Past to Present Online Takes a Closer Look at Double Helix’s Canceled Justice League Arena Fighter

Some time ago, we ran a story on a canceled Justice League arena fighter that had been in the works by Double Helix Games. Past to Present Online recently provided a more in-depth look at the game, based on a playable build running on the Xbox 360, as part of their Protomedia series.

The game itself is quite unfinished, with cinematics, sound effect, voices, and animations still missing or having placeholder versions in place. What can be gleaned from this build, however, is that the game wasn’t meant to be a deep fighting game experience. Rather, the singleplayer mode plays more like a brawler, with characters taking on waves of opponents instead of solo battles.

Another thing to note is that parts of the game seem to have carried over to Double Helix’s later Green Lantern film tie-in.

Source: Past to Present Online

NorCal Fight Club League 2 – Ultra Street Fighter IV A League Finals Streaming Live

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Now that B League is taken care of, the folks behind NorCal Fight Club League 2 are set to move forward with the main A League event. Much like TOPANGA LEAGUE, this Ultra Street Fighter IV event will decide who moves into next next season’s upper league.

Tonight’s competitors will include previous qualifiers EG|Ricky Ortiz, Julio, pH|LPN, and AVM|Kelvin Jeon alongside B League promotions bjUNCHAINED, El Cubano Loco, and pH|Crackfiend Unfortunately, due to scheduling conflicts, pH|HooDaMan will not be able to take part in the festivities.

There are sure to be a ton of great matches thanks to the event’s round-robin format, so be sure to tune in live below or over on Twitch. More details on NorCal Fight Club League can be found here.

Watch live video from PandoraHouse on www.twitch.tv

Source: Pandora House

NetherRealm Studios May Incorporate Microtransactions in Mortal Kombat X

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As part of their latest round of coverage, the folks at IGN recently spoke with NetherRealm Studios marketing manager Brian Goodman to gather some details on Mortal Kombat X, most notably with regards to the game possibly utilizing microtransactions. When posed a question on the subject, Goodman responded with a non-committal, and potentially unsettling, “We are not releasing any details on that yet.”

Now, this doesn’t guarantee that we’ll be expected to drop wads of cash for some to-be-announced in-game feature, but, as IGN suggests, since the marketing director didn’t immediately shut down the idea of such a notorious income mechanic being implemented in the title, it’s not unreasonable to expect this sort of thing to exist in some form or another once we get our hands on it.

We must also consider the (very real) possibility that Goodman associates more innocuous things like downlaodable characters and costumes with the evils of the microtransaction, which, based on the amount of information surrounding the topic, seems about as likely as anything else.

What do you think of this possible move by NetherRealm? Let us know in the comments.

Source: IGN

Let These Killer Instinct Valentine’s Day Cards Help You Proclaim Your Love

If you’re like me, expressing deeply-felt emotions to loved ones can be like winning a 2-8 matchup, and the fact that Valentine’s Day is lurking just around the corner certainly isn’t helping anything. This year, forget flowers or chocolates or another six-foot tall teddy bear, and instead opt say what you’re feeling with Microsoft Studios’ line of free Killer Instinct cards that you can print and cut out right at home.

These greetings are the perfect way to say what’s really important this holiday. Things like Glacius’ “You warm my heart,” or Thunder’s wonderfully heartfelt question of, “Will you be the lightning to my Thunder?” And who could forget Orchid’s take on a classic poem?

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You can download the entire set of high-resolution cards here.

Source: Microsoft Studios

Shadowloo Showdown 6 Streaming Live from Melbourne, Australia

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This weekend, the fighting game action moves to the land down under with Shadowloo Showdown 6. Taking place in Melbourne, Australia, this year’s edition of the international tournament will once again see some of the top fighting game players from around the globe duking it out for the gold.

Some of the competitors in attendance include EG|KBrad, Eita, HORI|sako, Poongko, JDCR, Saint, KSK, Dogura, RZR|Gackt, and Capcom Cup 2014 champion EG|Momochi, among others.

Streams

Watch live video from ShadowlooHQ on www.twitch.tv

Watch live video from ShadowlooHQ2 on www.twitch.tv

Schedule

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Source: Shadowlogic

Make the Most of Sakura’s Shouoken Juggles in Ultra Street Fighter IV

Sakura has some of the longest combos available in Ultra Street Fighter IV, thanks not only to her ability to string Tatsus together ad nauseam but also due to the juggle properties of some of her key attacks. As most of us already know, landing a juggle with the young fighter not only nets free damage and meter gain, but can also set up for some simple safe jumps that allow her to keep the pressure up.

Below, you’ll find Jay Rego’s most recent Sakura technology offering. In it, he shares a few ways to make the most of every juggle opportunity afforded to her. Some of these options are rather safe, and some could land Sakura in a sticky situation if her opponent is wise to her intentions, but players should definitely give the video a view.

As with all of Rego’s videos, the information and editing are both top notch.

Source: Jay Rego

How to Get Your Friends Into Fighting Games in Five Easy Steps

Fighting game players–dedicated, watch-YouTube-replays-on-the-regular players–speak an obscure language, and if you don’t live on a coast or in another hotspot, it’s tough to find people to talk to. If we can’t get a scene together, we play online, and for most of our favorite titles, netplay can be a crapshoot; occasionally exhilarating but often impersonal.

In recruiting those around us to play fighting games, we can ruin things by getting ahead of ourselves: eagerly explaining why Street Fighter is more than just some game, why there’s more to Guilty Gear than, “Wow, that looks just like anime!” We overwhelm our friends with expectations, as if hyping up a joke not quite as funny as we think it is.

Still, I’ve made some inroads. These are a few of the ways I’ve found to get some of the people around me into watching, playing, and investing in fighting games so that I can selfishly impose my hobby on others.

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Make Them Spectators First

It took a little while, but I’m finally at the point where I can have my friends watch a major tournament without feeling like I’m wasting their time. At some point, I just had to make the leap of having a tournament on when they came over and not immediately trying to change the channel or leave to do something else immediately. Getting them to sit and watch a tournament with me for the first time resulted in an interesting night, because I still wasn’t sure if they liked doing it or if they would’ve preferred to do something else. Eventually, I realized they were just fine with watching competitions as long as that wasn’t all we did that night, and it’s worked out well (or maybe they’re just not telling me something).

I should mention here that the friends I try to introduce to fighting games have some interest in gaming, whether they play more eSports-oriented games, retro curiosities, or Japanese artifacts. It helped, also, that they’d already gotten a kick out of the world’s most popular fighting game videos (you know the ones). So if your friends are entirely uninterested in gaming, it could be a different story.

But there are exceptions! A little while ago, I had a tournament on and even my own father, who has no interest in games, caught a few matches with me. Fighters, at least, have higher watchability; where other genres need a little setup to achieve coherence, anyone can quickly reduce fighting games into “this person hit that person,” making them easier to slide into from a spectator’s viewpoint.

Play Pickup Matches

I believe the biggest aspect of fighting games that turns people off to them is how seriously others take them. If you go the spectator-first route, chances are your inductees will have a particular idea about what fighting games are: divekick-dive-studyserious videogames for serious players who are serious. If you’re not already good after your first few days of playing, you may as well quit, because everyone else has already trained for years and you’re not going to catch up.

But people play pickup basketball and muck around in mini-golf, and they’re probably not thinking about joining up with Kobe or Tiger, either. You’re not playing against your friends to get better (not yet anyway), so play pickup matches first. No one knows what they’re doing, so why not spam random select so they can try out different people?

A friend of mine, after we’d played a few random games of Street Fighter IV, told me he thought he had a good handle on Dhalsim, of all characters. You never know what your friends are going to glom onto, so giving them a wide range of things to learn could give them something they like. You’re probably going to have to sandbag a bit, but if you sit back and let them play against each other, you’re also going to get a few laughs out of it.

Make an Event Out of It

With most people, saying, “Come over and play some fighting games,” will only get you so far. “Come over, let’s do stuff, and I dunno, get drunk, maybe?” on the other hand could work wonders. If that “stuff” happens to be a few rounds of Divekick or Nidhogg after you’ve all gotten tired of Cards Against Humanity, all the better. Infusing fighting games into the party atmosphere can take a little work (especially if you’re with a crew that isn’t too into competitive stuff), but done right it can make the rounds you play less tense and more about funnin’ around.

If you’re the type that likes going to majors, make a road trip out of it. A fighting game tournament may not be where your friends imagine spending their three-day weekend, but if you sacrifice a bit of your time outside pools in favor of side stuff in the city, you’re more likely to have a group of friends to carpool with. Evo takes place in Las Vegas for a reason. Add a few fighting games to the party mix and you’ll have your friends jumping into your anti-airs over and over in no time.

Add a Pinch of Salty Bets

“Oh no, I’m no good at them. I’d rather watch you play.”

This phrase is my Ivan Drago. Not only are people distancing themselves from playing when they say this, but now I’m in charge of putting on a show and making fighting games more appealing to them. If you find yourself in this situation, take it one step further and start taking bets on CPU players. It’s what made Salty Bet so popular last year and, at parties, it allows people who wouldn’t otherwise place bets to get a bit of a gambling high. (Don’t do this if you’re hanging with a recovering gambling addict, obviously.)

I’ve gotten some good results from Super Smash Bros. in particular, where each person can choose a character for their bot to play and get attached to them. Betting on professional matches only works if everyone knows who all the players are, but if you’re the only one in the know, everyone expects you to make the best bets. With bots, everyone’s on even ground and more willing to make small wagers. Every once in a while you’ll get some genuinely hype matches, too.

Foster the Fighters

As mentioned earlier, you’re not going to get some people to play fighting games the way you do. We’re looking for familiarity here, not competition. But if your obsession with beating up on others digitally happens to catch on with nidhogg-stabone of your friends, make a concerted effort to nurture that interest. Have regular fight nights, where the two of you can play for a while and have a more detail-oriented learning session, away from those who might get bored of the finer minutiae. If you feel courageous, you could even have it in front of them, so the rest learn a bit of the game through osmosis. If you have one, check out a local scene.

This is where you unload with all the info you’ve had simmering in your head and do things like watch tutorial videos on the differences between chaining a move and linking it. However, you also have to trust them enough to play on their own. If they can play online, let them know that you’re playing too and see who can compete in the most matches. If they’re interested, they’ll play. If they don’t, at least you had a few nights where you let loose your nerd knowledge without boring someone. Either way, you come out ahead.

I don’t have a full cadre of people to play fighting games with, but they’re familiar enough with watching and messing around with a few of them that we have plans to go to Evo this year, and none of them have plans to actually compete. We’ll see if they pan out.

In the meantime, do any of you have tricks for getting people to play fighting games with you? I’m all ears.

Jax Spotted in Latest Mortal Kombat X Preview, Brutalities Making a Comeback

mkx-livingtowers-bowjaxThis morning has seen a whirlwind of Mortal Kombat X news thanks to a couple of previews from IGN, and eagle-eyed fans have spotted a few interesting details that hint at content that wasn’t specifically mentioned by these reports.

First up, series veteran Jax Briggs has been spotted in the title’s new Living Towers mode, which throws players into unique fights with special mechanics, win conditions, and more. While this is far from confirmation that he will be playable if you think back to the previous title’s own Challenge Tower, which included characters outside of the main cast like Goro, Kintaro, and Tremor, this does indicate the metal-armed brawler does exist in Mortal Kombat X in some form.

The image to the right shows where Jax can be found, along with a preview of the bow character creative director Ed Boon has been hinting at for some time.

In more concrete news, however, it appears as if the Brutality mechanic will be making a return in the tenth installment. First introduced in the home ports of Ultimate Mortal Kombat 3, these Fatality-esque finishers play out more like an execution-heavy combo than their counterparts but still result in some nasty bodily harm.

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This detail (included in the image above) was noticed by a YouTube user by the name of TheJayspyder.

You’ll find the full videos these screenshots were taken from in our previous report as well as IGN’s full report on the game’s various modes.

Source: IGN via Test Your Might

Get Ready for Persona 4 Arena Ultimax’s Evo 2015 Showing with This High-Level Match Analysis

Persona 4 Arena Ultimax occupies a rather interesting space in the Evo 2015 lineup. While its predecessor was featured a few years ago, this update adds more than enough unique gameplay mechanics to the base system that those looking at it with fresh eyes may find themselves a little lost at first.

In order to help the game’s North American scene keep up, a group of players recently got together to analyze an incredibly high-level match between a couple of Japanese veterans.

The video below showcases a first-to-ten set between Yu Narukami god Shikki, who made it into top sixteen at ARC REVOLUTION CUP 2014, and Denpa, who previously played Naoto Shirogane but focuses on the detective’s Shadow form in this online showdown.

Commentary comes courtesy of three community members: AnneIFrank, Bace, and Naotolololol, the former a skilled tournament organizer and the latter duo accomplished western competitors. There’s a lot to take in here with nearly two hours of footage, so be sure to check it out if you’re interested in how this game looks in a competitive setting.

Be sure to follow Bace and Naotolololol on Twitter for more Persona-related content.

Source: AnneIFrank

NetherRealm Studios Gives a Behind-the-Scenes Look at Mortal Kombat X’s Online Faction Wars

This morning, NetherRealm Studios dropped a brand new trailer for Mortal Kombat X. Unlike the game’s other previews, however, this one goes behind the scenes with the development as they talk about some of the game’s playable modes.

Among all the features discussed, the one they give the most focus to is the game’s new online Faction War. In this mode, players will pick one of five armies to represent in the game. Every action, both performed alone and in multiplayer, will allow them to earn points for their faction. At the end of each week, the group with the most points wins and each member earns faction-specific rewards.

Of course, this isn’t all there is to Faction Wars. Hit up the trailer before to learn more about this and other modes in Mortal Kombat X.

Mortal Kombat X launches on April 14 for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC.

Source: NetherRealm Studios