Xian’s Confidence Rising After Securing Capcom Cup 2015 Invite at Final Round 18

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Xian at Evo 2013 (image c/o Today)

Despite a lengthy series of losses reaching back to South East Asia Major 2014, Razer’s Kun “Xian” Ho defeated personal demon Yusuke Momochi of Evil Geniuses during the Ultra Street Fighter IV grand finals at Final Round 18 this weekend. Apart from securing a spot at this year’s Capcom Cup, he was also rewarded with a $7000 check and a hefty amount of rankings points to improve his seeding position.

Shortly after his win, theScore eSports’ Rod “Slasher” Breslau caught up with Xian to discuss the impact it made, his plans heading into another year of competition, Capcom Cup 2015’s $500,000 prize pool, and more.

A previous Evo champion, Xian feels as if he may finally be nearing the mindset he had when he was crowned champion of the largest fighting game tournament in the world. “My mental state at this point of time, I would say, is almost at the same level as when I won Evo 2013,” the Singaporean competitor explained. “I used to think I may not be able to win anymore about nine months ago when Ultra came out, because Gen was [nerfed] and delayed wakeup affected [him] a lot. However, I have been making an effort in learning many pocket characters to cover that up.”

It’s no secret that mental fortitude is just as important in competitive arenas as skill, so gaining insight on Xian’s thought process throughout the past year or so is incredibly enlightening. While he would do well in a variety of smaller tournaments after his Evo championship, the aforementioned South East Asia 2014 saw him bow out at seventh before a surprising elimination outside of top sixteen at Evo 2014.

Does Xian have what it takes to earn himself another shot at the Capcom Cup gold? That remains to be seen, but if his performance at Final Round is any indication, Momochi better watch his back.

For more of theScore’s discussion with Xian, be sure to visit the original article.

Source: theScore eSports

Mortal Kombat X Almost Had Stage Transitions

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With Mortal Kombat X, NetherRealm Studios seems to be applying some lessons learned from their previous game, Injustice: Gods Among Us, when it comes to stage interaction. Though at a smaller scale than its predecessor, the upcoming title allows characters to utilize parts of the arena to attack or move throughout the stage.

That said, there is one feature from the DC Comics fighter that hasn’t been seen in Mortal Kombat X – stage transitions. Unlike Injustice, players won’t be able to knock their opponents into different areas for a damage boost.

According to creative director Ed Boon, however, that almost wasn’t the case. They planned to include stage transitions early on, he said in reply to a fan question on Twitter, but the mechanic was later removed.

This isn’t all that surprising, seeing as game’s typically cut planned features as they prove to be unfeasible, but one can’t help but wonder how the game would look if this particular piece of gameplay was kept in the final build.

Would you have liked to see stage transitions in Mortal Kombat X? Or should they remain a feature exclusive to Injustice? Feel free to share your thoughts in the comments below.

Source: Ed Boon

Impressive Dudley Takes Center Stage in Olympic Gaming’s Ultra Street Fighter IV Player Spotlight

Dudley has been a crowd pleaser since he tossed his first rose back in Street Fighter III: New Generation. Whether it’s his fancy duds (sorry), his ability to thoughtfully stroke his curled mustache with a gloved hand, or his sheer rush down and damage potential, it’s hard not to be entertained when a skilled practitioner takes the stage.

In their latest Ultra Street Fighter IV player spotlight, Olympic Gaming takes a close look at one player behind the mustache: el Mocha Latte. This Dudley faces off against a handful of top players including Alex Myers’ Sakura, Veloc1raptor’s Gouken, and Jazero’s Ibuki.

As always, you’ll find a short text-based interview with the highlighted player in the video’s description.

Source: Olympic Gaming

Snake Eyez Reveals Surprise Evil Ryu Against Bonchan During Ultra Street Fighter IV at Final Round 18

As the first premier stop on this year’s Capcom Pro Tour, Final Round 18 was home to some ridiculous Ultra Street Fighter IV action this past weekend. Players from all over the world converged on Atlanta, Georgia to try their hands at the automatic Capcom Cup qualification spot the event offered, not to mention the ranking points and prize money that was also on the line.

With the competitor pool whittling down to the top sixteen, Southern California powerhouse Darryl “Snake Eyez” Lewis was matched up against Masato “Bonchan” Takahashi of Japan. While the former’s Zangief is, without a doubt, among the best in the world, he had a hard time finding any ground when matched up against the latter’s Sagat. Well-known for his incredible play with the Russian grappler, many saw the trip Lewis took to the character select screen after going down one game as a normal play for time as he gathered his composure.

That was, until he selected Evil Ryu.

Far from a hail mary, however, Lewis’ side character was not the rusty shoto everyone may have expected it to be. Instead, he was able to take the fight to Bonchan, pulling out the long combos Ryu’s evil side has come to be known for and even throw in a ton of grabs in the process. But more important than that are the tools the fireball-slinging fighter put at the west coast player’s disposal, allowing him to combat Bonchan’s potent zoning game while supplying pressure of his own.

This surprise switch would lead to his qualifying for top eight the following day, while the Evo 2014 second place finisher bowed out tied for ninth.

If you missed out on the live stream, Capcom is currently uploading random matches from the event. Feel free to check out the match in question below and head on over to Capcom Fighters for a few more. Full results for this and other games at Final Round 18 can be found in our coverage hub.

Source: Capcom Fighters

Alpharad Shows the Power of Pac-Man’s Hydrant in Latest Super Smash Bros. for Wii U Exhibition

Alpharad recently held a Super Smash Bros. for Wii U tournament to celebrate reaching his goal of 10,000 YouTube subscribers. The winner of that tournament, Lyra214, got to pick the character to be highlighted in the next How to Play video. With that in mind, Alpharad brings us How to Play Pac-Man 101.

As usual, these For Glory match highlights show off a mixture of high-level play and hilarious antics, including ridiculous self destructs, incredible reads, and perhaps even a dash of luck here and there.

Pac-Man adds a unique spin to things thanks to his fire hydrant. The water spouts allow the Namco star to move toward his target while charging various smash attacks for some truly satisfying kills. And when he tires of riding the waves, Alpharad takes to knocking the hydrant around to help secure victory.

Source: Alpharad

Catch Up to Orchid’s New Abilities in Killer Instinct

For obvious reasons, most of the attention given to Killer Instinct’s second season has focused on the new additions to its cast. That said, that doesn’t mean that there isn’t anything new for the original characters from season one.

In his latest video, Hughboyzilla once again goes over some tips and tricks for Orchid. This time, however, the video focuses on what she can do with the changes in season two. This includes combos, meaty setups, safe jumps, and more.

Check the video out and see if it can help you step up your game.

Source: Hughboyzilla

Bandai Namco Debuts First Footage of Dragon Ball Z: Extreme Butouden in Brief TV Spot

Bandai Namco Games recently released the debut TV spot for the upcoming Dragon Ball Z: Extreme Butoden.

The video, which you can see below, doesn’t really cover anything that hasn’t been revealed in our previous coverage, that said it is nice to finally see the Arc System Works-developed game in motion, even if just for a short while.

Dragon Ball Z: Extreme Butouden is the latest installment in the long running Butouden series. This latest iteration lands on Nintendo 3DS in Japan on June 11.

Source: Bandai Namco Games via Gematsu

Bandai Namco Wants to Bring Tekken 7 to Your Event

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As part of the Tekken 7 festivities at Final Round this weekend, Bandai Namco Games has revealed that the game’s excursion outside of Japanese arcades won’t end in Atlanta.

In cooperation with SDTEKKEN, the Tekken Project team is currently looking for details from organizers who want the fighter demonstrated at their events as part of their upcoming tour. All you have to do is provide pertinent information and, if everything works out, Bandai will get in contact to set everything up.

Outside of boosting a tournament’s reputation, this also gives fans even more opportunities to see Tekken 7 in action and try it out for themselves.

If you run a fighting game event, be sure to visit the official form and apply–you never know what could happen!

Source: SDTEKKEN

Super Smash Bros. for Wii U’s Mewtwo Nearing Completion, Release Coming Soon

Mewtwo is closer than ever to seeing an official release in Super Smash Bros. for Wii U, and we may see him join the playable roster very soon according to a recent interview with director Masahiro Sakurai.

The psychic Pokemon is “pretty much done” according to Sakurai, who recently appeared on a live Nico broadcast alongside voice actor Sugita Tomokazu and composer Kenji Ito. When pushed for more details, the longtime head of Smash development divulged that they plan to release Mewtwo soon.

How soon, though, remains to be seen, but it’s likely more details will arrive for this downloadable character in the near future. Mewtwo will be made available free of charge to fans who purchased both the Wii U and 3DS versions of the title. Be sure to register your games before March 31 to take advantage of this offer!

Source: Nico via RED and NeoGAF

Sorry, Those Leaked Street Fighter V Details Are Completely Fake

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Earlier tonight, unconfirmed reports (not trying to pick on Joe, the original article is down!) began to surface regarding leaked Street Fighter V information, stating characters such as Alex, Urien, Abel, and C. Viper are scheduled to return alongside two newcomers. There was quite a bit of information on these debuting cast members, one being M. Bison’s right-hand man and the other a young woman pursuing her mother’s kidnapper, but we won’t get into too many details because, unfortunately, it’s all untrue.

According to a credible source willing to speak with Shoryuken, none of this lines up with what they know about Street Fighter V so far. While these rumors tried to pass themselves off as correct by using information right on the outskirts of what we know for sure, such as the likely inclusion of M. Bison and an upcoming showing at Niconico Chokaigi, the insider we reached out to is close enough to discredit much of the information.

It’s far from fun to rain on everyone’s parade, honestly, but this should save us months of speculation that ultimately goes nowhere.

Looking forward, who do you hope to see in Street Fighter V? Any specific ways you want them to spice up the gameplay? Let us know in the comments.