Olympic Gaming Showcases SH RASEC’s Zangief and Tommy Gunz’ Hakan in Ultra Street Fighter IV

Olympic Gaming is back with another set of Ultra Street Fighter IV player spotlights. This time, they focus on two grappler specialists: SH Rasec and Tommy Gunz.

SH Rasic focuses on Street Fighter’s original big grappler, Zangief. His spotlight video showcases him using the big Russian against players such as TS|Sabin and PIE|Smug.

Tommy Gunz, on the other hand, uses Street Fighter IV’s goofy Turkish oil wrestler Hakan. His video features him in action against players like Alex Myers, ActionJackRyu, and more.

As with all these videos, be sure to read the attached interviews in the description.

Source: Olympic Gaming

Next Level Battle Circuit #130 feat. Ultra Street Fighter IV and Mortal Kombat X Streaming Live

This week’s installment of Next Level Battle Circuit is now streaming live courtesy of Team Spooky’s Arturo Sanchez. As always, the event is being broadcast from its namesake, Next Level Arcade, in New York City. Tonight, they’ll be running Ultra Street Fighter IV and Mortal Kombat X, featuring some of the best players on the east coast.

If you would like to check out these weekly tournaments, be sure to head on over to Next Level Arcade and take part every Wednesday. The address has been included below.

4013 8th Avenue
Brooklyn, NY 11232

The stream is currently live below, but you can also visit Twitch to join the chat. Full brackets will be made available through Challonge.

Watch live video from nycfurby on www.twitch.tv

Sources: Arturo Sanchez

Next Level Battle Circuit #130 feat. Ultra Street Fighter IV and Mortal Kombat X Streaming Live

This week’s installment of Next Level Battle Circuit is now streaming live courtesy of Team Spooky’s Arturo Sanchez. As always, the event is being broadcast from its namesake, Next Level Arcade, in New York City. Tonight, they’ll be running Ultra Street Fighter IV and Mortal Kombat X, featuring some of the best players on the east coast.

If you would like to check out these weekly tournaments, be sure to head on over to Next Level Arcade and take part every Wednesday. The address has been included below.

4013 8th Avenue
Brooklyn, NY 11232

The stream is currently live below, but you can also visit Twitch to join the chat. Full brackets will be made available through Challonge.

Watch live video from nycfurby on www.twitch.tv

Sources: Arturo Sanchez

Smash @ Xanadu feat. Super Smash Bros. Melee Streaming Live

The folks over at VGBootCamp recently went live with another installment of Smash @ Xanadu from Xanadu Games in Baltimore, Maryland. These weekly broadcasts provide a great look at the region’s Smash community, and tonight’s installment will feature competition in Super Smash Bros. Melee.

If you’re interested in some Smash Bros. action, be sure to tune in. The stream is live below, but you can also head on over to Twitch to join the chat.

Watch live video from VGBootCamp on www.twitch.tv

Source: VGBootCamp

Practice Breaking Killer Instinct’s Shadow Linkers Right in Your Browser

In the past, we’ve reported on Infil’s “Killer Instinct Guide for Street Fighter IV Players” quite a few times, but the latest addition to their website is probably the coolest yet, as it allows you to practice breaking Shadow Linkers without even booting up your game.

Similar to Teyah’s overhead trainer or Level Up Your Game’s throw break practice, Infil’s new program gives player the opportunity to try their hand at countering each character’s Shadow Linkers, complete with actual gameplay footage and a handy diagram of their specific breaker windows. Some, like Kan-Ra’s Whirl or Glacius’ Cold Shoulder, don’t require anything other than mashing, but a few have a distinct rhythm that definitely needs studying. And, if that’s not enough, you can visit the individual character pages for specific strategies on how to break their Shadow Linkers.

This is an amazing resource for both Killer Instinct newcomers and those who have been competing for some time, so be sure to check out Infil’s hard work, no matter which end of the spectrum you fall on, by following the link below.

Source: Infil, tips via Keits and Terry King Jr.

Relive the Hype of Community Effort Orlando 2015

Community Effort Orlando 2015 was arguably one of the most exciting tournaments of the year thus far. From the showmanship of the players to the actual matches the took place, the event was one that will be in our memories for some time.

For those who want to relive some of the hype from the event, the folks over at CEO Gaming and Bluemotion Studios have put together this short tribute video that captures some of its greatest moments.

Check it out below and share your thoughts in the comments.

Source: CEO Gaming

Yes, Blaziken Will Still Be Playable in Pokkén Tournament

When we received our first hint at Pokkén Tournament’s existence back in 2013, the brief footage teased at an impending battle between Lucario and Blaziken. While the former Fighting-type was one of the earliest Pokémon to be revealed for the upcoming title, the latter has yet to make an official appearance outside of the Pokémon Game Show video.

Fortunately for fans of the fiery avian, Bandai Namco and The Pokémon Company have finally made the official announcement that Blaziken will be playable in Pokkén Tournament after the title’s scheduled update in August.

This news comes courtesy of the latest issue of Famitsu. According to translations from Gematsu, Blaziken will employ a variety of offensive techniques to overwhelm opponents. Flare Drive (known as Flare Blitz in North America) is specifically mentioned, though it’s unknown how the attack has transitioned from the original RPG series.

Pokkén Tournament is scheduled to launch in Japanese arcades on July 16.

Source: Famitsu via Siliconera, Gematsu, All Games Beta

Bafael Wraps Up Some Loose Ends with Six Ultra Street Fighter IV Tutorials

With Street Fighter V’s beta so close we can practically smell the freshly-rendered hadoukens, many players are saying their (likely temporary) goodbyes to Ultra Street Fighter IV. How each individual treats this parting will vastly differ based on personal experiences with the game, but in the case of tech guru Bafael, a wave goodbye comes in the form of drawing unfinished projects to a close.

Below, you’ll find six of Bafael’s most recent Ultra Street Fighter IV tech videos. These topics range from effective ways to anti-air with every member of the cast, to explanations for how trip guard and landing frames work, as well as methods of milking the most damage out of an FADC and plenty more.

Source: Bafael

Mortal Kombat X’s Tremor Crushes the Competition with Nasty Finishers

Information surrounding Mortal Kombat X’s upcoming Earth-based ninja, Tremor, isn’t exactly abundant. We do have a loose idea of the sorts of fighting styles he will be bringing into the arena once he joins the roster, but many specific details are still anyone’s guess.

We do, however, have a good idea of what some of his Fatality and Brutality options will entail, thanks to a handful of screenshots posted to Reddit. It’s no surprise that stones of various shapes and sizes play a part in these post-match mutilations.

You can check out the images for yourself below. Do note that some of these shots include graphic content.

Click to view slideshow.

Source: Reddit, and thanks NightmareSteam for sending this in!

Evo 2015 Could Likely Be Street Fighter IV’s Last Hurrah

Ever since its name change in 2002, the Evolution Championship Series has featured a constantly transforming lineup of official titles. While many have carried over from year to year, the organizers of the largest fighting game tournament in the world have continued to adapt to prevailing trends and keep competition fresh by introducing new titles on a regular basis and replacing veterans should the necessity arise.

That’s why, with Street Fighter V’s spring 2016 release on the horizon, many have been eyeing Street Fighter IV like an out of date smartphone in need of upgrading. There’s no doubt that it had quite the showing at both E3 and San Diego Comic-Con, and fans are chomping at the bit for the ability to get their hands on the upcoming game. And thanks this week’s edition of Capcom Pro Talk (subscription required for archives), we may have had our first hint at what the Evo organizers plan to do with Street Fighter IV next year.

During a discussion with Mike Ross and Zhi Liang Chew, this very predicament was put forth to Evo co-founder Joey “Mr. Wizard” Cuellar. Decisions like this are obviously a ways off, but he had some interesting things to say regarding how he sees registration numbers playing out for the two titles.

“I don’t know if Evo has the capacity to hold a 2200 man tournament and then, on top of that, if Street Fighter V gets, like, 3000 people, I don’t think anyone in their right mind can expect Evo to pull that off. That’s just ridiculous,” Cuellar explained. “We’ll definitely think about it next year, but I think everyone likes to drop the old game and play the new, fresh hotness. I think with Street Fighter V being as good as it is right now, players won’t have a problem switching over.”

While previous Evo installments saw a title like Super Street Fighter II Turbo carry on despite the release of a follow-up, the exceptional growth the fighting game community has witnessed over the past few years brings a few different factors into the equation, namely the tournament’s ability to handle the influx of players the newer game will likely bring in. And let’s not forget that Street Fighter IV, which is coming up on its seventh appearance across numerous updates, ranks among some of the most frequently selected heavy-hitters, including Marvel vs. Capcom 2, Capcom vs. SNK 2, and the aforementioned Super Turbo.

Has Street Fighter IV had a good enough run to let it out to pasture? That’s entirely subjective, of course, but it’s something the majority of Capcom competitors are going to have to come to grips with as we enter what may be their very first transitional period as part of the scene. Let’s hope the changing of the guard is as smooth as possible.

Source: Capcom Fighters