Arc System Works May Have One More Guilty Gear Xrd -REVELATOR- Character Left to Reveal

Since announcing Guilty Gear Xrd -REVELATOR- last week, Arc System Works has revealed that the follow-up to 2014’s -SIGN- will introduce two playable characters to the current roster: returning Jellyfish Pirate captain Johnny and newcomer Jack O. New screens from Famitsu, however, hint at one more fighter debuting in the upcoming release.

As you’ll see in the rough scan below, the -REVELATOR- character select screen has been expanded to include the aforementioned additions as well as one conspicuous spot occupied by a question mark. While some have speculated that it’s merely the random select slot, it’s possible we could see another cast member unveiled at some point before the title’s launch.

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Furthermore, it’s possible to narrow down the group of hypothetical veterans that could fill that slot due to character placement elsewhere in the select screen.

As you might have already noticed, many characters are mirrored by significant players in their respective stories, be it perennial rivals Sol Badguy and Ky Kiske, crewmates Johnny and May, or sisters Elphelt and Ramlethal Valentine. With that in mind, we see that Faust is opposite the mystery spot, allowing us to dig through his past and suss out some possible scenarios.

Since many of the characters Faust encounters in previous titles (I-No, Venom, Slayer, etc.) are already playable, these leaves only two contenders: Dizzy and Zappa. While the former is probably the most likely due to the part she’s already played in the Xrd narrative, one could argue that Faust’s heightened importance in the latter’s story could make them more suited for the current character select arrangement.

Of course, like everything involving unreleased games, this is all speculation, so feel free to let us know what you think of this uninhabited character slot in the comments below.

Guilty Gear Xrd -REVELATOR- location tests are planned for this weekend; stay tuned for more details in the near future.

Source: Famitsu via Kurushii

Help Design Evo 2015’s Official Street Fighter Apparel

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The folks behind the Evolution Championship Series have a new collaboration in the work with both Capcom and Gaming Generations, and will be offering artistic members the community the opportunity to join in as well with a special design contest.

By submitting your idea for an official Street Fighter x Evo t-shirt, you stand the chance of winning a couple of cool prizes if your design is chosen. The winner will see their art come to life on a shirt and receive a prize bundle including $250 and a pair of three-day passes to Evo 2015, while the runner-up’s artwork will be turned into a limited edition poster to be given away with each t-shirt purchase.

The deadline to enter is June 19 with winner announcements scheduled for June 22. There are a few guidelines you’ll need to follow to make sure your submission is legitimate, so check out the rules below for more details.

Evo 2015 Design Contest Info
  • Submissions should be sent to evocontest@gaminggenerations.com
  • Submissions should be 640×800 pixels and under 500kb. 
  • All artwork must be produced at least 300dpi and be 13w x 19h inches or smaller.
  • All artwork has a 7 color limit, with halftones set at 55LPI.
  • Final artwork must be submitted as an editable PSD or AI file. 
  • Shirts cannot contain intellectual property, landmarks, or trademarks not owned or operated by Capcom, EVO, or Gaming Generations. This means Vegas landmarks & Hotels are off limits.
  • Should not include any dates
  • Submitted artwork, if used, becomes the property of Capcom and EVO. No additional royalties or licenses beyond the listed prizing will be granted.

Help Design Evo 2015’s Official Street Fighter Apparel

evo-2015-logo-622-2-crop

The folks behind the Evolution Championship Series have a new collaboration in the work with both Capcom and Gaming Generations, and will be offering artistic members the community the opportunity to join in as well with a special design contest.

By submitting your idea for an official Street Fighter x Evo t-shirt, you stand the chance of winning a couple of cool prizes if your design is chosen. The winner will see their art come to life on a shirt and receive a prize bundle including $250 and a pair of three-day passes to Evo 2015, while the runner-up’s artwork will be turned into a limited edition poster to be given away with each t-shirt purchase.

The deadline to enter is June 19 with winner announcements scheduled for June 22. There are a few guidelines you’ll need to follow to make sure your submission is legitimate, so check out the rules below for more details.

Evo 2015 Design Contest Info
  • Submissions should be sent to evocontest@gaminggenerations.com
  • Submissions should be 640×800 pixels and under 500kb. 
  • All artwork must be produced at least 300dpi and be 13w x 19h inches or smaller.
  • All artwork has a 7 color limit, with halftones set at 55LPI.
  • Final artwork must be submitted as an editable PSD or AI file. 
  • Shirts cannot contain intellectual property, landmarks, or trademarks not owned or operated by Capcom, EVO, or Gaming Generations. This means Vegas landmarks & Hotels are off limits.
  • Should not include any dates
  • Submitted artwork, if used, becomes the property of Capcom and EVO. No additional royalties or licenses beyond the listed prizing will be granted.

Ultra Street Fighter IV Patch Live on PlayStation 4; Corrects Invisible Projectiles, Decapre’s Teleport, and More

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After a rather uninspiring launch last week, the very first patch has been released for Ultra Street Fighter IV on PlayStation 4. According to screenshots of the update notes shared on r/StreetFighter, a number of issues have been corrected, including Guile and Juri’s invisible projectiles, the graphical quirks that made it seem like Decapre’s Scramble teleports had been nerfed, menu lag, and more.

One thing it does not address, however, is the increased input latency confirmed by the folks at Display Lag. While the PlayStation 4 port was supposed to improve the inherent lag associated with Ultra Street Fighter IV’s previous appearance on PlayStation 3, their findings showed that it only increased in the transition to Sony’s latest platform.

The ongoing issues with this new title forced the Evo organizers to shift back to Xbox 360 for this year’s competition, a decision that likely won’t be reverted even with this latest patch.

A full list of what was fixed can be found below.

Ultra Street Fighter IV PlayStation 4 ver.1.02 Patch
  • Reduced Interface lag within menus.
  • Addressed disappearing projectiles.
  • Fix Decapre’s teleport animation.
  • Fix Rolento audio glitch during victory screen.
  • Fixed missing SFX for Red Focus Attack.
  • Fixed Akuma’s stomp SFX not playing.
  • Addressed bottom portion of the ON/OFF text being cutoff under the graphics setting in the Options menu.
  • Removed extra character that was sometimes displayed in the Leaderboards at the end of a player’s name even if they have not set it to be there.
  • Fixed issue when seeking an arcade match-up with LAN cabled disconnected, and then starting up training results in a message ID being displayed.
  • Addressed online IDs not appearing correctly.
  • Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD positions does not move with it, and is displayed at the default position.
  • Anisotropic Filtering (AF) changes to decrease blur.
  • Fixed appearance of white box after backing out of a command list menu.
  • Addressed Fight Request in Arcade Mode (Arcade | Arcade).

Source: r/StreetFighter

UltraChen TV Streaming Live – Midwest Championships 2015, FFM-Rumble #8, Mortal Kombat X, and More

UltraChen TV is back with yet another broadcast of their Tuesday show. Tonight, UltraDavid and James Chen will be discussing a variety of topics, including results from Midwest Championships 2015 and FFM-Rumble #8, Mortal Kombat X’s recent Tanya update, Guilty Gear Xrd -REVELATOR- newcomer Jack O, Killer Instinct, Evo 2015’s return to Xbox 360, upcoming events, and more.

The stream will be live in this article, but you can also visit Twitch to join the chat.

Watch live video from ultrachentv on www.twitch.tv

Source: UltraChen TV, featured image courtesy of Kara “Karaface” Leung

Atlanta Kombat Arena feat. Mortal Kombat X, Killer Instinct, and More Streaming Live from Yomi Gaming

yomigaming-atlantakombatarena-flyerWith the release of Mortal Kombat X, the fighting game community is experiencing a rather large swell of activity as folks pick up the new game and rush to learn as much as they can before major tournaments. One of the best places to do so outside of smaller gatherings is most definitely regional weeklies, and Yomi Gaming in Atlanta, Georgia recently began providing a space for the local community to do their thing.

Dubbed Atlanta Kombat Arena, these events run tournaments for the latest NetherRealm Studios title alongside supporting games Killer Instinct, Tekken Tag Tournament 2, and Injustice: Gods Among Us. Though only in their second week, they’ve already seen an amazing contingency of high-level talent take part, including KiT|Forever King, RZR|Perfect Legend, HB|Tyrant, co-organizer Pig of the Hut, Michaelangelo, and many more.

And, as a special treat, tonight’s event will feature a special Jason Voorhees exhibition before the tournament begins, giving folks an opportunity to check out Mortal Kombat X’s newest character if they haven’t already.

If you’re interested in watching the action live, be sure to tune in below or head on over to Twitch to join the chat. Online brackets are being made available through Challonge if you like to follow along at home.

Watch live video from yomi_gaming on www.twitch.tv

Sources: Yomi Gaming

Smash @ Xanadu feat. Super Smash Bros. for Wii U Streaming Live

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The folks over at VG BootCamp recently went live with another installment of Smash @ Xanadu from Xanadu Games in Baltimore, Maryland. These weekly broadcasts provide a great look at the region’s Smash community, with tonight’s stream focusing entirely on Super Smash Bros. for Wii U.

As a neat twist, the event will also allow players to choose custom moves, so check it out to see what these techniques bring to the table. The stream is live below, but you can also head on over to Twitch to join the chat.

Before the tournament starts, however, they will be sharing the first part of their top 100 Xanadu moments, so don’t miss out!

Watch live video from VGBootCamp on www.twitch.tv

Source: VG BootCamp

Gaming Live Announces KAKUTOP League II, Coming This Weekend

Following up their successful debut earlier this year, the folks at Gaming Live are set to present the sophomore installment of the KAKUTOP League this weekend.

Similar to TOPANGA’s own league competition does for Japan and other surrounding countries, KAKUTOP gathers some of the strongest European players together to see who comes out on top in Ultra Street Fighter IV. Their inaugural outing saw some fantastic competition from regional powerhouses like MD|Luffy, GL|Valmaster, Gagapa, and Ryan Hart, who will be joined by four fresh challengers in Easyman, Problem X, Profluke, and Gamein.

The entire event will be broadcast in both French and English by Gaming Live themselves, so be sure to tune in June 6-7 to see what this mix of veteran KAKUTOP competitors and newcomers have in store.

Source: Jeux Video

Skullgirls Encore Free to Play, All Content 80% Off on Steam Until June 8

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Indie darling Skullgirls has always been the sort of game that interests a lot of people but doesn’t get a whole lot of actual playing time. Sure, there’s a hardcore fanbase of competitors who provide great showings at major tournaments across the country, but it’s somehow failed to take off like its contemporaries despite unique appeal both through gameplay and aesthetics.

Fortunately, we might see that change thanks to the latest round of Steam deals.

Far from a mere free weekend, the developers have seen fit to make Skullgirls Encore free to play through the current week, allowing newcomers and other interested parties to jump into the game without purchase and try it out for themselves.

Accompanying this free period are a slew of deals on the game’s content; players who like what they find during this promotion can grab Skullgirls Encore for the insane price of $2.99, a markdown of 80% from its normal price. The offer has also been extended to the two- and four-packs, should folks want to go in together, as well as all of the title’s currently available downloadable content. This means each additional character will only run you a buck apiece with the exception of Beowulf, who is still free.

There’s never been a better time to give Skullgirls a shot and see what it offers. These sales will be available through June 8, so don’t miss out!

Source: Steam via KhaosMuffins

DJT Rides Johnny Cage Shenanigans to Victory During Midwest Championships 2015’s Mortal Kombat X Finals

Last weekend, Midwest Championships 2015 went down in Murfreesboro, Tennessee, and, like many tournaments, included competition in Mortal Kombat X. The top eight was filled with a ton of talent, seven of which comprise Team YOMI, a strong group of competitors playing mostly out of Atlanta.

During the early portions of the losers bracket, teammates DJT and Michaelangelo were paired up, the latter quickly going up one game thanks to his solid Quan Chi play. DJT, not wanting to be outdone, made the switch from Sub-Zero to Johnny Cage, and that’s where the shenanigans began.

See, Cage’s fisticuffs variation comes equipped with Speedbag (b12), a string that can be stopped early or repeated ad nauseum. While relatively safe, there are gaps between hits, meaning characters with armored moves or quick normals should be able to escape the pressure it applies. Unfortunately, Quan Chi isn’t among that list.

As you’ll see in the replay below, DJT uses this string as both a means of harassing Michaelangelo in the corner and creating mixup opportunities that can lead into longer, actual combos.

If you read the Shoryuken front page on a regular basis, you probably noticed DJT do the same thing during an exhibition at Combo Breaker. But please, don’t mistake his use of this gimmicky tactic as lack of skill. A former Evo champion, DJT would eventually make his way to Midwest Championships’ grand finals and completely dominate teammate Slayer–with Tempest Kung Lao, mind you–by a score of 6-0.

Should this be corrected in future updates? Who knows, but you gotta respect someone doing whatever it takes to win, even something that’s sure to lose admirers. Godspeed DJT.

Source: PandaxGaming, special thanks to Honzo Gonzo for his input.