In the first “This Week at Bungie” newsletter since the breakup with Activision, Franchise Director Luke Smith reaffirms the company’s commitment to the Destiny series going forward. “We created the universe and we hold its future entirely in our hands. The vast majority of the team is hard at work envisioning future experiences, enemies, and ways to play the Guardian you’ve been building since 2014. We’re going to keep doing that.” he writes.
Bungie has announced that it has retaken full publication rights to the Destiny IP from Activision. The team made the announcement on the Bungie site starting with a bit of a rehash of the history between the two companies that started in 2010. While no date is set for the severance, Bungie indicated that the process will be completed “as seamlessly as possible”. Read the full letter after the jump.
The latest SuperData Research report has come out, this time with a pair of interesting tidbits. First, and most surprisingly, Destiny 2 seems to have “reverted back to the same levels of engagement and monetization that were seen before the launch of the Forsaken DLC”. In fact, the company surmises that Destiny 2’s year-over-year revenue is down 63%.
The latest Destiny 2 community newsletter has been published to give a peek into what the development team is working on. Most notably, the team acknowledges issues with Black Armory Investigations, one of the key components of the recently started Season of the Forge. In addition, players are given a heads up about content coming over the holidays, including the Mayhem event and the return of the Iron Banner.
Destiny 2 has been updated to bring The Dawning event to Guardians around the world. Players can take part in the limited time event from now through January 1st. The event brings a number of activities into the game along with a heaping portion of lore as players seeks out Eva Levante, the originator of the celebration.
Destiny 2: Forsaken’s Annual Pass event has kicked off today that brings a plethora of new content that will roll out from now through August 2019. The Annual Pass expands the endgame for players “and provides an additional layer of challenge and reward for the most dedicated players”. Over the coming nine months, new content will roll out across three distinct seasons, “each with their own evolutions to the player experience”.
During last week’s Activision-Blizzard investors’ call, company COO Collister Johnson spoke of several games and recent content launches before calling out Destiny 2 by name saying, “Some of our other franchises, like Destiny, are not performing as well as we’d like, and we’re working to accelerate the pace of live operations innovation and improve the speed with which we we release new content to keep our players engaged and to provide new opportunities for monetization.”
From today through November 11th, all Destiny 2 players can try out the Gambit 4v4 mode that “combines the best of PvE and PvP”. Gambit is a feature from the Forsaken content expansion that was released earlier this year. Regardless of whether or not players own Forsaken, they can take part in the weekend’s event.
Destiny 2 has scored a big accolade from SuperData Research for the month of September 2018. During September, Destiny 2 topped the digital console rankings thanks to the release of the Forsaken expansion. “Over 60% of all monthly active users purchased the expansion” according to SuperData Research.