
Nightingale’s latest developer update confirms that 0.3, with the first version of offline mode, is coming this week along with build from storage, new tiered monsters, and more.

Nightingale’s latest developer update confirms that 0.3, with the first version of offline mode, is coming this week along with build from storage, new tiered monsters, and more.

Abyss Online launched into Early Access late last week after a couple of delays, and the team is acknowledging that the result was "chaotic". With that, they have also detailed how they will fix the game-breaking bugs, with most big fixes coming within a week or so.

After a delay, Abyss has entered Early Access on Steam. The buy to play sandbox is pushing ahead with continued development ahead of a planned release later this year.

Diablo IV has a new video to mark Global Accessibility Awareness Day. Called "Hell Welcomes All," we follow members of the team and members of the community discuss how accessibility features were integrated as a result of much feedback.Â

Despite studio closure, Redfall will get one final update to add single-player pause, offline mode, and more improvements.

More financial reports are out this week, and Take-Two’s has revealed both a target release window for Grand Theft Auto IV and a $2.9 billion loss.

More financial reports are out this week, and Take-Two’s has revealed both a target release window for Grand Theft Auto IV and a $2.9 billion loss.

Gold Road is coming, and The Elder Scrolls Online is highlighting some Imperial-themed content and activities to prepare for the big Chapter release in June.Â

Monsters & Memories will get two separate tests in June. First up is a stress test, and a few weeks later, there will be a weekend playtest.

Tower of Fantasy’s next big update, Gesthos Sector, is a big one. A new trailer and showcase video give us a peek at the Aesperia that was before the Omnium Disaster, the new zone, a recreated virtual world, and lots of mystery and urgency in the story.