
Fallout 76 is turning five years old in November, and the survival MMO is celebrating with a new birthday event. Additionally, players can jump into a new developer Q&A this Thursday at 10am ET.

Fallout 76 is turning five years old in November, and the survival MMO is celebrating with a new birthday event. Additionally, players can jump into a new developer Q&A this Thursday at 10am ET.

With any new expansion, it’s not just the new region you get to explore that is exciting – it’s the new systems and mechanics brought to the game. In The Lord of the Rings Online, that is mainly felt in the new Mariner class. We spoke to the Standing Stone Games team about the class’ inception and how they approached building the sea shanty singing swashbuckler.

Neverwinter’s next module, Spelljammer, is releasing on November 7th across all platforms. The next major update for the long-running Dungeons & Dragons-themed MMO sees the city of Neverwinter assailed by the Xaryxian Empire.

New World’s latest Forged in Aeternum video highlights its player economy and how the devs both monitor its health and take action to fix things when they identify an issue. Also joining in on the discussion is a good boy dog, which the devs jokingly foreshadow as the coming of pets in Aeternum.

ARK: Survival Ascended developer Studio Wildcard probably hoped for a better reception when it stealth-launched last week. Since hitting Steam, players have complained of performance issues and more in the wake of the release, leading to Steam review bombing. Meanwhile, the developer has been deploying hotfixes to stabilize things.

Bungie has laid off some of its staff, according to a report by Bloomberg as well as multiple now former Bungie developers on Twitter this morning. Additionally, the Sony-owned studio has pushed back the release of its next Destiny 2 expansion as well as the target window for its upcoming game, Marathon.

During the Pantheon: Rise of the Fallen community Q&A last night, Creative Director Chris "Joppa" Perkins was asked whether the studio would consider bringing on volunteer developers to help speed up the dev process. In answer, Perkins states that it is "something" the team is looking at.

During the Pantheon: Rise of the Fallen community Q&A last night, Creative Director Chris "Joppa" Perkins was asked whether the studio would consider bringing on volunteer developers to help speed up the dev process. In answer, Perkins states that it is "something" the team is looking at.

During the Pantheon: Rise of the Fallen community Q&A last night, Creative Director Chris "Joppa" Perkins was asked whether the studio would consider bringing on volunteer developers to help speed up the dev process. In answer, Perkins states that it is "something" the team is looking at.

After multiple delays, Skull And Bones again has a new release window. According to Ubisoft, its upcoming pirate game is now slated to launch sometime in Q4 2023-2024.