Crowfall ? A New Dawn

Crowfall and get the scoop on what backers can expect over the next month or so of development. Better graphics, new worlds, and even more have Red excited.

Crowfall – The Talent System Revealed

Crowfall keeps on building towards what will undeniably be one of the most unique MMORPGs in recent memory. Everything the team at ArtCraft seems to do is just a little or a lot different from the norm. And the same goes for how the team approaches their talent system for player characters. We caught up with J. Todd Coleman and Thomas Blair to discuss the newly revealed feature. Plus we have an exclusive look at the video reveal of the system.

Crowfall Announces Monster Dynamics

This past week we spoke with J. Todd Coleman about some of the amazing updates coming with Crowfall this week. The main focus was on the monsters in the game and how these different create and tribal types of mobs will impact players as they battle it out against each other. Crowfall’s next big release will start to put the Throne War elements into place, so the team thought to focus on monsters for a few announcements.

Crowfall – ArtCraft Entertainment Interview with Todd Coleman, Josef Hall, Gordon Walton

The team behind Crowfall has been working hard on their MMO. However, more is going on than just a game. Recently, Artcraft Entertainment announced that they would license out their MMO Artisan Engine for other MMO creators in the market. It is something that Josef Hall, formerly of Shadowbane and Wizard 101 fame was brought on board to do. Todd, Josef, and Gordon all took time to chat with us yesterday about the plans for the Artisan Engine and how development on Crowfall is coming along.

Crowfall – Focused on Eternal Kingdoms

While taking a break from PAX South, Red Thomas met with Crowfall lead men Gordon Walton and Todd Coleman to find out what the team’s focus will be over the next month or so. Read on to learn more about how players can expect to see the Eternal Kingdoms implemented and rolled out over the next several weeks.

Crowfall – The Uniqueness of Worlds is About to Get Nuts

One of the biggest draws to the initial design pitch of Crowfall was that its many worlds would be unique – no two sharing the exact same layout and peaks and valleys. Well, that idea is about to come to fruition in the alpha, and we spoke to Todd Coleman about what it all means for Crowfall moving forward.