Dual Universe Blog Showcases Graphical Upgrades Coming in Next Alpha Phase

The Dual Universe site has been updated with a new blog post that shines the light on several graphical improvements coming to the next alpha build in the near future. Among things players can expect are higher resolution displays for planet textures, depth of field and motion blur implementation using a middleware called Yebis, and the addition of volumetric clouds with no impact on performance.

NZXT HUE 2 Ambient V2: So Good They Made It Again!

We’re taking a look at the HUE 2 Ambient v2 – a refresh of the Ambient kit we looked at six months ago, fresh with new adhesive, sweet L-shape connectors and a fancy new algorithm for an immersive light show synced with your favorite games. Read our review here!

World of Warcraft: Classic Team Details About Itemization

The World of Warcraft: Classic team has posted a lengthy article on the official forum to lay out the initial details about how itemization will work. “The aim is to create a progression experience that resembles the original arc from when WoW first launched.” While some items “progressed” from one patch to another (example: Helm of Wrath), that will not be the case when Classic arrives. Items will retain the stats they originally arrive with.