
It’s a new dawn and a new day, and World of Warcraft’s Classic Hardcore is finally on the way. Robin chats with Blizard’s Nora Valletta and Josh Greenfield about the much requested feature ahead of this week’s PTR release.

It’s a new dawn and a new day, and World of Warcraft’s Classic Hardcore is finally on the way. Robin chats with Blizard’s Nora Valletta and Josh Greenfield about the much requested feature ahead of this week’s PTR release.

It’s been a few weeks since Diablo IV saw its full launch, and real-life interferences notwithstanding, Robin had the chance to dig into what it offers. Check out our full review.

After participating in the early review period for Diablo IV, Robin shares her thoughts on the ARPG in our review in progress.

With today’s update, What Lies Within, Guild Wars 2 continues the storyline that started at the end of February in the What Lies Beneath update. After plunging deep into the caves of Gyala Delve and wrestling the Commander’s lingering demons from recent events, we get to press on and see what’s behind it all.

The first major content drop for World of Warcraft: Dragonflight’s expansion, Embers of Neltharion, drops tomorrow and we had the chance to chat with Game Director Ion Hazzikostas and Lead Quest Designer Josh Augustine.

In Diablo IV, Blizzard is looking to push character creation further with various choices players make while playing. Last week we had the opportunity to participate in a roundtable interview with Lead Class Designer Adam Jackson and Lead Game Producer Melissa Corning, where we delved into some of the real nitty gritty of how the customization systems work.

The Final Fantasy XIV Panel was one of the things Robin was looking forward to seeing at PAX East this year the most, and it didn’t disappoint at all. Here are some of the highlights from the panel itself, after a bit of time to let the details marinate.

Robin hasn’t participated in a world event in a while, but this year’s Noblegarden drew her back in. And surprisingly, she actually had fun this time.

As we hurtle rapidly towards Diablo IV’s launch on June 6th, one aspect of it has been kept tightly under wraps: what the endgame experience will be like for players. Robin had the opportunity to participate in an interview with Associate Game Director Joseph Piepiora and Lead Producer Kayleigh Calder, where we discussed everything related to the endgame experience. So, let’s dive into all the juicy bits.

Back at PAX East, Robin had a couple of chances to play Airship Syndicate and Digital Extreme’s upcoming Wayfinder. And let’s say their time with the game did not disappoint.