Fire Up Your Engines and Go from Zero to Ninety with Fox’s Footstools in Super Smash Bros. for Wii U

Fox is one of the most technically difficult characters to play in Super Smash Bros. for Wii U, and it seems like his strongest proponents are still discovering something awesome for him every month.

NME|Xzax has been hitting the lab, it seems–because he’s put together some insane strings that kick off with Fox’s footstools. And continue with some more footstools. It seems that if you’ve got your head hopping on point, you can do some serious work–most of these combos start at less than 10% and leave your opponent sitting at around 90%. Not bad for a single string.

Just don’t try to use them on Palutena, as Skarfelt proves…

Source: Xzax; Tesla Skarfelt

Watch Smash 64’s Combo Kings Do Battle at Super Smash Con

One of the coolest things about Super Smash Con is their willingness to not only embrace some of the black sheep in the Super Smash Bros. series, but be creative with them.

Super Smash Bros. 64 has developed an extremely combo focused style, thanks to lengthy hitstun that means a single hit can lead to a death combo. That means that many games are neutral heavy, with explosions of action and sequences to take your breath away.

But what happens when you give the best players in the world free reign to ignore all that pesky neutral and get right into the coolest combos they can work out? The video below, that’s what. It’s definitely worth a watch all the way through, but if you’ve only got time for one majestic combo, skip to about 23 minutes in to see what Prince–one of the best Japanese Smash 64 players of all time–has up his sleeve.

Source: VGBootCamp

Learn How Using Crossups in Super Smash Bros. for Wii U Can Improve Your Shield Pressure

Crossups aren’t really a concept that you tend to think about when you’re playing Super Smash Bros for Wii U. Like most fighting game concepts however, there’s a lot more crossover than you might think at first–and crossups are no exception to that.

Unlike in series like Street Fighter and King of Fighters, crossing an opponent up doesn’t make your moves any more difficult to guard. Instead, they open up a whole host of new problems for your opponent, and opportunities for increased pressure for yourself.

Check out the video below, where 2GG’s BAM goes into much more depth and explores why you should be looking to incorporate crossups into your own game.

Source: 2GGaming

The Pokémon Company Announces Pokkén World Championship Entry Restrictions

Bad news if you were hoping to visit the Pokkén Tournament event at 2016’s Pokémon World Championships as a spectator–the Pokémon Company has announced that the venue will be closed to everyone who is not a competitor over the weekend. In fact, entry isn’t even guaranteed for family members of the competitors–even if they’ve been invited!

This has been met with an uproar, especially because the timing of the announcement is so close to when the event is set to take place. The World Championships are a popular event, and some people have traveled halfway around the world just to attend as a spectator.

Here are some of the reactions:

pokken nationals 1 pokken nationals 2 pokken nationals 3 pokken nationals 4

Here at SRK we’ve previously covered some of the problems with other national Pokkén events, in light of which, this news is especially disappointing to see.

And the worst part of all? There won’t even be a special Pokemon GO event for worlds.

Source: The Pokémon Company

Force Anti-Airs to Miss in Street Fighter V by Whiffing Air Throws

When it comes to dealing with jump-ins, it’s becoming ever more important to make sure that your anti-airs are on point. Everyone is getting to grips with just what moves–and it’s not always shoryuken–are best for stuffing a jumping opponent, and starting to feel comfortable with the timings.

That may well have just changed, thanks to a little explored property of Vega’s air throw: as soon as you use it, Vega’s lower body becomes invulnerable, meaning that those perfectly timed anti-air jabs lose some of their venom and can open up the opportunity for serious punish opportunities. Check out just how it works in the video below.

Source: es_napo

Get Technical with Super Smash Bros. for Wii U’s Newest Discovery: Step Dashing

My Smash Corner has consistently been one of the leading lights of the Super Smash Bros. for Wii U community when it comes to hunting out and bringing to light some of the most obscure and difficult-to-execute advanced technology.

Not content with just showing off the potential of Bidou and exactly how Kamemushi executes his signature combo, My Smash Corner has now dropped a fascinating new tech–which he’s calling the Step Dash.

Reminiscent of nothing so much as a wavedash, step dashing is a sliding motion that leaves you free to act in a variety of ways, which leads to all sorts of punish and movement opportunities. He does a much better job of explaining it than I do, though–so check out video below for more information.

Source: My Smash Corner

Two of Street Fighter V’s Best Wrestlers Clash in These Sets Between Snake Eyez and TheCoolKid93

Despite complaining of the struggles he’s had with Zangief, Red Bull’s Snake Eyez has kept trucking on with the character, working out how best to make use of the Red Cyclone’s muscle power.

You can see some of his progress in these online sets against TheCoolKid93, who is quickly proving himself one of the strongest Alex players around. Watching the two square off is a succession of treats and there some moments throughout that are almost jaw-dropping.

To not break the kayfabe, I won’t tell you who comes out on top–but it’s definitely worth checking out these fantastic sets.

Source: YogaFlame24

Learn a Little More about KeroKeroppi’s Rise from Smash Upstart to One of 64’s Best

The original Super Smash Bros. might not have been at Evo 2016, but that doesn’t mean it’s not alive and kicking. In fact, Smash 64 at Super Smash Con this year will be the biggest and most competitive tournament in 64’s illustrious history.

One of the major threats at that tournament will be Joey “KeroKeroppi” Speziale, generally considered to be the second-best Smash 64 player in the United States.

He didn’t start off a killer, though–find out a little about the history of one of 64’s toughest competitors in Insert Smash, a short documentary about the man who once told Isai that nothing about his play intimidated him.

Source: Tanto Productions

The Year is 20XX – Is This the Future of Super Smash Bros. Melee?

The joke has long been that the future of Super Smash Bros. Melee will be the year 20XX, where everyone has learned to perfectly optimize their Fox play, and all tournaments are decided by a series of Rock-Paper-Scissors matches.

The reality of 20XX is a modified version of Melee that is designed to help players improve, thanks to a whole suite of tools that really assist in getting to the guts of what’s going on in your game.

Super Smash Academy have taken a bit of time to really break down what 20XX is, how the tournament edition differs from the original and–most importantly–poses the question of whether it now it may indeed be the future of Melee. Have a look at the breakdown below.

Source: Super Smash Academy

Get Hyped for Manila Cup in September with This Trailer from Team Spooky

It’s always exciting when a big tournament starts its engines–and since we last reported on the announcement of the Manila Cup, they’ve put together a new trailer to get the hype train rolling.

Showing off the games that you’ll be able to play during the event–and following up with a special announcement from the one and only Lord Spooky himself–this trailer is all the excuse you need to start making plans for getting yourself to Manila for September 10-11.

Source: Team Spooky