The King of Fighters XIV: Steelbook Launch Edition on Sale at Amazon

The King of Fighters XIV has shown itself to be one of this years most exciting fighting games. The game has had a number of hype tournaments, with possibly more on the way with SNK’s new esports support program.

For those burning to get into the fight, The King of Fighters XIV: Steelbook Launch Edition is currently on sale over at Amazon. As the name implies, the Steelbook Launch Edition comes in a beautiful steelbook case instead of the regular plastic BluRay case. This edition is currently on sale for only $39.99, that’s about 50% off the regular price of $79.99.

No word on when this sale will end. That said, since this is a special package that came out only during the game’s launch, so stocks are likely limited.

Source: Amazon.com

Black Friday Sales for the Steam Versions of Street Fighter V and Mortal Kombat X

Once again, it’s almost that time of the year when families get together and bum rush stores to get the best deals. Luckily, gamers can avoid the Black Friday crush by getting their discounted games digitally.

The Steam versions of two of the biggest fighting games around are currently part of Black Friday sales from a couple of online retailers. First up, Street Fighter V is on sale as part of Green Man Gaming’s Black Friday sale. The game can be had for only $27.51, 57% off its $59.99 regular price, just by entering the code BLACKFRIDAY10.

Meanwhile, for those who want a bit more brutality in their fighting, Mortal Kombat X is currently part of Bundle Stars’ own Black Friday sale. The regular version can be purchases for only $4.49, while the premium edition can be had for only $8.89, both 78% off their regular prices of  $19.99 and $39.99 respectively. In addition to this, the Komplete Edition of its predecessor, Mortal Kombat 9, is also on sale for $4.44 as well. Interested players must use the code BLACKFRIDAY11 to receive these discounts.

Sources: Green Man Gaming; Bundle Stars via Siliconera

Ed Boon Asks Fans If They Want to See Watchmen Characters in Injustice 2

NetherRealm Studios’ Ed Boon has been quite busy hinting at possible additions to their upcoming Injustice 2, via Twitter polls. Previously he hinted at possible guest characters, including some from Mortal Kombat. Now he’s back with another poll that’s somewhat closer to home.

Ed Boon’s latest Twitter poll is asking if fans wanted to see characters from Watchmen, the groundbreaking graphic novel from Alan Moore and Dave Gibbons, in Injustice 2.

For those not familiar with it, this classic graphic novel was one of the works that helped usher in the so-called “Dark Age” of comic books, elevating superhero comics through its deconstruction of the medium. More importatly however, the characters from this book were recently added into the mainline DC comics continuity as part of their ongoing DC Rebirth initiative.

If a Watchmen character does make it in, it will be only the second time characters from the book will make it into a video game (the first being the Watchmen: the End is Nigh tie-in game to the 2009 Zack Snyder film).

Source: Ed Boon

Mortal Kombat XL for PC Discounted At Newegg

After originally missing the update, PC players are now able to get on Mortal Kombat XL. For those who’re interested in getting on NetherRealm’s latest Mortal Kombat now, here’s some great news: the PC version of the game is currently on sale at Newegg.

The digital download version of Mortal Kombat XL is currently on sale for only $23.99; this is a 40% discount over the game’s original $39.99 price.

the game in this package includes the new characters added to Kombat Pack 2: Alien, Leatherface, Triborg, and Bo Rai Cho. In addition to this, all the prior downloadable characters such as Goro, Predator, Jason Voorhees, Tremor, and Tanya are also included. Other items include exclusive skins, including the Samurai and Apocalypse skin packs.

Interested players should head on over to Newegg to check this deal out.

Source: Newegg, via Test Your Might

SNK Announces The King of Fighters XIV Esports Support Program

SNK’s The King of Fighters XIV has seen quite a lot of tournament play since its release. The latest iteration of the franchise has seen tournaments at multiple events, such as SEA Major, SoCal Regionals and Canada Cup, something bolstered by SNK’s own The King of Fighters XIV World Championship, of which the events have been qualifiers for. That said, it seems that SNK wants to grow this even further.

SNK has just announced their “King of Fighters XIV e-Sports Support Program.” The program in question allows tournament organizers to apply to SNK for additional support such as prize pool bonuses, as well as a possible World Championship qualifier slot. The only limitations are that the event should be an offline tournament taking place before August 31, 2017 (or January 29, 2017, for those who want to become World Championship qualifiers), and have a minimum of 20 participants.

Tournaments are part of what keeps the competitive scene alive for any game. As such, it’s nice to see SNK stepping up to give further support these tournaments and events.

Source: SNK

American Street Fighter V Players Weigh In on Their Chances in Red Bull eSports’s “State of the Street Fighter Union”

While initially hopeful about their chances at launch, American players had something of a rough start with Street Fighter V. It seems that it was only during the later stages of this year’s Capcom Pro Tour that they seemed to hit their stride.

In a new article called “State of the Union,” Red Bull eSports takes a look at the performance of some of the top American players, talking with them as they share their thoughts on the game and their standing compared to Asia.

On a whole, they seem very optimistic. Evil Geniuses’ Justin Wong states “”I think America’s chances in SFV is way higher than Street Fighter IV.” He continues by explaining that the lack of an arcade version giving Japan a head start has helped them–and other regions–out a lot. “Street Fighter IV was super hard because Japan had arcades for it, they had the game a year in advance, and it was really hard for America to catch up. Since Street Fighter V came out at the same time, it doesn’t look as dominant. Even now, when Asia wins, before it was always Japan winning, and now Japan doesn’t win all the time.” It should be noted that Justin was the first American player to win a Capcom Pro Tour ranking event in Asia, at Manila Cup.

The other thing discussed was the break out performance of Team Liquid’s Du “NuckleDu” Dang. Du recently posted back-to-back wins at Canada Cup and Red Bull Battle Grounds. According to Evil Geniuses’ Ricky Ortiz, Du was able to unlock his potential as a top player during the latter part of the tour allowing him to take these events. “I think when you’re a player and getting better, it’s really hard to know when you’re good or not, but NuckleDu unlocked that potential of actually becoming a great player”

That sad, Du states that he surprised even himself with his performances. “It didn’t kick in until, like, the third day I came back home. I was like, ‘Holy crap, I just won Canada Cup.’ It felt good, because no American had won a Premier event this year, and America is generally seen as the weaker region.”

Despite this progress however, they’re still looking to how Japan trains as a way to catch up. Control Gaming’s Raynel “RayRay” Hidalgo notes their work ethic, and how he feels they work harder than Americans. “I personally think we’re not too far behind, I just think their most talented players are way harder workers than our most talented players,” RayRay states. ” I feel like we have Justin, Ricki and NuckleDu, to me they’re the best players in America and only Du is trying his hardest. I don’t think they’re trying as hard as they could be.”

Meanwhile, Justin Wong states that the fact that America is a much larger country and players are spread much further apart is a problem they need to face. “NuckleDu is all the way in Florida, we’re from California, there’s strong New York players, strong Texas players. It’s really hard to get together unless we go to an event. When I spent time in Japan for two weeks, I noticed that every top player that comes to America or that is a household name, they all live in Tokyo, and they all play against each other.”

Of course, that’s just part of what they talk about in the article. You can read the rest over at Red Bull.

Source: Red Bull eSports

Yoshinori Ono All But Confirms a Street Fighter V Announcement for Capcom Cup

With Capcom Cup almost upon us, one of the things many fans are looking forward to–aside from the all the high-level Street Fighter V action–is the possibility of new announcements from Capcom. Now, it seems that we may be getting one, according to Capcom’s Yoshinori Ono.

In a tweet thanking all those involved in 2016’s Capcom Pro Tour season, Ono mentioned having something in “Blanka’s pocket” at Capcom Cup.

Now, while this isn’t outright confirmation of an announcement, it’s likely the closest we’ll get to one from a producer who’s become known for his love of hinting, teasing, and outright trolling at times.

Capcom Cup 2016 will take place at the Esports Arena on December 2, before moving to the Anaheim Convention Center on December 3. With Akuma playable at the PlayStation Experience already, it would not be surprising if another character was announced alongside him–but we’ll have to wait until Anaheim to know for sure!

Source: Yoshinori Ono (Twitter)

James Wan’s New Mortal Kombat Film May Have a Director

Mortal Kombat is no stranger to live action adaptations. The series received a big screen adaptation, simply called Mortal Kombat in 1995, which was later followed by a sequel, Mortal Kombat: Annihilation. More recently, the series got a short film called Mortal Kombat: Rebirth, followed by a web series called Mortal Kombat: Legacy.

With Warner Bros. now owning the franchise however, it wasn’t long before talk of the series returning to film started happening. For some time now, James Wan, director of The Conjuring, Furious 7, and the upcoming Aquaman film has been set to produce a new Mortal Kombat live action feature. Now, it seems that the film may have gotten its director – Simon McQuoid.

McQuoid, an Australian film director is currently more known for his work on commercials, is currently in talks with to direct the new Mortal Kombat film for Warner’s sister company New Line Cinema. While he’s more known for his work in commercials, McQuoid has worked with video games before, having worked on high profile campaigns for PlayStation and Halo. In addition to this, he’s also won numerous awards in the field including a Grand Clio, a D&AD Pencil, and a GRANDY Award.

Source: Variety via io9

Ed Boon Hints at Both Mortal Kombat and Pop Culture Guest Characters for Injustice 2

NetherRealm Studios is no stranger to guest characters in their fighting games. In fact, all of their fighting games so far have had guest characters–with their latest, Mortal Kombat X, being the most egregious example, with four of them.

With this in mind, it should be no surprise that NetherRealm Studios head honcho Ed Boon is hinting at possibility of guest characters in their upcoming Injustice 2. Specifically, Ed Boon has tweeted two polls for guest characters.

The first of these polls is for a possible guest character from Mortal Kombat. Fans will recall that the original Injustice: Gods Among Us had MK’s Scorpion as its guest character, so having another MK character come in as a guest isn’t unprecedented.

In addition to this, he’s also tweeted a poll for a non-MK guest character. The poll in question has some interesting picks, with the characters coming from popular film and comic book properties.

Now this is in no way confirmation that any of these characters will be appearing in the game; that said, these polls still at least mean it’s highly likely that both an MK and non-MK guest character will be making it into Injustice 2.

Injustice 2 is set to release on PlayStation 4, Xbox One, and PC sometime next year.

Source: Ed Boon

Step Up Your Whiff Punishing Game in Street Fighter V

With the game’s higher-than-average amount of input delay, whiff punishing is perceived by many to be rather hard to do in Street Fighter V; even with the delay’s reduction, many feel that it’s still something that takes a fair amount of timing and prediction to do.

In this new video, Tali demonstrates a way for players to practice whiff punishing in training mode. As the video below demonstrates, a good way to practice them is to set the training dummy to use the specific normal that is to be trained against out of block, then finding a block string with the proper spacing to set up the punish afterwards. This actually does mimic how players will tend to try to counter poke after a block string, allowing for the punish.

Source: TaliUSF4