Released last November on the Wii U, the latest installment of Nintendo’s Super Smash Bros. franchise has been quickly gaining steam with the series’ players. The online For Glory mode allows players to play in an environment that’s somewhat similar to how Smash is played at offline tournaments.
To showcase just how hype these matches can get, Lythero has released this new video featuring some amazing moments that happened while playing in For Glory mode. Check it out.
Over the past few months, Northern California has been stepping their collective game up with regards to consistent events, and one of the big groups behind all this is competitive gaming organization ShowDown. Their weekly Churning the Butter tournament has only been running for a couple weeks, and yet they are garnering a player base on par with other local tournaments around the country. And, as we highlighted in videos from their second outing, some fantastic talent is showing up to throw down and improve their own game.
Tonight, they have once again taken over Folsom Street Foundry in San Francisco, California to put on an Ultra Street Fighter IV tournament for the regional players. If you’re interested in seeing what the NorCal cats have up their sleeves, be sure to check out the stream below and show your support. You can also head on over to Twitch if you prefer to chat.
Want to check these tournaments out for yourself? Well, you’re in luck, because even if you missed out this week, Churning the Butter is held every Thursday at 8 PM PDT during ShowDown’s game night at Folsom Street Foundry. The group also plans to eventually get a ranbat series off the ground at the same venue, so stay tuned for more.
The neutral game is one of the most important parts competing in any fighting game and Super Smash Bros. for Wii U is no exception. This topic, then, is the focus of this new Princess Peach tutorial video released by Dark.Pch.
For Peach, there are two phases to her neutral game; the first is when she’s bare handed, meaning that she hasn’t picked up a turnip to toss at her opponent yet, and the second is, obviously, when she’s picked up a turnip. The video below goes over what Peach players should be doing in either of these to get the most out of her strengths.
Though he previously appeared in Guilty Gear 2: Overture, Sin Kiske only recently became playable in a traditional title with the release of Guilty Gear Xrd -SIGN-.
The son of fellow protagonists Ky Kiske and Dizzy, Sin employs a very interesting playstyle revolving around the long range of the flag he wields and a separate hunger meter that allows him to cancel specials into other specials, pushing him damage even higher.
Because of Sin’s history in the series, he doesn’t bring the same amount of basic knowledge to the table as returning veterans like Sol Badguy and Millia Rage. Fortunately, quite a few people have stepped forward to help out newcomers who are interested in picking him up.
In the video below, OgreLive shows off a handful of Sin combos that cover a variety of situations, including a basic combo that ends with his unique meter refill, a combo off a throw, and more. Give it a watch below and see if you can pick anything up for your own toolset.
Before the official tournament action begins in Murfreesboro, Tennessee this weekend, the folks behind The Score of Murfreesboro and Kumite in Tennessee will be presenting a special Ultra Street Fighter IV invitational tonight.
Score 1K will see sixteen skilled competitors placed into a winner-take-all bracket. As the name would suggest, the winner of this event will be rewarded with a cold thousand bucks, which is sure to raise the intensity quite a bit.
The full list of competitors, which includes names like Team Spooky’s Arturo Sanchez, MLSwear, Sanford Kelly of The Steam Co., Evil Geniuses’ KBrad, Justin Wong, and Ricky Ortiz, and Perfect Legend, can be found below.
TS|Arturo Sanchez
MLSwear
YG|Joel
KiT|Nice1
Boomcube
EG|KBrad
TSC|Sanford Kelly
EG|Justin Wong
DL|Hamad
EG|Ricky Ortiz
VGP|Integra
GOL|Ranmasama
GG|Sherry Jenix
Ludovic
Perfect Legend
Welltall
If you weren’t able to make it out to Tennessee this year, never fear! PandaxGaming will be providing a live stream of all the festivities. You’ll find that broadcast in this article, but you can also head on over to Twitch if you prefer to chat with other specators.
Two years ago, the east coast saw a new major stroll into North Carolina courtesy of some of the region’s biggest names in tournament organization. The Fall Classic served a variety of purposes, most important its filling of specific gaps across both the yearly event calendar and geographical landscape.
So, with a pair of successful tournaments under their belts, the minds behind The Fall Classic will (of course) be returning this year, and a recent announcement just made your planning a whole lot easier.
Co-organizer Eric Small took to Facebook earlier today to reveal that The Fall Classic 2015 is scheduled for September 11-13. While it’s a bit sooner than the event’s regular October spot, it will still be held in Raleigh, North Carolina, smack dab in the middle of the United States’ east coast.
More information is expected to drop soon, so stay tuned.
Back in my day, when video game developers wanted to tease something, they usually took out a spread in some physical publication, smashed together a silhouette and possibly an unbearably awesome pun, and called it a day. It could be frustrating, sure, but the small glimpse still felt tangible somehow.
While the Killer Instinct crew adhered to this standard in their season two trailer, revealing every new fighter with converstation-stirring shadows, they also seem to have quite the fascination with the lower extremities. Back before she was fully revealed, Microsoft Studios creative director Adam Isgreen saw fit to give fans a single-leg preview of the returning fighter, and he’s repeated that strategy with another upcoming character.
Omen, who has also been referred to as the Herald of Gargos, will join the expanding Killer Instinct roster later this month, bringing with him a strong zoning game that combines unique tools with a few he pulled from Jago during his time as a possessing spirit.
A lot of attention has been placed on PlayStation 4 peripherals lately due to their high demand, making it easy to forget that a number of fighting games will be following Killer Instinct to the latest Microsoft platform as well.
While many of the PlayStation controllers released thus far feature dual-compatibility with Sony’s previous console, we haven’t seen that function transfer to Xbox One arcade sticks like Mad Catz’ first Tournament Edition 2 or Razer’s Atrox. Fortunately, it appears as if that’s going to change in the near future.
Set to coincide with the release of Mortal Kombat X, the folks over at Performance Designed Products (or PDP) will be releasing yet another fightpad for players who prefer the more compact form they provide over traditional arcade sticks. In addition to some very competitive-minded features like the default D-Pad and microswitch buttons, PDP’s controller will also include a toggle that allows it to be used on both Xbox One and Xbox 360 (similar to the switch we’ve used in the sticks we previously mentioned).
This information comes to us from CNET’s Brian Tong, who was given an exclusive preview of the controller during his visit to this year’s installment of the Consumer Electronics Show in Las Vegas. His quick video demonstration can be found below.
Sometime after the above video was released, Mad Catz community manager Mark “MarkMan” Julio jumped online to get ahead of the inevitable, “When’s Mad Catz?” questioning, mentioning that this licensing isn’t exclusive to PDP.
“We have already been working on making an Xbox One/360 compatible FightStick,” he revealed, leading us to believe an official announcement may be coming soon.
Of the numerous discussion topics inherent to the fighting game community, one of the most pressing has to be, “Is this anime?” While titles like Guilty Gear and BlazBlue are most notable for adhering to the airdasher sub-genre’s requirements (which differ wildly from person to person), some see fit to also add the Marvel and King of Fighters series into the mix on occasion.
Now, thanks to one very unlikely source, we may finally have a concrete answer to this incredibly important question with regards to one of these fighters.
As they are often wont to do, Steam recently went live with a new round of sales on their digital gaming platform. This time around, they all subscribe to a loose anime theme, from Recettear’s cutesy item shop adventure to the bird-dating simulator Hatoful Boyfriend. The aforementioned BlazBlue also makes two appearances, with older entries Calamity Trigger and Continuum Shift EXTEND available for $2.49 and $22.49 respectively.
Interestingly enough, the recent PC port of King of Fighters XIII is also included in the mix. While it may not feature a ton of the gameplay mechanics seen in typical anime titles, strong arguments can be made that its aesthetic definitely fits the bill.
One of the bigger things that Akuma players need to counter in Ultra Street Fighter IV is focus attacks. Since the character’s focus breaking attack is an air move, he usually needs to rely on a crouching short or forward into either hurricane kick or red fireball to break focus. These options, however, don’t always work, depending on how far away the opponent is.
To help users of the Satsui no Hado, the Forbidden Technique TV have come up with a video that shows a few more ways to deal with focus attacks outside of his usual options.
In the video below, they demonstrate how to use in input technique, originally demonstrated by Alex Myers for Sakura, to get a special move to come out after a light attack regardless of whether or not the attack made contact.
With this in mind, they showcase how standing jab into hurricane kick is actually one of his best focus breaking options. Not only is it safer than his other options, but it also leads to some good combos on both normal and counter hit.