Arcade Stream is back with a new video that goes into some interesting theoretical and philosophical ground. Here, they explain a theory put forward by Ryan “Laugh” Ahn on the three types of fighting gamers.
According to Laugh, fighting gamers can be represented by three different attributes: brains, heart, and body.
Brains refers to the scientific player, the type who spends time in the lab trying to find ways to optimize their game. That said, the almost limitless possibilities and situations in fighting games means it’s impossible to find the optimal answers to all these situations, and unfamiliar situations can be very scary for these players.
Heart, on the other hand, represents the emotional or feeling-based player. A player like this prefers mind games, baiting their opponent, relying on making reads, or as many in the community would call it, “yomi”. This kind of player thrives on the other player’s unfamiliarity with certain situations to get the win.
The final archetype, body, refers to players who are known for their physical capabilities, specifically their execution and reactions. This is the most straightforward of the three archetypes and tends to be the one that people unfamiliar with fighting games tend to think is the only attribute required to succeed. These types of players benefit from characters who have difficult links and combos.
For a closer look at these archetypes, be sure to check out the video below, and let us know which you most strongly represent in the comments.
Source: Arcade Stream
