Mortal Kombat X Mobile Preview Provides Briefest Glimpse of Kenshi Gameplay

Thanks to a screenshot that might have been released earlier than intended, we know Kenshi will appear in Mortal Kombat X. Unfortunately, that’s about all we know, and there still hasn’t been confirmation that the swordsman will be playable outside of the mobile port.

Earlier today, DroidGamers shared a report from their visit to Game Developers Conference 2015, which included sit-down time with the Android version of this upcoming fighter. While their details provide a ton of insight into how the title will play, what really caught our eye was a highlight reel of gameplay footage, showing off characters like Scorpion, Sub-Zero, and Kotal Kahn as they destroy each other on the handheld screen.

This video carries the briefest bit of Kenshi gameplay possible while still being noticeable among the guts and gore. Similar to the aforementioned screenshot, the Mortal Kombat veteran can be seen utilizing a variation dubbed Possessed. This fighting style seems to allow the blind combatant to transform into a hovering, scythe-wielding warrior (perhaps one of the many canonically contained within his sword), but little else is showcased before his opponent’s onslaught begins anew.

The segment in question begins at the 1:24 mark in the video below. Be warned, as this is still a Mortal Kombat game, there’s a copious amount of violence.

If you prefer an animated image to watch over and over again instead of continuously adjusting the video, we’ve put one of those together for you as well. Feel free to share!

Mortal Kombat X is scheduled to land on home consoles on April 14, with the mobile version arriving sometime that same month.

Source: DroidGamers

Katsuhiro Harada Discusses Tekken 7’s Super Slow Motion, Stages, and Lucky Chloe

Bandai Namco’s official Tekken Channel recently held a special “Just Before Launch” broadcast for Tekken 7. In it, series producer Katsuhiro Harada talked about some new features of the game, his inspiration for the game’s stages, and new character Lucky Chloe.

For those who missed it, check out the official replay below.

At around 3 minutes into the video, there’s a demonstration of the game’s new Super Slow Motion camera. This feature is triggered when both players are at low health and pull off moves at the same time.  According to Harada, this feature is supposed to give the game a more cinematic feel during these tense moments where players aren’t sure who’s attack will hit. Even if both attacks miss, it can be triggered again in the same way.

As for Lucky Chloe, Harada says his instructions to the team were to create a character type that hadn’t been seen in Tekken. Interestingly enough, he was initially apprehensive and wasn’t sure whether a character like Lucky Chloe would be okay until one of the designers pointed out that this was the type of character that he asked for.

After this, Harada is asked about where he gets his inspiration for the game’s stage. Most of them, he explains, come via fan requests from all over the world, and that he tends to look them up and do all kinds of research before turning them into stages.

Finally, at around the 11 minute mark, the video shows some gameplay and combos for various characters, including a set of mirror matches featuring Lucky Chloe.

Tekken 7 is currently under limited release in select Japanese arcades with a full release scheduled for March 18. It will be making its North American debut at Final Round 18, which is taking place March 20-22 at Atlanta, Georgia.

Source: Tekken Channel via Siliconera, Avoiding the Puddle

 

Capcom Showcases More of Europe’s Ultra Street Fighter IV Talent

As part of an ongoing partnership with Winner Stays On, Capcom UK has been inviting a number of prominent Ultra Street Fighter IV players from around Europe to participate in weekly exhibitions. The most recent of these sessions wrapped up yesterday, providing us with some great footage of players like Isam, Afii, Pro Fluke, Ryan Hart, F-Word, and more.

If you missed out on the live stream, feel free to catch up with the archived replays below and let us know which of this batch’s matchups are your favorite.

Source: Capcom Fighters

Johnny Cage and Sonya Blade Confirmed Playable in Official Cage Family Trailer for Mortal Kombat X

Yesterday, we reported that a recent listing on Amazon had all but confirmed the fact that renowned film star and revered patriarch of the Cage family, Johnny himself, would be playable in Mortal Kombat X when it hits shelves next month. This morning, our suspicions have been confirmed true thanks to a new trailer for the upcoming title that shows off some game play not only for previously announced contender Cassie Cage, but for her pops Johnny and her mother Sonya Blade as well.

From what we can see in the footage, Johnny seems to have retained a good deal of the kit that he has come to be known for over the years including his Shadow Kick and his Plasmic Bolt. We also get to see Sonya break out a handful of her signature moves and Cassie, following after her parents, displays her expertise with dual pistols as well as a selection of special moves of her own.

The trailer also offers a quick glimpse at how the Cage family interact with one another within the game’s expansive story mode, and it looks like we can expect a good deal of comedy from the three of them.

To check out these three fighters in action, take a look at the trailer below. Be sure to stick around until the end to see what may be the most gruesome Fatality revealed so far.

Mortal Kombat X is scheduled to launch for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on April 14.

Source: Mortal Kombat

Guilty Gear Xrd -SIGN- to Receive Netplay Improvements in Upcoming Console Patch

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Earlier tonight, Arc System Works released details for their next Guilty Gear Xrd -SIGN- console patch. While not the massive update that adjusted gameplay in arcades, ver.1.04 fixes a variety of bugs present in the console version and adds a few improvements to the game’s cross-play and online modes.

According to the news, balance changes will arrive on consoles later this year along with support for Arc System Work’s tournament app. The developers have also worked out a way to correct issues the PlayStation 4 version has with searching for ranked matches, but are unsure if it will be ready in time.

You’ll find a full breakdown of the patch’s details below, courtesy of Dustloop’s Sourenga. Fans should expect this to arrive sometime in March.

Guilty Gear Xrd -SIGN- ver.1.04 Changes

Various Fixes

Network

  • Improved cross-platform play stability.

Player Match

  • Fixed the issue where your MOM character’s level was displayed incorrectly.
  • Fixed the issue that you could only rarely play with some players.

Trophies

  • Fixed the issue that you couldn’t earn the Trophy “Single” (Those who have failed to get it, will earn the Trophy by fighting a one match).

System Voices

  •  DLC System Voices are now adjusted so they are easier to hear.

Library

  •  Fixed typos and omissions

Improved Functions

Network Lobby

  •  Increased amount of Beginner Lobbies, changed the Lobbies place in the list.
  •  Added a function that forces you out of Lobby if you stand-by for too long. When you’ve been in stand-by for 5 minutes, your avatar will turn sideways, and after 15 minutes you’ll exit the Lobby.

Ranked Match

  •  Changed the Waiting function so that it doesn’t briefly stop as often.

Player Match Room

  • Added voices that tell you when it’s your turn to fight.
  • You can now quickly move back to Waiting Area by pressing the X button (Most likely the O button in the localized version).
  • Voice Chat is now forced off once you enter a Voice Chat Banned room.
  • You can now change characters while you’re seated on fighter seat.
  • Date and time is now displayed on the top of the screen.

Player Match

  • Font size and scroll-speed of the Comment function are now optimized.

Ranking

  • Added a menu that lets you retrieve a player’s profile.

Replay Theater

  • You can now skip the victory animations while watching a Replay.

Option

  • Removed the function to reset your D Code.

Source: Arc System Works via Sourenga

Learn to Put Robin’s Spells to Good Use in Super Smash Bros. for Wii U

The folks over at Smash and Grab continue to push forward with their highly informative Super Smash Bros. for Wii U tutorials, today releasing a brand new video focused on Fire Emblem representative Robin.

A unique character even in the Smash franchise, this master tactician makes use of a handful of spells to dole out damage to opponents. Unlike other special attacks, however, these magic onslaughts have a limited number of uses, after which Robin needs to wait varying lengths of time for them to recharge.

With such an important gameplay element, Smash and Grab’s guide spends much of its time focusing on these spells. This should give you a good idea of when to use them, how to best utilize them in a match, and more in order to get the most bang for your buck. Check it out below and see what you can learn.

Source: Smash and Grab

Wednesday Night Fights Online Edition 1.4 feat. Ultra Street Fighter IV Streaming Live

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Level|Up Series returns to the world of tournaments tonight with another installment of Wednesday Night Fights Online Edition. Moving from the world of offline competition to netplay is sure to provide a look at players who don’t often get enough attention, so tune in below for some great Ultra Street Fighter IV action.

A full look at the bracket can be found here.

Watch live video from Level|Up Live on www.twitch.tv

Source: Level|Up Live

Smash @ Xanadu feat. Super Smash Bros. Melee, Super Smash Bros. 64 Streaming Live

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The folks over at VGBootCamp recently went live with another installment of Smash @ Xanadu from Xanadu Games in Baltimore, Maryland. These weekly broadcasts provide a great look at the region’s Smash community, and tonight’s installment will feature competition in Super Smash Bros. Melee and Super Smash Bros. 64.

If you’re interested in some Smash Bros. action, be sure to tune in. The stream is live below, but you can also head on over to Twitch to join the chat.

Watch live video from VGBootCamp on www.twitch.tv

Source: VGBootCamp

Next Level Battle Circuit #112 feat. Ultra Street Fighter IV Streaming Live

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This week’s installment of Next Level Battle Circuit is now streaming live courtesy of Team Spooky. As always, the event is being broadcast from its namesake, Next Level Arcade, in New York City. Tonight, they’ll be running Ultra Street Fighter IV, featuring some of the best players on the east coast.

If you would like to check out these weekly tournaments, be sure to head on over to Next Level Arcade and take part every Wednesday. The address has been included below.

4013 8th Avenue
Brooklyn, NY 11232

The stream is currently live below, but you can also visit Twitch to join the chat. Full brackets will be made available through Challonge.

Watch live video from TeamSp00ky on www.twitch.tv

Sources: Team Spooky

Disgraced Apex Organizer May Still Lurk in Tournament Series’ Shadow

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Photo courtesy of Robert Paul

Although he was supposed to have stepped down from his position in January, Apex co-creator Johnathan “Alex Strife” Lugo is reportedly still very much involved with the popular tournament series, and may even resume business duties in the near future.

These details come courtesy of The Daily Dot’s Michael Hathaway, who was relayed this information by numerous sources close to the organization. According to his report, Apex’s internal plans aim to keep chief executive Cristin “Crismas” DeSaro on as their public face while Lugo works behind the scenes in a role geared more towards financial matters like sponsor relations.

Numerous accusations of harassment were leveled at Lugo a little over a week before Apex 2015’s doors were schedule to open, forcing the community to take a long look at the main heading up their largest annual tournament. A statement released shortly after his misconduct came to light mentioned that he would be “stepping down from his duties,” though his status as owner was left up in the air.

Despite this, Apex 2015 turned out to be a shining beacon of the Smash scene’s spirit. Venue issues forced a mad scramble to salvage the weekend’s events, but a last-second change of scenery gave the community two days of high-level competition they can all be proud of.

This news, however, could very well dismantle whatever good will was accrued during that event. In the event Lugo truly remains at Apex, community members will once again be forced to make a decision as to whether or not they should continue supporting the tournament series.

Source: The Daily Dot via Alex Jebailey