General: MMOs: Titan’s Death Signals Change

MMOs: Titan

Yesterday’s announcement that Blizzard had canceled Project Titan after over seven years in development spelled a big moment in the MMO genre’s history, perhaps one that many may have overlooked. Consider this: When even Blizzard takes a step back from developing what was undoubtedly a ‘traditional’ MMO, the development world and the player base sit up and take notice.

Firefall: Behind the Community Team’s Curtain

Behind the Community Team’s Curtain

When several of our podcasters at Sitting on a Couch emailed me that Firefall was patching and going live in just a few months, I could only shake my head sadly at what I perceived would be an ill-fated first step. Then I saw the patch notes, and was blown away at the level of change that they were incorporating just before launch. Vertical scaling, simplified missions, ability unlocks at progression, and a full on end-game raid! Yes, Please!

Warhammer 40.000: Eternal Crusade: Transparency in Action

Transparency in Action

Back in April-ish, when I started writing about all things Eternal Crusade, I became, very involved in the Eternal Crusade forums. I realized that the community probably far more knowledgeable on the various topics being discussed, and that it might serve me well as a game-journalist (HAH!), to put together a list of people on the forums who were well-spoken, intelligent, able to converse with others of differing opinion.