovered in SoulCalibur VI and Namco announced that a patch was in the works, we postulated that it likely would be released soon based off the turn-around time of a very similar bug in Tekken 7 season 1. Namco didn’t disappoint: Version 1.02 is just around the corner. The following patch notes below are via Avoiding The Puddle’s English translation of the original notes found here.
▌SoulCalibur VI – Version 1.02
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Update Distribution Dates:
PlayStation 4: 14th of November
Xbox One: 16th ~ 19th November (expected update date timing)
PC Steam: 16th of November
Update Contents:
For PS4, XBOX ONE & PC
- Voldo and Tira bugs where in certain circumstances, they can use Soul Meter mechanics (Soul Charge & Critical Edge) without the necessary amount of meter have been fixed.
- Geralt & Tira’s unblockable attacks having ‘more reach than intended’ when used in certain situations have been fixed.
For PC
- Player Ranking Info displaying incorrect player records have been fixed.
*The dev team will continue to fix unintended effects and bugs in the game when they have been identified. We are very sorry for your inconvenience, but thank you for your understanding in the future.*
Source: Avoiding The Puddle
