Some of you eagle-eyed Ultimate Marvel vs. Capcom 3 viewers may have noticed that Macro Micro Gaming’s Vineeth “Apologyman” Meka has implemented some unique things with Doctor Doom’s airborne attacks. Zissou recently put out a video that breaks down what exactly he is doing so that more Doom players can apply it to their game.
Doctor Doom’s air offense usually breaks down to two things: either he dashes in diagonally with a jump M or he does a footdive. Each has its own negatives, with the former easily countered by push blocking and the latter unable to hit high.
What Apologyman has done is find a way to combine both approaches. Not only does performing the H footdive after landing from a jump M help maintain Doom’s forward momentum, the moves will also combo if done fast enough.
Source: Zissou





