New Zealand player ncea shares advanced combos for Digimon Rumble Arena

Every now and then something comes in to the SRK tipline that makes me reel back in my chair. Never, in my lifetime, did I think I’d see a combo video for the PlayStation 1’s Digimon Rumble Arena — nor did I think I’d find it, well, fascinating.

Before PlayStation All-Stars Battle Royale was just a twinkle in Sony’s eyes, Bandai and Hudson Soft experimented with the idea of a combo-oriented platform fighter in the Digimon universe. When hit in Digimon Rumble Arena, your body flies in the direction it was already traveling. This means juggles either need to be kept simple of consistency’s sake, or the player must prepare to different, more complex juggles for specific situations — such as punishing.

All of this information is documented in ncea‘s comprehensive Digimon Player’s Guide, which gives context to the ideas on display in the above video. Lest you think these combos exist in a vacuum, there’s even a small scene brewing in New Zealand around this odd gem.

Source: ncea

G’s early Street Fighter V concept art showcases his worldwide presidentiality

Capcom has released previously-unrevealed concept art for the game’s newest character: the President of the World.

Street Fighter V’s latest addition, G, is still as much of a mystery as he was before his release. With a story mode that doesn’t reveal much (other than a web-based “election” campaign) and a costume that uncannily resembles 3rd Strike’s Q, there is still a lot about the Prez that is left up to fan speculation. Street Fighter’s Twitter account recently uploaded a few panels of G’s early concept art from the Shadaloo C.R.I.: while they reveal a different set of costumes from his current design, there are no clues as to his past — or to his possible connection to Q.

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While G’s arms are covered in rotating, golden tattoos that represent the seven continents, earlier designs plastered a globe over his entire body. With dark, blue skin, and lines of latitude and longitude running crossways, G truly looked like the President of the World. His second design depicts him with a smart monocle, while the third gives him long sleeves to cover his tattoos: possibly to give him a more normal, easily-palatable appearance for the masses.

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While this art does nothing more than further reinforce his desire for worldwide presidentiality, other concept art released in the interim does hint at an organization of fighters much like Q. With a male and female model both donning Q-like masks and outfits, one has to wonder if Q — and maybe G — is part of something bigger than himself. That is Street Fighter’s new great mystery, and G’s introduction is just a piece of the puzzle.

Source: Street Fighter (Twitter)

STL1119 shows off the wall possibilities with Tekken 7’s Steve Fox

One of Tekken 7‘s most creative and dedicated combo makers, STL1119, is back to document the varied ways characters can cash out at the wall. Last week he covered the wall-carry master, Lee Chalon — today, we’re looking into counter-hit heavy Steve Fox.

Steve may lack some of Lee’s juggle distance, but he hits incredibly hard once he gets to the wall. Not only does Steve get great damage on a wide variety of character sizes, he also can end his combos in a odd situations — such as ending in Peakaboo Stance on wakeup, or putting himself in back-turned to force an instant low/throw/hopkick mixup.

Source: STL1119

Shoryuken interview: Daigo Umehara discusses the current Street Fighter V meta & gives advice to new players

Daigo “The Beast” Umehara sat down with SRK at Evo 2018 to discuss his recent victory at VSFighting, SFV’s Cammy menace, and his own struggles with achieving success in Street Fighter’s newest iteration.

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The Evolution Championship Series always marks a pivotal point in the competitive season, and this year’s Evo was no different. Coming fresh from a win at the UK’s VSFighting tournament, Daigo “The Beast” Umehara had his first Premier victory of 2018 under his belt, and headed into Evo with a wave of momentum and some sage advice for newer competitors.

Victory at VSFighting

Daigo’s competitive journey at VSFighting pitted him against one of the world’s best Ibuki players — and one of his current rivals. FUDOH|Fujimura had bested Daigo in two previous tournaments, both in the CPT Premier at Stunfest France and TBS’s ELEAGUE. After taking two sound beatings in the same match-up, and with Fujimura in Winners’ side of VSFighting, Daigo knew he had to make a change or risk a third loss against Japan’s finest Ibuki. Daigo was noted by host and commentator F-Word as studying their previous matches on his smartphone just before the two faced off again, and his homework paid off: Daigo managed to best Fujimura twice, sending him into Losers’ and taking Grand Finals without letting his opponent reset the bracket.

VSFighting marked Daigo’s first Premier victory of 2018, and his third Premier win since Street Fighter V’s release. When asked about this development, Daigo was humble yet determined, stating that much like his preparation strategy for long sets, he has now downloaded the information needed to take him further in the game. “I see myself as a slow learner compared to the other top players,” he admitted. “While others quickly mastered the game of SFV, having learned the game mechanics and set up their own strategies, in the first and second year I was mostly exploring how the game was going to play out for me. Now, I have laid out the groundwork. I know how to play and what works for me. My focus now is how to showcase what I have acquired.”

Daigo had similar feelings in regards to Fujimura. “He is one of the strongest players at the moment, so it’s hard to predict what’s going to happen against him,” he stated of their potential meeting in the Evo brackets. “What I’m trying to do is to bring out my best skill set against him, and go from there. What drives me is that I’ve had the experience of beating him in tournament. That alone was really exciting. I take that with pride. It excites me to know that I can turn the tournament around.”

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Merciless Matchups

Much like other Street Fighter titles, Ibuki is a standout among the rest of SFV’s cast. With a variety of tools and tricky mix-ups, Ibuki is a definite threat to other characters, and high-level players like Razer|Xian and Fujimura further amplify her abilities. However, she isn’t the game’s only menace by a long shot; currently, characters like the dreaded Cammy and Akuma control the game’s competitive sphere, with much of the fanbase bemoaning their near-constant buffs in each patch. While Daigo agreed that Cammy is a problem, he likewise knows that she isn’t unbeatable — and the same goes for Akuma. “The track record shows that Guile has had a good chance of winning against Akuma and Cammy,” he stated. “My Guile is good enough to go after them. Because those particular top tier characters are so strong, I’ve spent enough time learning how to beat them.”

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Currently, Cammy is the fifth most used character in SFV, with Akuma sitting at second place under Ryu. Since players are likely to see these match-ups so often, it is no wonder that Daigo has a winning strategy prepared for them. In fact, in one of SFV’s most famous sets, Daigo took a first-to-ten over Echo Fox|Tokido’s Akuma 5-10 at Kemonomichi 2. However, with Tokido as last year’s Evolution Champion (and this year’s runner-up), and with traditional Street Fighter matches being a first to two or three, a victory over Tokido isn’t certain for Daigo within the Capcom Pro Tour. “It’s hard to predict what will happen,” he conceded. “But what I can do is be agile, be responsive to his moves, and think on my feet. Coming to Evo, I knew there was a good chance I’d have a match against him. So, I prepared myself well. I am confident that I can do well if I face him.”

Changing strategies for changing times

Since Tokido’s victory last year, Japan — and Asia as a whole — has given another strong showing in Street Fighter V. Players like Fujimura, who currently sits in the top spot in the CPT, and FAV|Sako, who has made top 8 in multiple tournaments this year, are just a taste of Asia’s talent. Asia wasn’t always the strongest in SFV, however, and Daigo explained that the region’s development dealt with adaptation outside the game. “If you look at Season One and Season Two, Japanese players didn’t do well because the game wasn’t available in the arcades,” he answered. “We are strongly rooted in the arcade scene. To fill that void, we started to get together as a group. We decided to come together and learn from each other, and we created a new, arcade-esque environment, where we meet two to three times a week. Because the country is so small, it’s easier for us to get together and play.”

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Fighting games are a constant matter of evolution for both professional players and newcomers alike, and Japan’s SFV scene is exemplary of this fact. With Evolution being the largest fighting game tournament in the world, it is also the first stop on many newcomers’ major tournament experiences. Just as he has adapted to the newest version of Street Fighter, Daigo encourages new players to take their time rather than rush to find new strategies, and learn at their own pace over emulating others.

“As I said earlier, I’m a slow learner, so it takes a long time for myself to get to the level I want to be at,” Daigo reiterated. “Beginners and even top players are eager to get there, but the speed doesn’t matter. How fast you get better isn’t the goal. The most important thing is how strong you can become. The advice I have for newcomers would be, ‘Don’t forget the fact that you need to get to where you want to go, not how fast you can get there.’ From my own experience, I can tell you that if you try to pace yourself at other players’ speed, you’ll never find what works for yourself. It’s gonna take a long time, maybe a few years, that’s what I experienced myself. Don’t give up, be patient, and be kind to yourself. Believe in yourself and learn at your own pace.”

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Hx.Twitch.CYG BST|Daigo Umehara’s Evo journey landed him just short of a top 8 placement. After being knocked into Losers’ by Cool Kid’s Abigail, he faced RISE|Caba in a Guile mirror, ultimately losing the set 2-1 to Caba’s well-timed booms and solid punishes. Daigo now stands at fifth place in the CPT rankings; with TWFighter Major coming up this month, and SCR following in September, Daigo’s SFV excursion is far from over. Fans can bet that his experiences from this Evolution will send him even further throughout the rest of the season, and with two new characters in the mix, things are about to get even more interesting.


[Team/player images courtesy of Cygames Beast]

Monster Hunter Crossover Costumes in Street Fighter V now available for purchase as a complete bundle

A quicker way to get into the hunt.

Rathalos Armor (Ken)
Zinogre Armor (R. Mika)
Kirin Armor (Ibuki)

If you missed the Monster Hunter Crossover Costumes for Ken, R. Mika, and Ibuki when they rolled through Street Fighter V‘s Extra Battle mode the first time, you can now grab the outfits — along with the “Proof of a Hero” BGM — in a DLC bundle for $9.99.

Of course, if you don’t mind waiting a bit longer and spending the Fight Money on the challenges, you can still earn the costume parts in Extra Battle, as all three costumes and the BGM track are back in Extra Battle this month. Be sure to act fast if you’re missing the first part — the challenges for those end later today!

Source: Street Fighter (Twitter)

Sony is releasing a new limited-edition PlayStation 4 Pro to celebrate 500 million units sold

Thanks to a few key exclusives and sponsorships, the Sony PlayStation 4 has become the console of choice for fighting game tournaments. Of course, it helps that it’s also been a big sales success for Sony in this generation of consoles. How successful? Well, it’s officially sold more than 500 million units worldwide.

To celebrate this milestone, Sony is releasing a special 500 Million Limited Edition PlayStation 4 Pro. Releasing later this month, this new limited-edition variant of the PlayStation 4 Pro comes in a unique translucent blue casing, with gold lettering. It also comes with a matching translucent blue Dual Shock 4 controller, as well as a PlayStation Camera, vertical stand, mono headset, and 2 TB hard drive.

Only 50,000 of these 500 Million LE PlayStation 4 Pro will be produced, with each one numbered. As a added bonus, certain units will receive “extra special” serial numbers representing important dates in PlayStation history (e.g. 09995  for U.S. launch date of the original PlayStation [September 9th, 1995]; 01115 for for the U.S. launch date of PS4 [November 15, 2013]; and 01013 for the U.S. launch date of PS VR [October 13, 2016]).

The 500 Million LE PlayStation 4 Pro will retail for $499 when it hits retailer websites on August 24. In addition to this, the translucent blue Dual Shock 4 can also be purchased separately for $64.99, alongside a 500 Million Limited Edition Gold Wireless Headset with the same translucent blue design and copper detailing, priced at $99.99.

Click to view slideshow.

Source: PlayStation Blog

Rising Up: G bread-and-butter combo guide — Punishes, confirm combos, juggles, & more

G, the self-proclaimed “President of the Earth,” has just been released for purchase in Street Fighter V: Arcade Edition. Though he appears in the game’s opening reel and has been technically revealed since the launch of Season 3, G is a completely new character to the Street Fighter franchise, and seems to have no storyline ties with any other character yet, other than sharing a costume and some attack animations with Q of Street Fighter III. G brings a mechanic of his own to the table: he can channel “presidential power” from the Earth itself. When storing this power, his special moves improve dramatically, though he loses it whenever he’s knocked over. G must carefully consider which combos allow him to build this power, and has different combo routes depending on how much power he has charged, which made scripting a combo guide quite difficult! Still, I’ve put together this guide of his most essential combo routes, so that players can quickly learn the basics and start developing their neutral game. Here are your best bread-and-butter combos that I’ve found for every common scenario. This video features anti-airs, punishes, confirms, counter-hit combos, crush counter combos, juggles, and more.

This G bread-and-butter video is not the full G tutorial I’m working on, but rather simply a guide to his basic optimal combo routes. The combos are all my own findings, alongside a few things I’ve observed from other players. Due to the mechanics of his presidential influence, G has an unusually large number of optimal combos compared to most characters, with some good depth on his first V-Trigger in particular. Thus, I wholeheartedly encourage anyone watching to point out superior combo routes in the comments, for both me and the other players, so that I can amend them into the final video when I release it!

Remember to subscribe to the Shoryuken channel so you don’t miss any of the awesome upcoming SFVAE content.

Team NINJA has released the character movelists for Dead or Alive 6’s Evo 2018 build

Team NINJA brought their upcoming Dead or Alive 6 to Evo 2018 last week. This allowed players who were at the event a chance to try the game out and see how the characters in the build at the show had changed.

As part of this, Team NINJA has also released the official movelists for the characters who were in the Evo build of Dead or Alive 6. These were released ostensibly so that people at Evo would know how to use the characters (especially newcomer Diego). However, now that Evo is over, they still serve to show the rest of us how these characters have changed for Dead or Alive 6, at least at this point in development.

You can check out the movelists by following the links to the official site below.

For those having trouble identifying what’s new (understandable, due to how sizable 3D fighter movelists are), the folks over at Free Step Dodge have compiled a list of new strings for each of these characters, that you can check out here.

Dead or Alive 6 is set to launch on PC, PlayStation 4, and Xbox One sometime in 2019.

Sources: Team NINJAFree Step Dodge

BemaniAK explains how to adjust your combos for stage positioning in Tekken 7

After you’ve logged in some time in Tekken 7, you start to understand that learning a single combo just won’t cut it if you want to progress in skill. You’ll find, too often, that relying on the same rehearsed string all the time will cause you to lose positioning, wall cash-outs, and mix-up opportunities.

That was the lesson BemaniAK gave live on his channel recently. In the long run, Tekken is more about combo manipulation than it is memorization — and if this is something you’re having trouble conceptualizing, then the crash course above is an excellent place to start learning.

Source: BemaniAK

KombatKlub hosting online Injustice 2 qualifiers for Liga Latina, part of Injustice Pro Series 2018

The Injustice Pro Series 2018 is underway, and if you live in Brazil, you have the chance to pick up a lot of money along the way to the global finals.

KombatKlub will be running weekly online qualifiers every Thursday at 8:00 PM (UCT-3) on their Twitch channel. From these four qualifiers, 16 players will earn the chance to compete in Rio Di Janeiro. That tournament, on its own, boasts $2,700.00 in prizes and 2 qualifier slots for the Latin America Injustice Pro Series 2018 finals in Mexico. The winner there will qualify for the World Finals… needless to say, the stakes are high.

Source: KombatKlub