Street Fighter V: Arcade Edition’s upcoming patch will also re-balance Extra Battle mode

Alongside making the game free to try for a week and putting in “sponsored content”, Tuesday’s patch for Street Fighter V: Arcade Edition is set to add some balance changes to the game’s Extra Battle mode — according to the official Shadaloo CRI page. Capcom claims that they’ve analyzed the data from some of the fights in Extra Battle, and will be adjusting the difficulty and replayability of some of the missions going forward.

What exactly they’ll be adjusting has not been stated as of this time, however. That said, this could mean that some missions which feature opponents that give out large sums of fight money, while being easily beaten with certain special moves might be getting adjusted (Flash-Kicking Golden Shadaloo Soldiers to death, for example).

Source: Shadaloo CRI

Final Showdown explores complex, impractical combos for Vegito in Dragon Ball FighterZ’s latest patch

The most recent update to Dragon Ball FighterZ made a number of changes to Vegito. These changes generally made pulling off damaging combos with him much easier. As a reaction to this, combo video wizard Final Showdown has returned to Vegito to see if he can create even more complicated combos for him.

The result is the video below, that demonstrates a plethora of combos that are, for the most part, impressive yet highly impractical. In addition to this, he’s also added some comparisons of various vanish setups.

Source: Final Showdown

Jonny “HumanBomb” Cheng parts ways with Primo Esports, will not make it to the Capcom Cup Last Chance Qualifier

One player who hasn’t really been able to compete that much in the past few months, is Jonny “HumanBomb” Cheng. Now, we know the reason why: HumanBomb has announced over Twitter that he has parted ways with Primo Esports. Prior to this, he states that he had not been able to travel to compete over the past few month due to “complications with the contractual arrangement.”

The Hong Kong-based Primo Esports had previously acquired Forger Esports, the team that had been sponsoring HumanBomb prior to this. Whether or not the acquisition had anything to do with the aforementioned contractual complications is unknown. Because of his departure however, HumanBomb states that he will no longer be able to compete in the Last Chance Qualifier for Capcom Cup.

Source: HumanBomb

Street Fighter V: Arcade Edition will be free to play on December 11-18 on both PlayStation 4 and Steam, adding “Sponsored Content”

With the community counting down to Capcom Cup 2018, Capcom has a special treat for any players looking to get started on Street Fighter V: Arcade Edition. The game will have a special free trial period from December 11 to 18 on both PlayStation 4 and Steam.

This free trial period starts on December 11 at 1:00 PM PT (though downloads will be available at 9:00 AM PT) and will end on December 19 at 9:59 AM PT. For PlayStation 4 users, PlayStation Plus is not required to download the game. It will however, still be required for online play. For PC, all players need is a Steam account.

Players who join in on the trial will be able to use the original 16 characters from when Street Fighter V initially released, as well as DLC characters Guile, Akuma, and Sagat. The latter three will only be available in online play, Training, and Challenges. In addition to this, the following modes will also be available.

  • Arcade
  • Versus
  • Online (Ranked, Casual, and Battle Lounge)
  • Challenges
  • Training

December 11 will also bring Sponsored Content to Street Fighter V: Arcade Edition. These are various ads related to the Capcom Pro Tour: specifically, they will come in the form of “Ad Style” costumes for each character, “Loading Ads” that’ll appear in the versus screen before each match, and “Stage Ads” which will have certain stages, such as the Ring of Power, feature a sponsor.

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Sponsored Content however can be turned off. There will be a new “Sponsored Content Settings” sub-menu in the game’s options that allow players to turn these on or off. For those who keep them on, however, playing with Sponsored Content will allow them to earn additional Fight Money in-game.

Source: Capcom-Unity

Charlotte, 18+ rating apparently confirmed for Samurai Shodown during a closed-door presentation

The 2nd quarter release date was apparently not the only thing revealed for Samurai Shodown at SNK’s IPO press conference. As part of the event, a build of the game was shown to select journalists by SNK. During the presentation, it seems that Charlotte Christine de Colde was one of the characters shown, or at least confirmed by SNK. The French fencer was not shown in-game in Samurai Shodown‘s announce trailer. However, she did appear as part of a key visual included in said trailer.

In addition to this, during the presentation, SNK stated that they were aiming for an 18+ rating (ESRB M rating, or CERO 18+) for the game due to effects like the blood splattering and dismemberment.

Sadly, SNK did not allow any footage to be taken of the presentation, so we’ll have to wait until we actually get to see Charlotte in action. Samurai Shodown is set to arrive sometime in 2019.

Source: Game Focus; via Gatoray

See what base Goku can do with the help of other Gokus in this Dragon Ball FighterZ combo video

If there’s something that Dragon Ball FighterZ has an abundance of, it’s various incarnations of the franchise’ lead character Goku. As such, there will inevitably be those who will try to play teams made up of nothing… but… Goku.

The combo video below from Playergodaines focuses mostly on the base form Goku that arrived as DLC a few months back. Indeed, there are a number of solo combos for him that don’t need any help from his other selves. However, the more intriguing combos here are based around him being backed up by his Super Saiyan and Super Saiyan God Super Saiyan forms.

Source: Playergodaines

Tekken Bot Prime has been updated to support Tekken 7’s new additions Marduk and Armor King

Tekken Bot Prime has just been updated to support Tekken 7‘s version 2.10 patch. This means players can now use it to see the frame data of new characters Craig Marduk and Armor King.

For those not familiar with it, Tekken Bot Prime is a tool created by WAZAAAAA0 that provides a real-time frame data overlay for Tekken 7. This makes it a great tool for learning new characters and match-ups, as well as analyzing a characters overall strength.

For those players on PC that are interested in it, you can get the update for free over on Github.

Source: Avoiding the Puddle


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SNK’s IPO press conference reveals new Samurai Shodown will be multi-platform, The King of Fighters XV scheduled for 2020

SNK recently held an IPO press conference in Yeongdeungpo-gu, Korea. As part of this, they gave out updates on their plans for their various IPs, which included details regarding Samurai Shodown and The King of Fighters XV.

Regarding Samurai Shodown, while initially announced at a PlayStation 4 event, the presentation confirms that the game will also be coming to PC, Xbox One, and Switch. Additionally, it seems that it is slated to be released sometime during the second quarter of 2019.

As for The King of Fighters XV, not much was said about the currently-unannounced title, except that it’s been planned for 2020.

Source: Ruliweb via Gatoray


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Yasuyuki Oda talks about working at old SNK, SNK Heroines, and more in this new interview with Arcade Attack

We almost had Cathy and Roddy from Top Hunter in SNK Heroines: Tag Team Frenzy.

Yasuyuki Oda is someone who’s had a long history with SNK. While he rejoined the company for King of Fighters XIV, he also got his start in the company over 20 years ago back in 1993.

In a new interview, Arcade Attack talks to Oda about his history with the company, talking about how it was like to work there back in the day. Oda talks about his initial work as an artist and later doing testing for games such as Fatal Fury Special and  Art of Fighting 2. Now, working as a producer in a revitalized SNK, he says that he’s able to use his experience working on fighting games to teach newer staff about them and their development.

Moving over to their most recent release, SNK Heroines: Tag Team Frenzy, they talk about looking at female characters from SNK’s various titles and bringing them into the game. While they started with the popular ones from past games, they also looked at newer characters and how they could make them more popular. Additionally, Oda admits that he wishes they could have added even more characters, specifically pointing to Cathy and Roddy from Top Hunter.

Of course, this is just a small part of the interview. Read the rest over at Arcade Attack, where they go over things such as Oda’s favorite SNK games and character, non-SNK titles, and more.

Source: Arcade Attack

NTSC versions of games like Tekken 3 and Battle Arena Toshinden can be accessed on PlayStation Classic — with a trick

Recently, we reported on the fact that some of the games on the PlayStation Classic, including a couple of fighting games, would be the PAL versions with the incorrect frame rate. Now, a method has surfaced to be able to play these games as the NTSC versions.

The trick to setting the console to play in NTSC simply involves access the settings of the emulator used by the PlayStation Classic. As the video below from Retro Gaming Arts demonstrates, this menu is pretty easy to access: all players need to do is to plug in a USB keyboard, and then press the ESC key.

Doing the above gives full access the the settings for the PCSX ReARMed emulator used by the console. Players can switch to NTSC by going to the “Options” menu and switching “Region” from “Auto” to “NTSC.”

Now, take note that some folks have stated that they haven’t been able to access the menu, and it seems that not all keyboards are recognized by the system. Additionally, as demonstrated in the video, changing some of the other settings can cause the system to crash.

Source: Retro Gaming Arts; via Nibel