AirBehr Dojo Kicks Off Season Two with a Lesson on Ultra Street Fighter IV’s Delayed Wakeup

It’s been quite some time since we heard from Canada Cup Gaming’s Air and Behrudy, but they recently returned with the first installment of the AirBehr Dojo’s sophomore season.

Much like the previous round of videos, which focused on useful lessons for Super Street Fighter IV: Arcade Edition ver. 2012, this outing is all about one aspect of Ultra Street Fighter IV that should help players gain a deeper understanding of how to play the game. And what better way to begin a season than with a discussion of a mechanic that’s new to Ultra?

Delayed wakeup was added to Street Fighter IV as a way to lessen the strength setup-heavy characters had in competition. Whether it achieved that goal is still up for debate, but that doesn’t mean you should forget about it entirely. In the video below, the helpful duo describe how the technique works, how to deal with it on offense, and more.

Source: AirBehr Dojo

Surprise! Curleh Mustache Returns to the East Coast Tomorrow

curlehmustache-eastcoast-5

With all the craziness in the competitive scene over the past few weeks, one event has flown criminally under the radar: Curleh Mustache!

Michael “IFC Yipes” Mendoza, fresh off his new sponsorship from The Steam Co., will be bringing his Ultimate Marvel vs. Capcom 3 invitational back to New York City, returning it to the coast that first saw it take root.

As with previous installments, Yipes has gathered together an interesting group of competitors, from high-level players to hungry up-and-comers. A full list of participants can be found below.

Player List

New York

  • RayRay
  • Flux
  • Moons
  • Marvisto
  • Coach Steve
  • Escalante
  • Javi
  • Bankboy
  • Noel Brown
  • Bum
  • David F
  • Prodigy
  • Punisher
  • (Ny)taz
  • Sean Aquino
  • Dragongod
  • Randomfiend
  • Crazy Joe
  • Erik Warda
  • Alukard
  • Eddie Lee
  • Cosmos
  • NYflare
  • Gerry
  • Zangief Fan
  • Fooblat
  • Dang
  • No life
  • Timzy
  • TGH Heisenbagz
  • Thepersaudkid
  • Bxkeyz
  • Winrich
  • Predator
  • Scamby

Upstate New York

  • Deanthrax
  • Damus
  • Wedge
  • Cassius

Boston

  • Bguy
  • Epic Fayle
  • Scion
  • Eduardo

Philly

  • Demon Hyo
  • Vada
  • Geobraun
  • Taz
  • Josh wong
  • Kenny
  • Jesse
  • Oscar
  • Kyle Payton

Rhode Island

  • Matt Skuce

DMV

  • Unknown
  • pzPoy
  • Meep
  • Lud
  • Ryry
  • KBrad
  • Boog
  • Vato
  • LXD PV JKN
  • J wynn
  • D-Cint

New Jersey

  • Jrosa
  • Macneverdrop

Out-of-Towners

  • Footwurk
  • OMG Itz Andre

In addition to the main tournament, Bifuteki’s Coach Steve and RayRay of Control Gaming will be taking part in a first-to-ten exhibition, placing their high-level play on showcase that’s sure to entertain.

Curleh Mustache East Coast Edition 5 is scheduled to take place tomorrow, January 24, at 4 PM EST. If you can’t make it out to Next Level Arcade, Team Spooky will be providing a live stream through Twitch.

Source: IFC Yipes

Sony Providing One-Time 10% Discount on PlayStation Network Purchase

psn-logo-622-crop

While every week generally sees some great deals on fighting games across various digital platforms, PlayStation Network’s latest round of sales barely scratched the surface of our favorite genre. Fortunately, they’ve provided another kind of discount that anyone will be able to take advantage of.

In order to make up for the extensive periods of downtime their service experienced over the holidays, Sony is provided a one-time 10% discount on a PlayStation Network purchase. Of course, this does come with some restrictions, notably to game preorders, but there’s a ton of fighting game content worthy of your attention that’s currently available.

A list of discount codes for each region can be found below.

Discount Codes
  • Australia: K5B9PMJQMF
  • Austria: A9PMAFADEM
  • Bahrain: QC86D5C7CD
  • Belgium: KPBH6DAH9D
  • Bulgaria: J49QT96DLD
  • Croatia: EMKDP7T657
  • Cyprus: LBL4F2T854
  • Czech Republic: HLTCL52QCQ
  • Denmark: Q4E7J3GEP3
  • Finland: 2BTQAHF2AL
  • France: KCQDNMGR94
  • Germany: B6P3N5ATNK
  • Greece: 7AAQQC83F9
  • Hungary: 8JBQQTPCFB
  • Iceland: KEM4JD98DA
  • India: R99P6BR9FG
  • Ireland: C4EFQJ4KFB
  • Israel: QG6DQJKN69
  • Italy: 3NBPML225L
  • Kuwait: 7LTL3R55DH
  • Lebanon: DG32HDLLE8
  • Luxembourg: FQLKDNN5BR
  • Malta: TBT5NHCG9Q
  • Netherlands: DDHBNBF9EK
  • New Zealand: 7LMGFC3B33
  • Norway: JC9EEEHGLR
  • Oman: 7D995HE92Q
  • Poland: 9C38255C6L
  • Portugal: PBTRQ7FGBF
  • Qatar: 2P863Q427A
  • Romania: A3G86KQ7T3
  • Russia: T34NK72FQ6
  • Saudi Arabia: 93NBHTTJDG
  • Slovakia: F8LRPK323P
  • Slovenia: HPDEG94QQF
  • South Africa: BD43JPHDJJ
  • Spain: GKE22RKKCN
  • Sweden: 3E4MBKJTG6
  • Switzerland: 9FTRKF52QL
  • Turkey: QCDTCD526N
  • UAE: RB32RL5EBN
  • United States: KF56EM5KB3
  • Ukraine: 233NJCNQ59
  • United Kingdom: T6R3KB529K

This offer will only be valid through next Monday, January 26, at  9 AM PST, so be sure to take advantage of it before then.

Sources: PlayStation Blog, PlayStation Blog Europe, PlayStation Network

Joey “Mr. Wizard” Cuellar Discusses Evo 2015’s Lineup

evo-2015-logo-622-2-crop

A few days ago, Evo organizer Joey “Mr. Wizard” Cuellar announced this year’s official lineup. While the event will consist of high-profile titles like Ultra Street Fighter IV, Ultimate Marvel vs. Capcom 3, and Super Smash Bros. Melee, it’s also scheduled to introduce a number of newcomers to the proceedings.

For a bit more insight into the process of choosing the Evo 2015 games, we conducted a quick interview with Cuellar shortly after his live appearance from Twitch headquarters.

usfiv-posterAs recently as January 12, you were still looking to the community for feedback on Evo 2015. What is the process like for deciding which games make it in?

Joey “Mr. Wizard” Cuellar: It was more of a confirming that the community was still rooting for certain games in droves more than anything else. Stuff can change in a months’ time frame, so we wanted to make sure our lineup reflected the community’s thoughts on the subject. Many things go into what games makes it to Evo, but the most obvious one is, “Is the community playing this game?” A prime example of this is King of Fighters. After last year’s Evo, the game just stopped being played. Even in SoCal (Arguably the home of KOF in the United States), no one was playing this game. Even though it’s still a good game, the interest died out.

Were any titles given the final push they needed to make it into the official lineup with that last round of input? Maybe ones you changed your mind on?

Mr. Wizard: No, the lineup was pretty much decided by that point.

Ultra Street Fighter IV was practically given at this point, but Ultimate Marvel vs. Capcom 3 feels as if it’s fallen off a bit since Evo 2014. Was there any discussion about cutting it to make room or was it always considered a lock?

Mr. Wizard: It was always considered a lock. Last year Marvel has the highest viewership at Evo, and it was super exciting top eight. Players are still playing it around the country, so I don’t get the whole “dead” argument. Marvel is still the most exciting game to watch, in my opinion.

Super Smash Bros. Melee continues to enjoy an incredible resurgence, thanks in part to its inclusion at Evo 2014. Do you think it has the ability to pull off a feat like Marvel vs. Capcom 2’s nine straight appearances before throwing in the towel?

Mr. Wizard: It very well could. You have to remember this game is 15 years old, and it’s getting record numbers. Anything is possible with a very strong community like Smash.

This is Evo’s first year featuring two Arc System Works titles, Guilty Gear Xrd -SIGN- and Persona 4 Arena Ultimax. What is it about those two games that caused you to break the tradition?

Mr. Wizard: BlazBlue having a big year last year certainly opened the door for this decision. Guilty Gear has always been an Evo favorite and it was back this year, and everyone seemed to be playing it. Persona also seems to cater to the not fully anime crowd and more on the mainstream side of things. This can lead to big things at Evo. BlazBlue had a version update that not to many players were fond of, and we rarely put a title in Evo based on the previous year’s top eight.

p4u2-jp-art-cropUltimax in particular seemed to come out of left field, even for folks like myself who had their fingers crossed it would be included. What helped it more: the strong showing its predecessor had at Evo 2013, the promise of international competition, or something else?

Mr. Wizard: Both to be honest. It had a great showing in 2013 and appealed to the audience, and a strong international presence is never a bad thing (see King of Fighters!).

Killer Instinct is an interesting title in that it’s seeing frequent updating in the form of new characters, balance patches, etc. Would it have returned to Evo if that wasn’t the case?

Mr. Wizard: No, it would not be in Evo if the game wasn’t updated with fresh content. Keeping players coming back for updates and new characters is what every game needs, and it definitely contributed to Killer Instinct coming back a second year.

Mortal Kombat X will have very little tournament exposure between its release in April and Evo in July. What is it that you’ve seen from the newcomer that makes you believe it will be a viable entry?

Mr. Wizard: Mortal Kombat 9 was a huge game for Evo and had a three-year run. Based on that alone, we have no doubt Mortal Kombat X will be a huge hit at Evo.

It’s been quite some time since Evo was played on arcade cabinets, but you’ve decided to return to the fighting game community’s roots in an effort to include Tekken 7 at this year’s event. What kind of logistics are involved in using such a platform?

Mr. Wizard: It really isn’t going to be played on cabinets. It’s more of a supergun type setup where they will have monitors and boards, and you will be able to plug in various pads and joysticks to play. This will make it easier for the community to play at Evo without having to sacrifice the controller that they love.

At this point in time, Tekken 7’s launch in March is confined to Japan. Do you expect other regions to have good showings if this remains the same or can we look forward to an all-Japan top eight?

Mr. Wizard: I think by going back to single characters instead of tag, a lot of players will return, and there are a lot of American players that play one character particularly  well. You saw this when a lot of Tekken Tag Tournament 2 teams consisted of two characters with the similar playstyle. A lot of these are the stronger players, and will have no problem picking up Tekken 7 fast, and I think the United States will have several players that place high at Evo.

tekken-7-locationtest-poster-622-crop

Evo 2015 is shaping up to be one of the most inclusive installments the tournament series has ever seen in terms of community representation. Any advice for folks out there who feel they’ve been left out in the cold that would help their game’s chances of making Evo 2016?

Mr. Wizard: The easiest way is to show up to tournaments year round. Just because you have a big side tournament at Evo, don’t expect a free pass into Evo next year. Players need to be excited and playing the game year round for consideration into Evo. Keeping up with your local scene and supporting it there will go a long way into showing support for your favorite game.

What do you think of the Evo 2015 lineup? Feel free to let us know in the comments.

Arc System Works Adding Console Characters, Balancing Cast in Upcoming Guilty Gear Xrd -SIGN- Arcade Patch

ggxrd-leo-screen-2-622-crop

Arc System Works will soon apply a new update to the arcade version of Guilty Gear Xrd -SIGN- that will add Sin Kiske, Elphelt Valentine, and Leo Whitefang to the playable cast as well as adjust the title’s gameplay.

While no concrete date has been set for this patch’s release, the developers will be holding location tests at three separate game centers the weekend of February 6. This will allow players the opportunity to try out the rebalanced build early and provide feedback before its official launch.

Specific details on what will change in the ver.1.1 update have yet to be revealed, so stay tuned.

Source: Arc System Works, tip via Diego J.

Churning the Butter #19 feat. Ultra Street Fighter IV Streaming Live from San Francisco, California

churningthebutter-flyer-crop

Over the past few months, Northern California has been stepping their collective game up with regards to consistent events, and one of the big groups behind all this is competitive gaming organization ShowDown. Their weekly Churning the Butter tournament has only been running for a couple weeks, and yet they are garnering a player base on par with other local tournaments around the country. And, as we highlighted in videos from their second outing, some fantastic talent is showing up to throw down and improve their own game.

Tonight, they have once again taken over Folsom Street Foundry in San Francisco, California to put on an Ultra Street Fighter IV tournament for the regional players. If you’re interested in seeing what the NorCal cats have up their sleeves, be sure to check out the stream below and show your support. You can also head on over to Twitch if you prefer to chat.

Watch live video from showdowngg on www.twitch.tv

Want to check these tournaments out for yourself? Well, you’re in luck, because even if you missed out this week, Churning the Butter is held every Thursday at 8 PM PDT during ShowDown’s game night at Folsom Street Foundry.

Source: ShowDown

Diddy Who? Pac-Man Gets Medieval in These Super Smash Bros. for Wii U Combos

As Super Smash Bros. for Wii U continues to flesh out in competition, one thing has started to become clear: Diddy Kong is pretty good. Fortunately, many other characters have some incredible tricks up their sleeves, including newcomer Pac-Man.

Japanese competitor Ginko recently started a Vine account to show off bits and pieces of what they’ve discovered in the title, many of which demonstrating some interesting combos from the arcade icon. By utilizing Galaxian ships, power pellets, and more, Pac-Man is able to dole out some serious damage.

As with most Smash combos, these are very dependent on a number of factors, any number of which could change their viability. That being said, it’s good to know this sort of technology is available, even to characters who got their start many decades ago.


Source: Ginko

New Ninja? Bow-Wielder? Ed Boon Teases Mortal Kombat X Cast Members

With two more characters officially part of the Mortal Kombat X cast, NetherRealm Studios’ Ed Boon has gotten back to doing what he does best (other than developing games, of course): teasing fans on Twitter! A lot of interesting information has sprung up on social media over the pats few days, so let’s dive right in.

First off, the creative director dropped a rather tiny image of what appears to be a man’s hand holding a bow. As no previous Mortal Kombat character has used such a weapon, many have taken to the idea that this is an entirely new character. Of course, there are still hold-outs throwing names like Nightwolf, Tanya, Kai, Bo’ Rai Cho, and Fujin into the mix, but we won’t know for sure until more hints are dropped.

Speaking of Fujin, Boon has been responding to questions dealing with the wind god quite a bit lately. This, along with the character’s appearance in DC Comics’ Mortal Kombat X prequel series, may hint towards a return for the deity.

Finally, as far as new information goes, we might see a new ninja join the likes of Scorpion and Sub-Zero in Mortal Kombat X. As of now very few concrete details are available, but Boon did note that it’s certainly possible the series’ most iconic group of characters may add a fresh face in the new installment.

Whatever any of this means, we won’t have to wait long for new information. Boon mentioned that next week should be an exciting time for folks looking towards the title. Whether this has to do with a stream detailing Kitana’s variations or some other revelations remains to be seen, so stay tuned.

Mortal Kombat X is scheduled to launch on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on April 14.

Source: Ed Boon via Test Your Might

Tekken x Street Fighter Could Arrive When We Least Expect It

txsf-622-crop

Although Bandai Namco Games have been incredibly silent regarding Tekken x Street Fighter, the mirrored companion to Capcom’s Street Fighter x Tekken, Polygon was able to suss some details out of Katsuhiro Harada during their Life in Japan interview with the developer.

Over the course of their discussion, Harada mentions that they had planned to release Tekken x Street Fighter much sooner, a fact I’m sure very few will be surprised by. Their decision to hold off on the title, however, had nothing to do with developmental woes, but because of the crowded fighting game market and a need to put some distance between it and Street Fighter x Tekken. While Tekken 7 is their focus at this point in time, a team of 40 is still hard at work on the crossover title.

As for how they eventually plan to reintroduce Tekken x Street Fighter, Harada has some interesting ideas. “People have been talking about the game for such a long time that they aren’t going to be surprised if you just release it normally,” the director noted, going on to say that it would be funny to announce it much like they did Tekken Revolution, which was revealed just a few days before its launch.

For more of their talk with Harada, be sure to check out Polygon’s full article.

Source: Polygon

King of Fighters ’94 Re-Bout Now Available on PlayStation Network

kof94-rebout-psnEarlier this month, a listing was discovered that led many to believe King of Fighters ’94 Re-Bout would eventually find its way to PlayStation Network. But I’m willing to put money down they didn’t expect it to be available in a little over a week.

A home console revision of the classic fighter, Re-Bout introduced higher quality visuals as well as additional playable characters. As a PlayStation 2 Classic, it has been ported to PlayStation Network exactly how it appeared on its original platform, which means no online play.

At this point in time, King of Fighters’ 94 Re-Bout is only available in through PlayStation Network in Japan and Hong Kong. The former will run you ¥1000 (~$8.45 USD), while the latter is a little more expensive at $70 HKD (~$9.03 USD).

No word has yet to be shared about this title’s future in other regions.

Source: PlayStation Network (1, 2)