Street Fighter V’s Ryu, F.A.N.G Receive the Desk Treatment

Desk has already had plenty of time to show that tech, even in a game with a fairly simplified combo system, can find a way. The videos below are a demonstration of some of his early findings.

First up, he offers a set of F.A.N.G combos that often involve various amounts of meter and require a distinct level of finesse. The combo master incorporates multiple jump-ins, use of pre-set traps, and plenty more to stylishly put away his targets.

The second video offers a look at an interesting mechanic that F.A.N.G players may have run into in their first day of play. Under the correct circumstances, the newcomer’s Critical Art allows opponents to fall out before completion, giving him the opportunity to combo afterwards.

It just wouldn’t be day one without some love for series mainstay Ryu, and Desk has definitely given him that. The combos below milk all of the juggle potential out of the wandering warrior’s kit while also providing a look at some combo-video-only options involving full-screen fireballs followed by plenty of dashing.

This video also provides a look at potential combos to come. You’ll notice one of these strings sees Ryu walking for an incredibly brief 3 frame period mid-combo to allow for the rest of the hits to connect. Seeing this from Desk in conjunction with Tom Piddock’s early discoveries with Necalli, some of which also involve a bit of walking, hints that advanced combos in Street Fighter V may involve some truly fancy footwork.

And finally, Desk has created some silly combos involving what he’s calling Ryu’s focus attack dash cancel. Obviously, he’s not actually FADCing in Street Fighter V, but is instead using Dhalsim to interrupt Ryu’s attacks and allow for some entertaining, albeit completely impractical, options.

Source: Desk

Olympic Gaming Celebrates Street Fighter IV with Massive Online Comeback Reel

Olympic Gaming has been bringing us highlight reels filled with high-quality online play in Ultra Street Fighter IV for quite some time now. Their videos, as the series name suggests, has given plenty of lesser-known players and scenes some time in the spotlight. So it’s only appropriate that such a series should give a nod to the release of Street Fighter V through a compilation of some sort. That compilation recently hit YouTube in the form of a collection of online comebacks, which you can find below.

Series creator AKumah Matata has stated that, though this compilation video is a sort of goodbye, they have no plans to stop featuring Ultra Street Fighter IV content on their channel. This means we can likely expect to continue seeing the popular Spotlight series for quite some time.

Source: Olympic Gaming

Street Fighter V Servers Coming Offline to Address Online Functionality

Day one for any game with a heavy lean toward online modes usually sees such modes faltering, if they work at all. Street Fighter V, sadly, has proven that it’s no exception to this rule.

Luckily, the folks at Capcom are not only aware of the issues with the game’s online components, but are actively looking into ways to fix them. While exact details on what they’re looking into remain unspoken, they recently announced a plan to take the game servers offline at 7PM PST to apply a fix.

They currently plan to have everything back online by 10PM PST, so hopefully a three hour block of down time will be all we need to get back to punching as intended.

Source: SFV Server

Marvel LIVE! Now Streaming – Undefeated 2016, Winter Brawl X with Special Guest Justin Wong

The Marvelous Essentials team returns to Twitch tonight with another episode of their Ultimate Marvel vs. Capcom 3 roundtable discussion podcast.

Tonight the team will be joined by Marvel legend Justin Wong of Evil Geniuses to discuss topics including the upcoming Undefeated 2016 tournament, as well as the impending exhibition between BE|Kane Blueriver and PG|Filipino Champ set to take place at Winter Brawl X at the end of the month. As always, have your questions ready for the end of the podcast.

We’ve embedded the stream below for convenience, or you can head over to Twitch to join the chat.

Watch live video from TeamSp00ky on www.twitch.tv

Source: Team Spooky

Street Fighter V is Now Live

We’ve taken part in beta periods. We’ve watched exhibition matches. We’ve read forums, viewed videos, and studied up where we could. We’ve traveled to events in places we’ve never been just to get our hands on the game and swing digital fists at strangers. And the time for us to unleash all the knowledge we picked up along the way has finally come.

Street Fighter V has officially launched.

Whether you prefer your fighting on the PlayStation 4 or the PC; whether you chuck your fireballs with a custom-built stick or a pad-and-converter combo you’ve had since you got started over a decade ago, it’s time for us all to start a new journey. It’s time to fight.

So get out there, throw some Shoryukens, grab some League Points and, most importantly, have fun!

Street Fighter V Launch Event Streaming Live from California’s Folsom Street Foundry

Whether you’ve personally been waiting weeks, months, or nearly a decade, Street Fighter V’s launch is finally upon us. To kick off this momentous event in style, the folks at California’s Folsom Street Foundry have teamed up with Twitch to bring about a stellar launch party.

Beyond standard launch event fare, viewers and attendees have the highly-anticipated exhibition match between musician Lupe Fiasco and Street Fighter legend, Mad Catz’ Daigo Umehara to look forward to. That exhibition is tentatively set to take place at 7:45 PM PST.

We’ve embedded the stream below for convenience, or you can head over to Twitch to join the chat. If you enjoy the exhibition match, don’t forget to show Honzo Gonzo some love. For full details on the event, head over to Capcom-Unity.

Watch live video from Twitch on www.twitch.tv

Source: Capcom-Unity, Twitch, featured image c/o Markel Lee

Mad Catz’ Daigo Umehara to Begin Streaming on February 20

With the excitement surrounding Street Fighter V now in full effect, it’s hard to imagine a situation that could bring even more hype to the fighting game community, that is, until we received word that Mad Catz’ Daigo Umehara is soon to begin a regular streaming schedule.

While information surrounding the stream are scarce at the moment, we know The Beast has plans to get other top talent involved, while covering topics like his training and strategies. More precise details surrounding the stream will be coming soon.

The stream is set to premier on Saturday, February 20 at 6 PM PST. You can check out the preview footage below.

Source: Ramen x SF x Beer > Lupe, tip from Shino Imao, feature image c/o Mad Catz

Nash’s Ability to Drain Meter in Street Fighter V May Change the Way We See the Character

Draining super meter from an opponent isn’t a new concept, but it’s also not one we see popping up in every play session, or even every game. In Street Fighter V, Capcom gave Nash access to Tragedy Assault, a tool equipping him with the ability to snag some meter from his opponent, opening up new strategies.

In the video below, Pan demonstrates some possible ways to employ this special, and how the excess meter Nash picks up in the process could stand to change the way he approaches a match. While not always the most damaging option, Pan presents good arguments for making the switch to Tragedy Assault when ending combos.

While this is not the final word on the perfect way to play Nash, it’s definitely worth checking out if you plan on giving him a go.

This is Pan’s last video before Street Fighter V’s release. Be sure to check out their previous videos dealing with effective counter hit jabs, M. Bison’s okizeme and Ken’s optimal range.

Source: Pan

Capcom Reveals Updated Street Fighter V Steam Release Schedule

Steam launches often pose an interesting problem for players looking to get in on the action in a new game as early as possible. While console releases tend to take place just as the clock ticks over to a new day on the east coast, it’s common for Steam versions to roll out during eastern lunch hours half a day later.

Yesterday, a Capcom representative hit Steam’s Street Fighter V community forums to inform fans of plans to attempt to move the Steam launch time closer to that of the console version, and we just caught word that such attempts were successful. Here’s how the new Steam launch times break down:

  • Europe – February 16, 0:00AM UK (UTC+00:00)
  • AUS/NZ – February 16, 11:00AM Sydney (UTC+10:00)
  • Americas – February 16, 0:00AM EST (Feb. 15, 9:00PM PST)
  • Asia – February 17, 2:00AM JST (UTC+09:00)

See you in the game!

Source: Steam via ADooMMeaR

Get Ready to Sharpen Vega’s Claws in Street Fighter V

With Street Fighter V just a few days away, it’s crunch time–time to study up and be ready to hit the ranked lobbies with knowledge of how to shut down everything online opponents attempt. If you’re looking for a set of Vega material to study, recent community videos will provide you with the information you need.

First, Af0 offers a look at a handful of Vega’s common anti-air options in order to demonstrate the superior properties of his roll. Though the move doesn’t sport long periods of active frames, the frames that it does have exhibit huge priority and look to beat out aerial attacks cleanly while offering potential setups afterward.

But anti-airs aren’t all Af0 has to offer; they’ve also shared some general tips and tricks, as well as methods for dealing with fireballs.

And to round out this collection of footage, be sure to check out TeaMandem’s most recent combo compilation, which just so happens to feature the game’s resident practitioner of Spanish Ninjutsu. These combos range from basic to advanced and offer various amounts of meter expenditure, so there’s something for every situation.

Sources: Af0 and TeaMandem