Daigo Umehara bodies players online in this Street Fighter V: Arcade Edition compilation

With Daigo Umehara’s legendary status, a compilation video of him always showcases some amazing plays and great reads. As such, this video shows off some of his most recent best plays — with both Guile and Ryu — online, featuring him playing sets against some of Japan and Korea’s top players, including M. Lizard. But one of the most notable moments in the video is the very beginning, in which the legendary player — who has for years spoken only Japanese in public — speaks a bit of English to introduce the video for Xuses.

Source: XusesGB

Rock hard with these Kragg combos for Rivals of Aether

Kragg has suffered in the tiers of Rivals of Aether for a long time. But in a moderately-balanced game, that doesn’t mean as much in the grand scheme, and Jackie Peanuts shows how dangerous the rock-wielder can be in the right circumstances.

In this compilation of combos, Kragg’s slow speed seems to disappear as he pushes around the competition he faces online. He also takes out enemies with creative usage of his rocks to spike his opponents to their death.

Source: Down B Collaborations

Justin Wong and Sanford Kelly take you for a ride in this Marvel vs. Capcom 2 exhibition

Versus 2018 has served as a trip down memory lane. With some of the old-school Marvel players making their way out alongside some of the newer players of the game spanning across three titles, this shaped up for an exciting event.

One of the highlights of the weekend was Justin Wong playing against his old Marvel vs. Capcom 2 rival Sanford Kelly in a first-to-ten exhibition. The two have had even matches across the game’s lifespan, with the last two Evo championships being split between the two in grand finals that included both. With that kind of introduction, you know that this exhibition will be a classic.

Source: Team Spooky

Improve in Tekken 7 with these advanced practical counter-hit combos for Leo

While it’s true that Tekken 7‘s Leo is good at most things, one of their defining strengths are the large and practical counter-hit setups this character employs.

Leo has counter-hit combo states off a wide variety of options at every hit-level, including the all-important Magic 4. The damage off of these tools are not inconsequential, either- though follow-ups can be much harder then others. This is true in the case of Leo’s aforementioned 4, which requires a micro-dash to get the most damage out of it.

Source: Scallywag 93

FGC Philosophy talks about developing a winning mentality with Canada Cup’s Marvel vs. Capcom: Infinite champion, Teemo

Your mentality as you head into a match determines a large part of your success in fighting games. Few knows this better then Teemo, a relative unknown prior to his massive victory at Canada Cup 2017’s Marvel vs. Capcom: Infinite tournament. Teemo now makes an appearance on FGC Philosophy to talk about his experience.

While much of the dialogue is centered around Teemo’s main game Marvel vs Capcom: Infinite, much of what is discussed is just good, general advice. Execution, adaptation, and learning what to practice based off your previous matches are all touched on — and any player from any game can get value from this.

Source: The Philocypher

NurseLee breaks down the potential setups with Alex’s V-Trigger II in Street Fighter V: Arcade Edition

Alex’s second V-Trigger in Street Fighter V: Arcade Edition is considered strong, with a load of potential for mix-ups. However, its two different possible uses can cause some confusion in using it to your advantage. If you attempt the same setup with both, you may find yourself disappointed when you whiff and get punished.

In this video, NurseLee breaks down the difference between both moves, and points out that while the DDT is untechable, it can only hit high — whereas the sleeper is techable. He also shows some great meaty setups off of each, that will help you put your opponents on the ground.

Source: NurseLee

SRK READER POLL RESULTS: The (currently) most-used fighters of Dragon Ball FighterZ!

The results are in: who’s on your Dragon Ball FighterZ team?

Just over a week since launch, our first DBFZ reader poll shows which “FighterZ” have most quickly earned regular placement on your teams. It seems Emperors, Princes, and nihilistic gods hold a lot of sway: as Goku Black, Vegeta (Super Saiyan), and Frieza are the most-picked based on your responses!

DBFZ Goku Black
DBFZ Vegeta
DBFZ_Golden_Frieza_transformation

If you aren’t running these deadly fighters on your own team, you may do well to prepare yourself for the match-up! You can see the full results below; interestingly, the SSGSS versions of Goku and Vegeta aren’t drawing as much interest yet, but being locked behind Story mode has not prevented Android 21 from seeing more use than much of the roster. It will be interesting to see how this list evolves as the game’s meta deepens. Thanks to everyone who responded!

DBFZ team composition results

Percentage breakdown:

  • Goku Black: 23.50%
  • Vegeta (Super Saiyan): 21.91%
  • Frieza: 18.20%
  • Android 18: 17.14%
  • Android 16: 16.78%
  • Cell: 16.78%
  • Yamcha: 15.37%
  • Trunks: 14.31%
  • Android 21: 13.96%
  • Gohan (Adult): 13.78%
  • Tien: 13.43%
  • Beerus: 13.07%
  • Goku (Super Saiyan): 12.37%
  • Hit: 11.84%
  • Piccolo: 11.13%
  • Vegeta (SSGSS): 11.13%
  • Kid Buu: 10.25%
  • Gotenks: 8.13%
  • Gohan (Teen): 6.89%
  • Krillin: 6.71%
  • Captain Ginyu: 6.36%
  • Majin Buu: 6.18%
  • Nappa: 5.65%
  • Goku (SSGSS): 5.12%

DBFZ logo

Catch up on the matches from the Capcom vs. SNK 2 side tournament at Evo Japan

One of the many side tournaments at Evo Japan was one for the classic crossover fighter Capcom vs. SNK 2! Hosted by none other than legendary player Ryo “d44BAS” Yoshida, the tournament represented the first time Japan’s still-thriving CvS2 community was able to compete at Evo.

For those who weren’t able to catch the stream, BAS has now uploaded the archive footage onto his YouTube channel.

The footage below represents just about all of the matches that were shown on stream. For those looking to watch it, take note that the footage isn’t exactly divided up per match. Rather all the pools matches are in one video, followed by the top 36 in another. As such, be sure to set aside some time (about an hour and a half per video) when watching these matches!

Source: d44BAS

Dragon Ball FighterZ roundup: Assist recovery breakdown, Milky Cannon DHC glitch, Yamcha mix-ups, and more!

So, yes, our Dragon Ball FighterZ roundup series is lasting as long as the 5 minutes it took Namek to explode. And that’s thanks to you making the barricades of SRK’s tipline bust open with DBFZ content everytime we check it. That DBFZ is still maintaining this type of activity is, from my experience, unprecedented. Everyone really does want to be a Saiyan, I guess.

Let’s see what else the community has sent in!

Zissou breaks down exactly how (comparatively long) assist recovery works in DBFZ.

Doctopus shares a solo 4.4K combo for 1-bar starting, with Vegeta’s divekick.

Clayton chapman shows of the combo potential of both forms of Vegeta…

… Gotenks…

… and Ginyu! These Ginyu mid-screen setups are particularly impressive for the way they still set up Ginyu’s Force without assists.

Speaking of Ginyu, Ninja demonstrates a powerful glitch involving the meter consumption of Ginyu’s Milky Cannon DHC.

OkaySway gives us a greater starter combo guide for Hit, including some advice for alternatives given different situations.

And for those of you that praise Lord Yamcha, Dandy J has some excellent tech in regards to Yamcha’s ability to pull opponents out of the corner…

…and Sword has a safe jump setup!

And last but not least, Jtails breaks down Adult Gohan’s moveset.

As always, if you see anything worth sharing, let us know by submitting a tip for our next roundup. Thanks everyone!

Sources: Zissou; Doctopus; Clayton chapman; OkaySway; Ninja; Dandy J; Sword; Jtails

VesperArcade discusses the power and strength of Guile’s V-Trigger II in Street Fighter V: Arcade Edition

Guile was already a solid character in Season 2 of Street Fighter V. With his fast charge times and his ability to build a wall that was difficult to get around, he was far and away stronger than most of the competition. Season 3 has given even more of a reason to pick the character up, with his V-Trigger II.

This V-Trigger allows him to not only do a double flash kick with his EX Flash Kick, but his normal version also shoots out a projectile which can make it tougher to punish his blocked Flash Kicks. In this video, VesperArcade discusses the many uses — and the strength — of this V-Trigger.

Source: VesperArcade