The Apex Legends Reddit has a beefy update from the development team that, among other things, informs the community that over 16,000 players have been identified and banned for cheating. Considering the game’s infancy, this is a big deal and showcases the commitment of the team to ensuring the game stays cheat-free. The letter also deals with the frustration many have felt with game crashes. To address this, devs have a plan to “improve stability, performance and QoL”.
Sources Reporting EA & Tencent May be Working to Bring Apex Legends to China
According to the South China Morning Post, EA and Tencent currently in negotiations to bring Apex Legends to China. Western companies like EA are required to have a local partner in order to publish games in China, hence the possible cooperation with Tencent. This would make the third blockbuster battle royale Tencent is publishing in China, with Fortnite and PlayerUnknown’s Battlegrounds already under its belt.
Apex Legends Keeps Growing & Growing – 25M Players Strong & New Updates Coming This Week
Apex Legends is only a week old, though you wouldn’t know it considering it has scored 25,000,000 unique player accounts and over 2,000,000 players have been online concurrently, both numbers setting new records. Respawn’s Vince Zampella has taken to the games site to let players know of the company’s gratitude and to introduce some new updates happening this week including the Twitch Rivals Apex Legends Challenge, a Valentine’s Day-themed loot and next month’s Season 1 & Battle Pass.
Within 72-Hours, Apex Legends Sees 10M Unique Players & Over 1M Concurrent
Apex Legends has exceeded everyone’s expectations mere days after being both announced and launched. Within the game’s first 72-hours, it managed to hit two huge milestones: Over 10M unique players have taken part and for a time over 1M players were on board concurrently. Respawn’s Vince Zampella wrote a brief note to players on the game’s site that announced the big numbers and thanked the community for its support.
Apex Legends Concurrent Users Reach 600k with Over 3M Unique Players in 24-Hours
There’s no question that Apex Legends is off to a strong start. During yesterday’s EA investor relations call, CEO Andrew Wilson spoke about the amazing success the game had attained in its first 24-hours. “What I can say is that in the first 24-hours we had over 2.5 million unique users trending past towards 3 million unique users and nearly 600,000 peak and current users kind of in the middle of a Tuesday, so it’s very early but the response to the game has been very, very strong”.
Apex Legends Draws in Over 1M Players Less Than 8 Hours After Launch
It seems that the appetite for battle royale games remains strong. Respawn CEO Vince Zampella revealed on Twitter that Apex Legends had drawn in over a million unique players less than eight hours after launch. The game was announced and launched simultaneously yesterday for PC (via Origin), PlayStation 4 and XBox One.
Apex Legends is a F2P, Multiplatform Battle Royale Game & It’s Available Right Now
Respawn Entertainment and EA have announced Apex Legends, a free to play battle royale shooter. The best part is that it is available right now for PC (via Origin), PlayStation 4 and XBox One. Apex Legends is set in the same universe as Titanfall and features “a cast of unique characters, squad-based gameplay, innovative mechanics and more”.
