With February in full swing, Microsoft Studios’ Adam Isgreen has gone live with an early edition of the Killer Instinct textual stream to drop some early information on the title’s next character, Aganos.
Previously codenamed Golem, this hulking fighter certainly lives up to size expectations, standing taller than Glacius and occupying a ridiculous amount of real estate when compared with even the bulkiest characters the game has to offer.
Aganos’ gameplay will focus around a replenishable resource, readily visible on the character model, that it can use to launch projectiles, build walls, and gain armor. This mechanic will also change up movement and attacks depending on how much of the asset the golem possesses.
Other tools include a unique roll attack (with controllable bouncing), a Shadow move that hinders the opponent while still allowing actions by Aganos itself, and more.
More details on the character’s background can be found in the original post, along with hints on future characters and a preview of additional color palettes heading to Killer Instinct with the Aganos update. Gameplay footage will be made available during the developers’ next broadcast.
Source: Ultra-Combo, tip via Ben2Gen





