
Crowfall launched officially earlier this week, and while the server instability and DDoS attacks seem to behind them, one issue that is cropping up in the community is that of player count.

Crowfall launched yesterday, and while the MMO seemed mostly stable early on, as the floodgates opened more and more the predictable launch day issues started to trickle in for the Kickstarted MMO. Additionally it seems that some of the issues could be related to what Crowfall’s Creative Director reported as DDoS attacks hitting the servers during the day.

With so many games attempting to innovate their respective genres, the MMORPG has been in need of some serious love and attention in recent years. Thankfully we’ve moved past the age of every new title needing to be the next "WOW killer", and have instead progressed to a time where MMO’s are more interested in creating something new rather than the same thing but "better." Matt took a look at Crowfall in the most recent beta test.