Stunfest Releases 2016 Tournament Schedule

Ahead of the proceedings next Friday, the organizers of Stunfest 2016 have released the tournament schedule for their event, listing all the various games that will be playable. Street Fighter V is the main source of competition, with Stunfest being a European Premier Event on the Capcom Pro Tour, but there are plenty of other fighting games that will be in attendance, too.

Friday sees the 2v2 event for Street Fighter V, as well as tournaments for Soul Calibur V, Capcom vs SNK 2, Hokuto No Ken, Breakers Revenge and even a special mystery games tournament. Saturday will start off pools for Street Fighter V, as well as brackets for Guilty Gear Xrd, Third Strike, King of Fighters XIII, Super Street Fighter 2X and everybody’s favorite Frisbee sports game, Windjammers. To finish off Stunfest, Top 8 of Street Fighter V will on Sunday, along with singles events for Super Smash Bros for Wii U, BlazBlue and Mortal Kombat X. If you are hungering for more teams action, there will also be 3v3 teams for Ultra Street Fighter IV and Super Street Fighter 2X.

The Beast himself, Mad Catz’ Daigo Umehara has announced that Stunfest 2016 will be his next tournament appearance, so if you wish to see the Ryu master in action, make sure to tune in. Along with Daigo, thanks to a recent tweet by UK commentator Logan-Sama, we have a list of all the Japanese players attending Stunfest. This includes (so far):

  • Mago
  • Momochi
  • Tokido
  • Daigo
  • Bonchan
  • Fuudo
  • Haitani
  • Kazunoko
  • Dogura
  • Eita
  • Go1
  • Bas

All the Street Fighter V action will be on the usual Capcom Fighters Twitch channel while Stunfest has yet to announce who is streaming the other tournaments. Stay tuned to their social media channels for more information. If you are planning to attend Stunfest, you can check out their English information page for all the details on travel and accommodation.

Stunfest is set to take place May 20-22 in Rennes, France.

Source: Stunfest, Daigo Umehara, WinnerStaysOn via Ryan Hart

ZeRo Weighs In on the Tier List for Super Smash Bros. Melee

Not content to stick with just Super Smash Bros. for Wii U, TSM|ZeRo has decided to branch out into doing more Melee content, starting off with a new video series in which he runs through his opinion on the Melee tier list. Just in case you are skeptical that ZeRo will be talking rubbish because he is primarily a Smash for Wii U player, fret not, as one of the Five Gods, Evil Geniuses’ own PPMD, is helping out and advising ZeRo on his tier placements.

This first episode concerns the first 8 spots on the tier list, starting off with the normal pick of Fox before spinning off into a list that plays around with the typical tier order, having quite a few differences to the last official tier list which was released in December of last year. It’s not amazingly radical though; don’t expect someone like Kirby or Pichu to make a surprise appearance in the high tiers. Also note that this is a NTSC tier list, so PAL players will have to wait for an eventual bonus episode for ZeRo’s opinion on the continental tier list.

Check out the first episode in the series below and tell us what you think of ZeRo’s decisions in the comments.

Source: ZeRo

Tournament Growth, The UK Smash Scene and Its Meta: An Interview with DAT Team’s Tom Scott

Last weekend saw DAT Team, London’s premier Super Smash Bros. tournament organizers, host a two day, tri-game national called Albion. This event saw Smashers from all over the continent gathering in London to fight it out to claim the Albion crown. In the midst of all the hype and spectacle, we got a chance to have a brief chat to Tom Scott, lead tournament organizer for DAT Team and notable London Ike player, to talk about the UK meta, DAT Team’s growth and the general state of UK Smash.

Sam “Trilby” Foxall: First off, how do you feel about DAT Team’s growth in the past year?

Tom Scott: To be honest, we didn’t really exist a year ago. Well, we kind of did. How DAT formed was literally a case of me running tournaments by myself at the Heart of Gaming with ‘Dat Smash,’ with them going pretty badly as I was running them by myself. So, Ben and Eve (two other integral DAT Team members) came up to me and said ‘we’re helping you now.’

SF: I remember being at DS6 and it not running as smoothly as planned.

Sonic Super Smash Bros. for Wii U SMALLTS: It wasn’t ideal. The venue wasn’t the best place to run things. The people of Heart of Gaming are cool, but the venue was suited for around 60 people and we were having 80 or 90 people turn up, along with other people playing arcade games at the venue.

SF: What are DAT Team’s plans going forward for the next 6-12 months?

TS: The first non-professional plan is to finish uni and actually do what I need to do in that regard outside of Smash. After that, I’m not sure at the moment. We’ll probably have a sit down and have a meeting to say what we need to do as a team. The rest of the team isn’t that interested but personally, I want to start running more Melee events as I know a lot of the Melee community and they are really cool guys.

SF: That’s actually something I want to ask, with Albion being a tri-game national, do you think this tournament is a step forward for UK Smash unity?

TS: I’m not going to say just yet, but I feel that it’s a start because we haven’t had a dedicated Melee and Smash 4 event in the UK for so long. It’s really kind of sad that it hasn’t happened until now because both scenes are cool. Maybe in another 6 months or so we’ll do another Albion, but I’m keen to stick to October rather than May. May is packed full of things with exams and other events so we’ll steer away from that, but we do want to do more events like Albion in the future.

SF: How about with Dat Blast Zone?

TS: DBZ will stick to being just Smash 4 as that’s when the Smash 4 community is dedicated to doing their stuff, but I might start doing dedicated Melee tournaments as the alternative. With Albion 2, we may try for a Nintendo sponsorship.

SF: Did you approach Nintendo at all in regards to Albion?

TS: We spoke to the UK community manager, but there was the big issue of Project M being here. I always wanted to do a Project M tournament as PM still has a very active scene here and I wanted to make sure they had some representation but next time, we may leave PM out. As much as we want all 3 games here, a Nintendo sponsorship is very hard to pass up. That’s the main thing for growth of DAT Team, really.

SF: How do you think the UK stands up compared to the rest of the European scene in both streaming events and general player skill?

Peach Super Smash Bros. for Wii U SMALLTS: In terms of streaming, we are only second to GeekyGoonSquad for stream quality. There are some kinks we do need to work out, especially scheduling games for the DAT Team streams as at the moment, it’s very much ‘this game looks good, we’ll get you two on stream now.’ We’re going to start really planning out our programming so we know this game is on next, then this game and so on. That’s for Smash 4. Melee unfortunately doesn’t have that much actual streaming in the UK. I know the Midlands has some tournament streams occasionally, but there really isn’t much else out there which is a shame. I really want to start hosting Melee to boost streaming for them, but I’ll need to get a separate streamer for that I think.

As for player skill, that’s a super difficult question. It’s kind of the same for both scenes, the UK only really has one player. Well, actually, we’ve got two. For Melee, it’s Professor Pro and Fuzzyness, with Ixis and J Miller being our two major talents for Smash 4. We really struggle on a global scale because we’ve got these top players then there is this enormous gap until you reach everyone else.

SF: Well that’s my next question, what can the UK do to improve?

TS: That’s really hard. First off for Smash 4, the best player in the UK in my opinion just doesn’t enter tournaments. KillerJawz has such an understanding of the game that every time I talk to him, I come out a better player. People need to talk to him and get some tips from him as he is the best. We say at DAT Team events that KillerJawz is here, he will help you improve at the game. He won’t just help you improve by telling you how to beat this player, he will help you get good at understanding Smash 4 as a whole. His mechanical and technical knowledge is pretty much perfect so players just need to talk to him. For Melee, I’ve been out of the scene for a long time so I can’t really say what the UK has to do there.

SF: For Smash 4, do you think there is anything that typifies the UK meta that makes it different to Europe or the US?

TS: We’re very untechnical. The rest of Europe is very aggressive and technical when it comes to how they play while the UK just isn’t. Besides Ixis who is very technical with his Sonic, the UK is very neutral heavy and we avoid the flashy aggressive stuff because we lose neutral. Sometimes that’s good, sometimes it’s bad. The best example would be to look at Khanage, our best Peach compared to someone like EOE or Meru. His technical knowledge is lacking, but his fundamentals are solid, which is pretty typical of the UK.

For any more information on DAT Team, you can follow them on Twitter and Facebook for the latest information on any tournaments in the London area and make sure to tune in to twitch.tv/datteamlive every Monday night for their regular Monday Meltdown tournament stream.

Learn to Cancel Standing Normals into Down Charge Specials with Alex, Courtesy of THE COOL KID93

Thanks to a short guide by Wave eSports’s own THE COOL KID93, Alex players can learn how to easily cancel into a special involving a down charge from a standing normal. The video shows how down charges can effectively be hidden inside the animation of other moves, like Alex’s toward heavy punch.

While this is good in neutral, COOL KID also details how cloaking down charge can lead into a decent mixup if opponents have been conditioned to expect chops or command grabs. More importantly, these down charge setups can work following a meaty standing heavy punch, even beating 3 frame jabs if timed correctly.

As is common in videos from THE COOL KID93, you’ll also get a look at some mid-match applications of the demonstrated technique.

Source: THE COOL KID93

Learn How to Optimize Fox’s Down Air in Super Smash Bros. for Wii U

Fox is a character notorious for his speed, combo and pressure game, using hit-and-run tactics to rack up as much damage as possible. His potential can be pushed even further by utilizing the unique properties of his down air to extend combos and secure kills. Notable Irish Fox main Skarfelt has been in the lab with the space animal finding the optimal percentages to extend combos using Fox’s drill.

Fox’s down air is not great in the neutral, due to his high landing lag and negative frame data on shield but optimizing this move can lead to devastating combo extensions and potential kills if used in specific locations on stage.

Hits 1-6 of Fox’s down air can even be used to lock opponents on platforms who have missed their tech, which can possibly lead into more damage. Skarfelt himself admits that this is pretty unreliable and won’t be used often in a real set, but it is a fun little tech to pull out in very specific situations.

Source: Skarfelt