Sony Providing One-Time 10% Discount on PlayStation Network Purchase

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While every week generally sees some great deals on fighting games across various digital platforms, PlayStation Network’s latest round of sales barely scratched the surface of our favorite genre. Fortunately, they’ve provided another kind of discount that anyone will be able to take advantage of.

In order to make up for the extensive periods of downtime their service experienced over the holidays, Sony is provided a one-time 10% discount on a PlayStation Network purchase. Of course, this does come with some restrictions, notably to game preorders, but there’s a ton of fighting game content worthy of your attention that’s currently available.

A list of discount codes for each region can be found below.

Discount Codes
  • Australia: K5B9PMJQMF
  • Austria: A9PMAFADEM
  • Bahrain: QC86D5C7CD
  • Belgium: KPBH6DAH9D
  • Bulgaria: J49QT96DLD
  • Croatia: EMKDP7T657
  • Cyprus: LBL4F2T854
  • Czech Republic: HLTCL52QCQ
  • Denmark: Q4E7J3GEP3
  • Finland: 2BTQAHF2AL
  • France: KCQDNMGR94
  • Germany: B6P3N5ATNK
  • Greece: 7AAQQC83F9
  • Hungary: 8JBQQTPCFB
  • Iceland: KEM4JD98DA
  • India: R99P6BR9FG
  • Ireland: C4EFQJ4KFB
  • Israel: QG6DQJKN69
  • Italy: 3NBPML225L
  • Kuwait: 7LTL3R55DH
  • Lebanon: DG32HDLLE8
  • Luxembourg: FQLKDNN5BR
  • Malta: TBT5NHCG9Q
  • Netherlands: DDHBNBF9EK
  • New Zealand: 7LMGFC3B33
  • Norway: JC9EEEHGLR
  • Oman: 7D995HE92Q
  • Poland: 9C38255C6L
  • Portugal: PBTRQ7FGBF
  • Qatar: 2P863Q427A
  • Romania: A3G86KQ7T3
  • Russia: T34NK72FQ6
  • Saudi Arabia: 93NBHTTJDG
  • Slovakia: F8LRPK323P
  • Slovenia: HPDEG94QQF
  • South Africa: BD43JPHDJJ
  • Spain: GKE22RKKCN
  • Sweden: 3E4MBKJTG6
  • Switzerland: 9FTRKF52QL
  • Turkey: QCDTCD526N
  • UAE: RB32RL5EBN
  • United States: KF56EM5KB3
  • Ukraine: 233NJCNQ59
  • United Kingdom: T6R3KB529K

This offer will only be valid through next Monday, January 26, at  9 AM PST, so be sure to take advantage of it before then.

Sources: PlayStation Blog, PlayStation Blog EuropePlayStation Network

Joey “Mr. Wizard” Cuellar Discusses Evo 2015’s Lineup

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A few days ago, Evo organizer Joey “Mr. Wizard” Cuellar announced this year’s official lineup. While the event will consist of high-profile titles like Ultra Street Fighter IV, Ultimate Marvel vs. Capcom 3, and Super Smash Bros. Melee, it’s also scheduled to introduce a number of newcomers to the proceedings.

For a bit more insight into the process of choosing the Evo 2015 games, we conducted a quick interview with Cuellar shortly after his live appearance from Twitch headquarters.

usfiv-posterAs recently as January 12, you were still looking to the community for feedback on Evo 2015. What is the process like for deciding which games make it in?

Joey “Mr. Wizard” Cuellar: It was more of a confirming that the community was still rooting for certain games in droves more than anything else. Stuff can change in a months’ time frame, so we wanted to make sure our lineup reflected the community’s thoughts on the subject. Many things go into what games makes it to Evo, but the most obvious one is, “Is the community playing this game?” A prime example of this is King of Fighters. After last year’s Evo, the game just stopped being played. Even in SoCal (Arguably the home of KOF in the United States), no one was playing this game. Even though it’s still a good game, the interest died out.

Were any titles given the final push they needed to make it into the official lineup with that last round of input? Maybe ones you changed your mind on?

Mr. Wizard: No, the lineup was pretty much decided by that point.

Ultra Street Fighter IV was practically given at this point, but Ultimate Marvel vs. Capcom 3 feels as if it’s fallen off a bit since Evo 2014. Was there any discussion about cutting it to make room or was it always considered a lock?

Mr. Wizard: It was always considered a lock. Last year Marvel has the highest viewership at Evo, and it was super exciting top eight. Players are still playing it around the country, so I don’t get the whole “dead” argument. Marvel is still the most exciting game to watch, in my opinion.

Super Smash Bros. Melee continues to enjoy an incredible resurgence, thanks in part to its inclusion at Evo 2014. Do you think it has the ability to pull off a feat like Marvel vs. Capcom 2’s nine straight appearances before throwing in the towel?

Mr. Wizard: It very well could. You have to remember this game is 15 years old, and it’s getting record numbers. Anything is possible with a very strong community like Smash.

This is Evo’s first year featuring two Arc System Works titles, Guilty Gear Xrd -SIGN- and Persona 4 Arena Ultimax. What is it about those two games that caused you to break the tradition?

Mr. Wizard: BlazBlue having a big year last year certainly opened the door for this decision. Guilty Gear has always been an Evo favorite and it was back this year, and everyone seemed to be playing it. Persona also seems to cater to the not fully anime crowd and more on the mainstream side of things. This can lead to big things at Evo. BlazBlue had a version update that not to many players were fond of, and we rarely put a title in Evo based on the previous year’s top eight.

p4u2-jp-art-cropUltimax in particular seemed to come out of left field, even for folks like myself who had their fingers crossed it would be included. What helped it more: the strong showing its predecessor had at Evo 2013, the promise of international competition, or something else?

Mr. Wizard: Both to be honest. It had a great showing in 2013 and appealed to the audience, and a strong international presence is never a bad thing (see King of Fighters!).

Killer Instinct is an interesting title in that it’s seeing frequent updating in the form of new characters, balance patches, etc. Would it have returned to Evo if that wasn’t the case?

Mr. Wizard: No, it would not be in Evo if the game wasn’t updated with fresh content. Keeping players coming back for updates and new characters is what every game needs, and it definitely contributed to Killer Instinct coming back a second year.

Mortal Kombat X will have very little tournament exposure between its release in April and Evo in July. What is it that you’ve seen from the newcomer that makes you believe it will be a viable entry?

Mr. Wizard: Mortal Kombat 9 was a huge game for Evo and had a three-year run. Based on that alone, we have no doubt Mortal Kombat X will be a huge hit at Evo.

It’s been quite some time since Evo was played on arcade cabinets, but you’ve decided to return to the fighting game community’s roots in an effort to include Tekken 7 at this year’s event. What kind of logistics are involved in using such a platform?

Mr. Wizard: It really isn’t going to be played on cabinets. It’s more of a supergun type setup where they will have monitors and boards, and you will be able to plug in various pads and joysticks to play. This will make it easier for the community to play at Evo without having to sacrifice the controller that they love.

At this point in time, Tekken 7’s launch in March is confined to Japan. Do you expect other regions to have good showings if this remains the same or can we look forward to an all-Japan top eight?

Mr. Wizard: I think by going back to single characters instead of tag, a lot of players will return, and there are a lot of American players that play one character particularly  well. You saw this when a lot of Tekken Tag Tournament 2 teams consisted of two characters with the similar playstyle. A lot of these are the stronger players, and will have no problem picking up Tekken 7 fast, and I think the United States will have several players that place high at Evo.

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Evo 2015 is shaping up to be one of the most inclusive installments the tournament series has ever seen in terms of community representation. Any advice for folks out there who feel they’ve been left out in the cold that would help their game’s chances of making Evo 2016?

Mr. Wizard: The easiest way is to show up to tournaments year round. Just because you have a big side tournament at Evo, don’t expect a free pass into Evo next year. Players need to be excited and playing the game year round for consideration into Evo. Keeping up with your local scene and supporting it there will go a long way into showing support for your favorite game.

What do you think of the Evo 2015 lineup? Feel free to let us know in the comments.

It’s Showtime! Dee Jay Lays the Smackdown in Bafael’s Ultra Street Fighter IV Spotlight

Poor DeeJay, even after a few tweaks, this original rasta is still considered one of the worst characters in Ultra Street Fighter IV. That doesn’t mean that he doesn’t have a few tricks up his sleeve however.

In his latest video, Bafael demonstrates some tricks that struggling DeeJay players can use to land his Ultra 1. In addition to this, he also demonstrates how DeeJay can do big damage with some combos.

Check the video out below and see if you can learn a few tricks to ease the struggle.

Source: Bafael

Mileena and Shang Tsung Possibly Leaked by Mortal Kombat X Promo

While NetherRealm Studios head honcho Ed Boon has been busy sharing hints about new cast member for Mortal Kombat X, it seems that the latest bits of information about the cast may have come from an entirely different source.

Multiple sources, including Mortal Kombat communities Test Your Might and Mortal Kombat Online, have reported that the a recent promo video being played in GameStop stores may reveal that classic characters Mileena and Shang Tsung will be a part of the playable cast.

In the video, the narrator can be heard mentioning the names of both characters alongside Scorpion, Sub-Zero, and the recently confirmed Kitana.

Of course, this could simply be an error on GameStop’s part, but retailers do sometimes get information on games in advance before they’re revealed to the public, as was the case with Injustice: Gods Among Us’ Doomsday.

Whether or not this is a confirmation for both characters, we’ll have to wait for official word in the coming months.

Mortal Kombat X is set to launch on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on April 14.

Source: Brian Castle via Test Your Might and Mortal Kombat Online

Bandai Namco Games Reveal Arcade Game Pad, New Pokémon and More for Pokkén Tournament

okemonIf you’ve been desperately waiting for more news on Nintendo’s and Bandai Namco Games’ collaborative fighter Pokkén Tournament, today is your lucky day. Bandai Namco Games’ Katsuhiro Harada and Masaaki Hoshino made appearances the latest episode of Month Famitsu feat. to show off a brand new trailer for the game as well as live gameplay.

Lucario and Machamp (known as Kairiky in Japan)
Suicune
Gardevoir (known as Sirnight in Japan)
Pikachu

Bandai Namco previously revealed Lucario and Machamp as two of the playable Pokémon. Joining the two are Suicune, Gardevoir and everyone’s favorite Pikachu. In addition, the Pokémon with the highest number of requests in the recent Pokemon Twitter campaign will also be joining the cast. The Pokémon is currently being created but which is it is remains a mystery.

In addition to the playable Pokémon, Pokkén Tournament also features support Pokémon, selectable as sets of two. Two sets were available in the playable build: Emolga-Fennekin and Snivy-Lapras. A third slot was present on the select screen but was unavailable for play.

Harada also showed off some features of the arcade machine. Instead of a traditional arcade joystick and push buttons set-up,  Pokkén Tournament machines use a large game pad-style controller, appropriately called the Pokkén Pad. The controller consists of a directional pad, four face buttons (A, B, X and Y; Special Move, Jump, Light Attack, Heavy Attack, respectively), two shoulder buttons (L and R; Support and Guard, respectively).

Gameplay flow mirrors traditional fighting games. After selecting a character, players choose a support set. At the start of each round, players select one of the two Pokémon within chosen set to use in the round.

The game uses a traditional round-based system, with the Pokémon dueling in a circular arena with invisible walls. The game is viewed from an over-the-shoulder perspective reminiscent of the Dragon Ball Z Tenkaichi series.  In addition to the Vitality Gauge (represented as both a bar and a numerical value) and the Support Gauge, a Burst Gauge is also visible. Pressing the L Button will briefly summon the support Pokémon to aid in the battle. After being called and exiting the screen, support Pokémon must recover for a certain amount of time before they can be called onto the field again. Support Gauge recovery time is based on the selected support. Pressing L+R when the Burst Gauge is completely filled will activate Burst, a special power-up mode that allows your Pokémon to unleash devastating super moves called Burst Attacks.

Harada also announced that players in Japan will be able to get their hands on Pokkén Pokkén  Tournament in its first location test next weekend, from Friday January 30 to February 1. The game will also be playable at JAEPO 2015 next month.

Sources: Niconico Live, images via Furious_blog

Arc System Works Adding Console Characters, Balancing Cast in Upcoming Guilty Gear Xrd -SIGN- Arcade Patch

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Arc System Works will soon apply a new update to the arcade version of Guilty Gear Xrd -SIGN- that will add Sin Kiske, Elphelt Valentine, and Leo Whitefang to the playable cast as well as adjust the title’s gameplay.

While no concrete date has been set for this patch’s release, the developers will be holding location tests at three separate game centers the weekend of February 6. This will allow players the opportunity to try out the rebalanced build early and provide feedback before its official launch.

Specific details on what will change in the ver.1.1 update have yet to be revealed, so stay tuned.

Source: Arc System Works, tip via Diego J.

Churning the Butter #19 feat. Ultra Street Fighter IV Streaming Live from San Francisco, California

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Over the past few months, Northern California has been stepping their collective game up with regards to consistent events, and one of the big groups behind all this is competitive gaming organization ShowDown. Their weekly Churning the Butter tournament has only been running for a couple weeks, and yet they are garnering a player base on par with other local tournaments around the country. And, as we highlighted in videos from their second outing, some fantastic talent is showing up to throw down and improve their own game.

Tonight, they have once again taken over Folsom Street Foundry in San Francisco, California to put on an Ultra Street Fighter IV tournament for the regional players. If you’re interested in seeing what the NorCal cats have up their sleeves, be sure to check out the stream below and show your support. You can also head on over to Twitch if you prefer to chat.

Watch live video from showdowngg on www.twitch.tv

Want to check these tournaments out for yourself? Well, you’re in luck, because even if you missed out this week, Churning the Butter is held every Thursday at 8 PM PDT during ShowDown’s game night at Folsom Street Foundry.

Source: ShowDown

Elphelt Takes Center Stage in Persona’s Latest Guilty Gear Xrd -SIGN- Exhibition

Persona is back with another combo video for Guilty Gear Xrd -SIGN-. This time, he focuses on everybody’s favorite runaway bride, Elphelt Valentine.

A character with a somewhat limited moveset yet high combo potential thanks to her grenades and shotgun stance, Elphelt requires some serious muscle memory to get the most out off. The tricky parts involve learning how to time the grenade blasts and quickly reloading after each shotgun blast to extend her stuff.

Check out the video below and see what Persona has figured out for this Guilty Gear newcomer. For those interested, we’ve posted the transcripts after the video.

Combo Notation
  1. Ky: air dash S xx HS, S xx RRC, D xx forward, f HS xx qcf P, dash S xx S xx d HS (1 hit) xx qcf HS, P xx d P xx RRC, (charge mode) S xx K xx HS xx bf HS, (charge mode) HS, S xx qcb K, P xx HS, d P xx d S xx HS xx HS xx HS xx HS xx HS
  2. Potemkin: D xx forward, jp S xx HS xx D xx qcf P, S xx S xx hcb-f HS, dash d HS xx d P, dash S xx uf S xx P xx S xx HS xx D xx qcf P xx RRC, air dash P xx S xx D, d HS (1 hit) xx d D xx d P, dash K xx S xx S xx HS xx HS xx HS xx HS xx HS
  3. Faust: S (counter hit) xx uf air dash S xx HS, S xx d D xx uf S xx P xx S xx uf S xx P xx S xx HS xx D xx RRC, d HS (1 hit) xx qcb K, S xx HS xx RRC, air dash S xx HS xx D, dash d K xx S xx HS xx HS xx HS xx HS xx HS
  4. Axl: f HS (counter hit) xx qcf P, dash S xx S xx uf S xx P xx S xx HS xx b P, f HS xx qcb K, S xx uf S xx P xx S xx D, HS xx HS xx HS xx HS xx HS xx RRC, air dash K xx S xx D, hcb-f HS, HS xx HS xx HS xx HS xx HS
  5. Chipp: f HS xx RRC, f HS xx qcb K, S xx S xx b P, jp HS xx D, d S xx HS xx HS xx HS xx HS xx HS xx RRC, air dash K xx S xx D, S xx HS xx HS xx HS xx HS xx HS
  6. Slayer: D xx up, D xx D xx S xx D xx qcb K xx RRC, HS xx D xx qcf P, S xx S xx HS xx hcb-f HS, b P, air dash HS xx D, S xx S xx HS xx HS xx HS xx HS xx HS
  7. Millia: qcf HS xx (charge mode) HS xx bf HS xx (charge mode) HS xx bf HS xx (charge mode) HS xx bf HS xx (charge mode) HS xx bf HS xx (charge mode) HS xx bf HS xx (charge mode) HS, qcb K, S xx qcfx2 D xx RRC, dash K xx S xx S xx HS xx HS xx HS xx HS xx HS
  8. Bedman: air dash S xx HS, S xx S xx d HS xx RRC, dash D xx forward, jp P xx S xx HS xx D, S xx uf S xx P xx S xx HS xx RRC, air dash K xx S xx HS, S xx HS xx HS xx HS xx HS xx HS
  9. Ramlethal: qcfx2 D xx RCC, qcf P, air dash S xx P xx S xx HS xx D, d HS (1 hit) xx b P, air dash HS xx D, d D
  10. Sin: S xx S xx d D xx qcb K xx RRC, dash d HS xx qcf P, S xx uf S xx P xx S xx HS xx D, d HS (1 hit) xx d P, f HS xx qcb K, P xx qcfx2 D

Source: Persona

Diddy Who? Pac-Man Gets Medieval in These Super Smash Bros. for Wii U Combos

As Super Smash Bros. for Wii U continues to flesh out in competition, one thing has started to become clear: Diddy Kong is pretty good. Fortunately, many other characters have some incredible tricks up their sleeves, including newcomer Pac-Man.

Japanese competitor Ginko recently started a Vine account to show off bits and pieces of what they’ve discovered in the title, many of which demonstrating some interesting combos from the arcade icon. By utilizing Galaxian ships, power pellets, and more, Pac-Man is able to dole out some serious damage.

As with most Smash combos, these are very dependent on a number of factors, any number of which could change their viability. That being said, it’s good to know this sort of technology is available, even to characters who got their start many decades ago.


Source: Ginko

New Ninja? Bow-Wielder? Ed Boon Teases Mortal Kombat X Cast Members

With two more characters officially part of the Mortal Kombat X cast, NetherRealm Studios’ Ed Boon has gotten back to doing what he does best (other than developing games, of course): teasing fans on Twitter! A lot of interesting information has sprung up on social media over the pats few days, so let’s dive right in.

First off, the creative director dropped a rather tiny image of what appears to be a man’s hand holding a bow. As no previous Mortal Kombat character has used such a weapon, many have taken to the idea that this is an entirely new character. Of course, there are still hold-outs throwing names like Nightwolf, Tanya, Kai, Bo’ Rai Cho, and Fujin into the mix, but we won’t know for sure until more hints are dropped.

Speaking of Fujin, Boon has been responding to questions dealing with the wind god quite a bit lately. This, along with the character’s appearance in DC Comics’ Mortal Kombat X prequel series, may hint towards a return for the deity.

Finally, as far as new information goes, we might see a new ninja join the likes of Scorpion and Sub-Zero in Mortal Kombat X. As of now very few concrete details are available, but Boon did note that it’s certainly possible the series’ most iconic group of characters may add a fresh face in the new installment.

Whatever any of this means, we won’t have to wait long for new information. Boon mentioned that next week should be an exciting time for folks looking towards the title. Whether this has to do with a stream detailing Kitana’s variations or some other revelations remains to be seen, so stay tuned.

Mortal Kombat X is scheduled to launch on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on April 14.

Source: Ed Boon via Test Your Might