Desk Takes On Street Fighter V’s Challenge Mode with One Hand Tied Behind His Back

Generally speaking, watching someone else complete Challenge Mode trials in Street Fighter V doesn’t offer much entertainment. A simple trip to the pause menu can provide a look at any of the combos in action, so having an idea of what to expect before giving each string a shot isn’t an issue, and, let’s face it, most of these combos require little by way of manual dexterity. Rare exceptions aside–looking at you, Karin #6–folks should be able to collect their Fight Money from Challenge Mode without issue.

But that’s Challenge Mode as the game presents it. Leave it to Desk to crank that challenge up a few more notches. Instead of simply performing each of the 10th trials for every character in Street Fighter V, Desk’s newest video shows him pounding out these final combos using only one hand. Since a video of this nature begs the inclusion of proof, Desk has taken the time to embed a hand cam so viewers can see every twist this single wrist makes.

Source: Desk

Core-A Gaming Talks Optimized Punishes in Street Fighter V

A new game often requires a new way of thinking. In the case of Street Fighter V, this is definitely true, and extends all the way to maximizing proper punishes. In a reboot of the “Breaking Street Fighter” series–this time focusing on the new game–Core-A Gaming and Laugh demonstrate some ways to make the most of punish situations.

Without the ability to chip out opponents who have low health–aside from using a Critical Art, of course–making sure every connected hit translates into the most damage possible is more important than ever. While it may be attractive to go for a Crush Counter in a situation where you block something like Ken’s EX Shoryuken, you’ll see in the video that combos can sometimes net additional damage by foregoing the Crush Counter system, instead using a neutral jump immediately after block stun ends to start a combo with a falling normal.

Using jump-ins to begin punish combos certainly isn’t a mechanic unique to Street Fighter V, but the additional counter hit state caused when striking during the recovery of moves like Ken’s Shoryuken is. This counter hit state affords punishers extra hit stun, and, therefore, extra opportunities for securing damage that wouldn’t otherwise exist.

Source: Core-A Gaming

Killer Instinct Composers Offer a Look into the Creation of Mira’s Theme

Bringing a game to life requires the combined effort of many different types of artists. If you’re interested in watching some of that art come to be, celldweller and Atlas Plug have released another inside look at the creation of a Killer Instinct Season 3 character theme, this time for Mira.

Since Mira is an entirely new character, they had the freedom to turn her theme into whatever they saw fit, rather than trying to align it with some past iteration in a previous game. This freedom, in conjunction with some input regarding Mira’s backstory, resulted in the combination of pipe organs, heavy bass, a full orchestra, and more that help bring this new character to life.

Source: celldweller via Killer Instinct Central

Shoryuken Rankings Player Profiles Now Sport Handy Links to Maxoplata Data

If you’ve been around the fighting game community for a while, you’ve probably stopped by our Fighting Games World Rankings page a time or two. The page specializes in gathering as much tournament data as possible without the need for brackets, allowing for ease of coverage on a global scale. This is not without its limitations, however, and prior to today, those looking for match-by-match data for their favorite players needed to find that information elsewhere.

Thanks to an update to our ranking page, interested parties can now follow the appropriate Maxoplata link included in player profiles to take a look at all of the little details for the player in question, including scoring breakdowns and videos on demand where available.

These combined data sets make keeping up with tournament goings-on a breeze, and also offer a great way to easily study up on top players.

Source: SRK Ranking, with a special thanks to Bavo Bruylandt

Take a Look at Guile’s Current Wardrobe in Street Fighter V

Getting ready for battle involves a good deal of preparation. You need to brush up on combos, punishes, setups, and, of course, you have to decide what to wear. Guile landed last night, and the folks at SFV Mods have already taken the time to compile a video showcasing all of the returning fighter’s duds to make that final–and quite important–step a bit easier on those who’ve taken to slinging Sonic Booms.

In spite of what their YouTube channels name suggests, you’ll see no mods used in this footage; every article of clothing presented exists within the game’s current files. So if you’re looking to select the most eye-catching outfit for your next session of all-American beatdowns, be sure to check out the video below.

Source: SFV Mods

Take a Look at Guile’s Current Wardrobe in Street Fighter V

Getting ready for battle involves a good deal of preparation. You need to brush up on combos, punishes, setups, and, of course, you have to decide what to wear. Guile landed last night, and the folks at SFV Mods have already taken the time to compile a video showcasing all of the returning fighter’s duds to make that final–and quite important–step a bit easier on those who’ve taken to slinging Sonic Booms.

In spite of what their YouTube channels name suggests, you’ll see no mods used in this footage; every article of clothing presented exists within the game’s current files. So if you’re looking to select the most eye-catching outfit for your next session of all-American beatdowns, be sure to check out the video below.

Source: SFV Mods

Churning the Butter #73 feat. Street Fighter V Streaming Live from San Francisco, California

The folks behind Churning the Butter have just gone live with another installment of their weekly tournament series, taking over Folsom Street Foundry in San Francisco, California to host Street Fighter V for local players.

We’ve embedded the stream below so you can watch it in the article, or head over to Twitch to join in the chat.

Watch live video from showdowngg on www.twitch.tv

Want to check these tournaments out for yourself? Well, you’re in luck, because even if you missed out this week, Churning the Butter is held every Thursday at 8:00 PM PDT during ShowDown’s game night at Folsom Street Foundry.

Source: ShowDown

Guile’s Mission Begins as Street Fighter V Servers Come Back Online

The pants are pressed, the sleeves are rolled up, the shades are shining, and this list is longer than I intended; it’s Sonic Boom time. After spending most of the daylight hours offline, Street Fighter V’s servers are back up and ready to support players looking to get their first taste of full-on American glory.

Guile will remain available as a free-to-play character until paying for in-game products with Zenny becomes a reality, so be sure to sling some plasma with him before that happens to see if he’s worth your investment.

For a full list of everything this update contains, check out our patch notes preview.

Additionally, if you fancy yourself a content creator–expert or fledgling–feel free to send us your Guile footage! We’re planning on compiling a community roundup dedicated to the returning fighter in the near future and want to share everything we can.

Source: SFV Server

Pick Up Some Proper Punishes in Pokkén Tournament

Just prior to Pokkén Tournament’s console release, a Japanese player by the name of tonosama666 compiled a video filled with information on many of the unsafe or easily avoidable attacks in the game. Earlier this week, a translated version of the video made its way on to YouTube for English speaking audiences to enjoy.

The video does an excellent job pointing out where unsafe situations occur, and offers a nice selection of possible punishes. Though it is based on the Arcade version of the game, nearly all of these situations still exist as presented in the video.

If you’re looking only to pick up a few of these tips at a time, the video ranks each move by threat level, so you can choose which ones should be learned first.

Source: Bitersama, with a tip from Shingin

Learn to Make the Most of Slight Frame Advantage in Street Fighter V

Frame data is one of the more difficult concepts to grasp when first entering the world of fighting games. All of those numbers can be (understandably) daunting when early goals often surround chucking fireballs. Even so, learning the numbers behind everything can change the way you look at the game for the better. In an effort to help ease new players into the digits ticking behind the scenes, LaSwagga put together a tutorial discussing some of the most important situations where frame data comes into play.

A slew of moves in Street Fighter V place their users in either a +2 or -2 situation. These situations never last long, so being able to recognize when you control this slight advantage can allow you to continue pressing said advantage. This gets into the idea of taking turns, a topic Floe discussed at length not long ago.

Additionally, the video covers how V-Reversals play into these situations and also offers a brief look at some okizeme options.

Source: LaSwagga, with a tip from MrAnnual