Footage of your limb-severing mayhem could earn you some GUTS merchandise or Brazil-themed swag!
Blood-soaked comedy fighter GUTSlaunches on Steam tomorrow, November 15th. To help celebrate, the developers at Brazil-based Flux Game Studio are offering a prize in exchange for the funniest GUTS moment. The winner of their GUTS Giveaway contest will receive a Brazilian “care package” that consists of items such as a Brazilian soccer shirt, Brazilian flip-flops, GUTS merchandise, and other local goodies.
GUTS FUNNIEST MOMENT – RULES
Submissions will be accepted from November 15th to 29th.
You can send as many submissions as you want.
You must use separate forms to submit different videos.
You must include the terms GUTS and #GUTSFUN on the title, along with your own funny title.
Gameplay submissions must be recorded during a match.
All game modes are accepted.
Video editing must be limited to simple cuts, text, audio and animations. Every addition should help highlight the game, its features and the player’s reaction, but not alter the game aspect.
Submissions must have 5 seconds minimum and 3 minutes maximum.
In case of duplicate submission, the earliest video will be considered.
If a participant copies another person’s video, the copier and all of their entries will be automatically eliminated.
Videos must be set as “Public.”
The prize is exclusive for the user that submitted the video.
There will not be a second or more prizes even if two players or more recorded the video.
The contest results will be announced on GUTS social media by December 4th.
Flux Game Studio reserves the right to judge the submissions according to its own terms and opinions.
HORI first showed their little Portable HD Gaming Monitor Pro at their booth at Evo 2017; it immediately looked quite promising as a display alternative for traveling gamers. They have since provided us with one to try out for ourselves — and we can confirm that it is indeed a useful device to have on hand.
First, some specs: the Gaming Monitor Pro sports a 15.6″ display with a maximum 1366 x 768 resolution, 60 Hz refresh rate, and 8 ms response rate. This screen is bundled tablet-style along with a folding protective sleeve that doubles as a stand, allowing you to position the monitor at two viewing angles. The display itself has a nice anti-glare surface to it.
The monitor is attached to the sleeve via two thick metal screws on the back; they are a bit obtrusive but they are covered up by the elastic strap that holds it all closed while in transit, preventing them from grinding against other objects/surfaces. This also indicates that with some creativity, you could remove and mount this display, if you felt so inclined.
The monitor has two HDMI inputs, allowing switching between up to two video input feeds at a time. Basically: any device with an HD output can use this product as a display. It has a pair of small built-in stereo speakers, too — as well as two 30 mm headphone jack outputs.
The power button and controls are tucked along the left edge of the monitor, providing buttons to switch between the two HD inputs, adjust the speaker volume, and open the display menu to adjust the monitor’s settings — such as the picture quality (which includes presets for game, movie, and PC use, as well as allowing custom settings) and audio settings. You can also control automatic shutdown timing, as desired.
The menu navigation, using the MENU/ENTER and VOLUME +/- buttons, was admittedly a bit awkward. It’s functional, but not exactly smooth. Fortunately, the general operation of the monitor doesn’t call for you to use the system menu much. It’s a plug-and-play affair, once you’ve got your video settings where you like them.
So: how is it in action? Firstly, the speakers have quite a bit of volume oomph, but are still pretty tinny. You’ll get the audio queues you need to play your game, but it doesn’t sound the greatest. Headphones or a set of external speakers will naturally provide a superior audio experience — but considering how small these speakers are, they are impressively loud. They do the job.
The display itself looks very good in action. It’s a good size for solo play, and still large enough to share with an opponent. There wasn’t a significant amount of brightness-fade due to side-viewing; a little, but not too bad. But this screen is bright, and colors are vibrant. In motion, there aren’t any issues with latency or motion blur that noticeably affect gameplay. I found it perfectly comfortable to view and enjoyable to play on. The images below don’t do it justice; it really does look quite good in use.
It does seem to struggle a little when processing image resolution higher than 720p; you will see some jagginess on the images. This is alleviated by setting your source to output in 720p. (Shout-out to Arcade Shock for the tip on that one.)
Folding to tablet PC thinness, portability is the overall goal here. It’s accomplished completely in respect to the monitor itself; of course, you’ll need to consider the power supply and HD cable too. The monitor has a short HD cable included — 1.6′, pretty much too short for anything that isn’t resting immediately beside the monitor itself, so you’ll want to keep distance from your source device in mind.
The power cable is much longer (almost five feet), but the block-style AC adapter might make for a tricky search for a precious power supply spot, amid crowded surge protectors at an event. Placing the block mid-cable — more like a laptop PC power cable system — would have been a more flexible design approach. It is worth noting — as this is marketed as a portable device — that the monitor does not use a battery system, and must be plugged in to operate. This isn’t surprising, considering the cost of the unit, its size, and the power needs of a 15″ display — but it would have been handy, for sure.
Even with cable caveats, it is immensely easy to slip this monitor into a bag along with its power supply and hike it out to anywhere you’d like. It easily will fit into most fight stick bags along with your controller. The usefulness of this is pretty much unlimited; this is a great means to set up a screen and console in a BYOC area to run whatever game you can get going on an HD-compatible source. The use as an extra-large screen for the Nintendo Switch is obvious, and it’s perfect for a Raspberry Pi or an OUYA running classics on an emulator, too. It can also be used as a second screen for a PC. Even for larger consoles in the PlayStation or Xbox family, this provides a solid screen option if you want to set up your games away from home.
This monitor will run you $199.99 USD (available now from Arcade Shock, Amazon, and HORI directly), which puts it in the same price range as other “stationary” HD monitors — but the built-in speakers and protective sleeve give it that portability edge without sacrificing performance. If you’re in the market for a display to take with you to locals, major events, or just to travel with in general, HORI’s monitor will not disappoint.
Pros:
Good display quality and video performance.
Versatility through multiple video inputs, audio outputs, and customizable settings.
Built-in speakers.
Great portability, due to size and folding protective sleeve.
If you’re new to Injustice 2 and looking to learn how to be competitive, Body Count Fighting has been pumping out character tips and combo videos throughout the year, with notable players coming in to break down select characters. They also show how to do some basic combos and setups for beginners.
In the first video below, BCF co-host Kyle Shire sits down with Evan “EGP|WonderChef” Hashimoto to over what Gorilla Grodd is capable of. WonderChef goes over what his Trait does, as well as showing some basic combos and mix-ups to utilize in matches.
For the second video, Shire and Dustin “Godspeed” Kane go over the basics of the pyro master, Firestorm. Godspeed breaks down Firestorm’s special movies in both Trait and non-Trait forms, his zoning basics, some high-damaging combos, and high/low mix-ups and setups.
If you missed Sunday’s culmination of the Tekken 7 World Tour — well, it was one heck of a show. Approximately 40,000 viewers on Twitch tuned in to not only see some top notch Tekken 7 gameplay, but also a surprising character reveal in the form of Final Fantasy XV’s Noctis as DLC.
Xuses compiled a highlights reel showcasing some hype moments from the tournament. Among “Where’s my water?!” moments with Qudans, the Korean player rocks the crowd with his Devil Jin performance. His dominating show often included hype confirms into the Rage Art attack. Echo Fox|Saint brought amazing Jack-7 gameplay.
Other than them, Circa|Joey Fury showed tenacity with Paul, pulling off close wins against Master Raven, used by CCG|Tissuemon. Also, can’t forget to mention Echo Fox|JDCR, whose Dragunov put the opponent on their toes plenty of times.
Relive the hype below with the highlight reel; you can consult SRK’s Tekken 7 World Tour results page for the full player breakdown.
Last Friday, four of the world’s best Injustice 2 players, representing three different countries, stepped into the ELEAGUE Arena in Atlanta, Georgia. They battled for the lion’s share of the $250,000 prize, as well as the pride and glory that comes with being both the Champion of ELEAGUE, and the overall winner of the first year of the Injustice 2 Championship Series. With both the winners and losers of Groups A and B advancing to this final stage, all previous losses were erased as the four players were sent into a brand-new bracket for the final battles. We also witnessed the thrilling reveal of the final two characters in the upcoming Fighter Pack 3, in addition to receiving release dates for both Atom and a PC version of the game.
Results
Injustice 2
Allegiance|Dragon (Black Adam)
PXP|A Foxy Grampa (Deadshot)
NASR|TekkenMaster (Doctor Fate, Brainiac, Batman, Green Arrow)
For those who didn’t secure a spot in the Battle for the Stones finals through the various Infinity Stone tournaments, the chance to redeem yourself is nigh. Following the announcement of the dates earlier this month, Capcom have now opened registration for Marvel vs. Capcom: Infinite‘s Battle for the Stones online qualifiers.
As the Battle for the Stones is part of the PlayStation Experience in December, only PS4 Marvel players are eligible to compete in these online events. For those who have yet to play in an online qualifier, Level Up have produced a helpful presentation which runs you through the whole process. If you still have questions or run into any issues during the event, make sure to reach out to the tournament admins via the Level Up Discord.
If you need reminding of the qualifier dates and start times, they are as follows:
The Top 8 of each online qualifier will be streamed on the Battle for the Stones Twitch channel, with the winner of each event earning a trip to compete in the finals at PlayStation Experience 2017. And before you ask, you will be instantly disqualified if you try to pull a Quackbot and enter yourself using multiple PSN accounts.
Sherry “Sherryjenix” Nhan has been a community figure since her entrance into fighting games in 2009. She quickly learned one of the most technical characters in any fighting game — Street Fighter IV‘s C. Viper — to the point where she was not just one of the strongest female players, a major tournament threat. Today, she remains a force to be reckoned with, often placing within the top 16 of major events.
While her tournament road ended early at Canada Cup 2017, I got a chance to sit down with her to discuss what her motivation for playing was, and what she thinks of Canada Cup — an event that she always makes it out for.
Corey “Missing Person” Lanier: How’s your tournament experience at Canada Cup so far?
Sherry “Sherryjenix” Nhan: Canada Cup is always an amazing tournament, so my experience here is always good. Unfortunately, I didn’t make it out of pools. I lost to Daigo, then had to face Commander Jesse in losers bracket, and lost there as well.
Missing Person: That Commander Jesse match is essentially a team kill though.
Sherryjenix: Every time we go to Wednesday Night Fights, I always seem to run into him or Dankadillas, and I hate Dhalsim.
Missing Person: You’re not the only Necalli who has mentioned Dhalsim as an Achilles Heel. With Necalli, is there any tool in particular that Dhalsim has that gives you trouble?
Sherryjenix: The thing is about Jesse is that he has strong offense. My offense is kind of linear, so it’s easy for him to be on the defense. The big thing is that his offense is really strong, so it’s hard for me. I have to worry about him going in on me and teleporting in and out. Jesse’s definitely one of the stronger Dhalsims.
Missing Person: I did catch one match against you and Italdan, one of Canada’s best players. Take me through that one.
Sherryjenix: I did lose the first game, he beat me pretty badly. But I realized he jumped at me a lot in the first game. He started the second round off with V-Skill. So I realized he liked to hold up forward. I stopped doing V-Skill to bait out the jumps. I anti-aired him to keep him grounded. On the ground game, I wasn’t too worried about it. It was mostly fireballs and fierces. I’d start jumping and he’d anti-air. But I wasn’t too worried about the mix-up. If I got the jump-in, I’d have the damage into the mix-up. I implemented that and it worked out pretty well.
Sherry “Sherryjenix” Nhan (right) playing against Daniel “Italdan” Rando at Canada Cup 2017. [photo by Corey “Missing Person” Lanier]
Missing Person: You’ve been to every Canada Cup since 2011. What is about this event that keeps you coming back every year?
Sherryjenix: Well, you know that the 5-on-5 is a Canada Cup specialty. It was so amazing even back in the day. It usually ends up as Team Japan versus Team USA, and Japan always bodied us. But it was always just a really good experience overall. There were always good salty suites here. Now there’s a 24-hour venue.
I also feel like because Lap Chi established the 5-on-5 international tournament, all the international players come out to this event. It’s not just Japan, you have Korea and Europe coming out as well. This is really hard to get at other majors. You always have the typical Japanese crew like Mago and Tokido, but you’ll only get a couple from other regions. Japan comes out full force here, and the same thing for Europe.
Missing Person: Have there been any upsets in this event for you?
Sherryjenix: As far as upsets go, Punk being in Losers in pools was a big deal. He lost to VastEnd, a Canadian Vega player. But I gave Punk the option select of having been focusing on Marvel. He hasn’t been playing Street Fighter that much, and he’s doing good in Marvel as well.
Outside of that, the results are pretty predictable. I already know it’s going to be a good show. Every pool was stacked and had multiple killers. This is going to be a good show, especially top 8.
Missing Person: While you’ve talked about this before, a lot of people still don’t know your story. How did you get into Street Fighter in the beginning?
Sherryjenix: It’s actually pretty random how it happened. I had never played fighting games before; Street Fighter IV was my first. I’m a true ‘09er. I literally started in June 2009. I was at Arcade Infinity in SoCal playing Initial D with my friends. There was a player there named Shglbmx — I knew him from the car scene, because originally I was in the import scene. He was there for Street Fighter IV ranbats. And I hadn’t seen him in a while. I went up to him and said, “What are you doing here, Dan Tam?” I didn’t even know his gamertag, so I just called him by name. And he mentioned that he was there for Street Fighter, and went on to say, “There’s a women’s-only tournament in two weeks. We’re supposed to find a girl to mentor, so would you like to be that player?”
I said, “Dude, I’ve never played a fighting game in my life. Are you sure you want me to play?” He told me, “It’s not that serious. It’s for fun, you should try it out.” I decided to take him up on that. I went out and bought the game and a TE Stick. I went 0-2 in the tournament. But because I met the FGC from that — players like Keno and Mike Ross — I went to Arcade Infinity every day from there. They convinced me to go to Evo the next month. I went 0-2 there, losing to two Bisons like I always do — I still lose to Bisons! I didn’t know who players like Combofiend were at the time. Combofiend was in top 8 with C. Viper, and I was impressed at how sick his Viper was. I didn’t even know who Daigo or Justin Wong was — and they were in Grand Finals. I knew they had to be really good because they were in Grand Finals. When Justin reset the bracket that year, he did that thing where he walked around the stage with his arms up, and everyone went nuts. I said, “Damn, I want to do that. I want to be that person who can get a whole country behind me.”
Since then, I’ve been traveling to tournaments nonstop, practicing for 8 years.
Missing Person: You started out initially with C. Viper. Even for intermediate players, she was a highly technical character. What made you start playing this character?
Sherryjenix: When Dan was training me, he showed me the character select screen and told me to choose someone and he would give me the basics of the character. I didn’t grow up playing games. I didn’t know who Ryu or Chun-Li was. If I had known, I might have gone the typical route of being a girl who chooses Chun-Li. I saw Viper and she had the red hair and the gloves on. I told him to show me her moveset. He showed me her flame kicks and thunder knuckles, and I knew this was my character.
He tried to discourage me from playing her, saying she was really technical. I said, “So? I want to try her.” I couldn’t do any combos. I’m talking about I couldn’t even do jump in roundhouse into crouching strong. It was just not something I was used to. When I first started, I was button mashing really hard. Once I saw Combofiend play, and he was doing all these sick things with her, and flame kicking across the screen, I decided to stick with her. Then later we had players like Wolfkrone, Latif, and Jayce the Ace providing inspiration for me. I would never change my character in that game.
Missing Person: In Street Fighter V, Necalli kind of fits with his V-Skill, but do you find yourself missing the frenetic energy of Viper?
Sherryjenix: I miss her so much. I honestly struggled a lot when Street Fighter V came out. I’m so used to Viper. It was non-stop pressure with Viper. I still did frame traps with her, but it was still constant pressure. And now shimmies are a thing, where if I wanted to bait throws in Street Fighter IV, I would just flame kick. It was a really big adjustment, especially with the lack of super jumps. When I play against Guile and Dhalsims now, I wish I had that. I never had to worry about them in SFIV, because I could just super jump through their walls.
But to be honest, playing a character like Necalli has taught me more discipline because I didn’t have an easy way in. Now I have to block like everyone else did in SFIV. I also had to learn actual mix-ups outside of Seismos and flame kicks. I had to learn how to shimmy. I had to learn how to frame trap. I had to learn how to delay my normals. That’s not something I had to learn in SFIV.
As much as people hate Street Fighter V, it has taught me a lot as a player.
Missing Person: You did mention earlier that you got into the scene via a female event. Do you feel like this is an avenue that tournament organizers aren’t utilizing to get female players into the scene?
Sherryjenix: I am a big supporter of all-girl tournaments. It meets a lot of debate and controversy. People just don’t like the idea. I always try to talk to people about it, and show myself as an example.
I actually had a debate about this with Brenttiscool a couple of days ago. We were talking about it in the lobby of Canada Cup. He just couldn’t understand the concept of an all-girl tournament. He said, “You want to be a part of the community, but you want to be segregated.” Those are totally valid points. A lot of people have the same concern. For me, it was a stepping-stone. It wasn’t that I didn’t want to enter co-ed tournaments. It’s just that someone reached out to me to enter the all-girl tournament first. I don’t see it as an exclusive group of girls that you can’t join. To me, it’s creating an environment where women are inclined to play. Some girls just like playing with other girls. It’s not a sexist thing.
Another thing Brentt stated was that it was just a newbie tournament. That’s not necessarily true. It’s not a low-level tournament. It’s kind of like a girl’s night out or a slumber party. You invite the girls over, and more girls are inclined to join. If a woman sees something a group of girls are doing, they want to join in. It has nothing to do with thinking they’re not good enough to play in the mixed events. We’re just creating a more welcoming environment to bring out more girls.
Missing Person: It’s more or less something to entice them into playing more seriously.
Sherryjenix: Exactly. There were 48 entrants in the Evo Women’s Only tournament in 2010. I know damn well there aren’t 48 girls at other tournaments. Usually it was just myself and BurnYourBra. When I saw that there were so many entrants regardless of the skill level — skill level is not the point, we’re not out here trying to say that someone is the best girl — it brings me back to my point of bringing out more female competitors.
Missing Person: As one of the premiere female competitors, how do you view your role in promoting more women to get into playing?
Sherryjenix: To be honest, I’m not very active about it. I’ll speak out about it when people ask me. A lot of girls do come up to me and ask, “How do you deal with the situations you’re put in? I want to play sometimes but I’m scared.” I have no problem talking to them or training with them. I kind of let other people handle this more, like Carolyn “MamaDao” Dao. She’s one of the more outspoken women about it. That’s why she started the whole Combo Queens thing. It is the equivalent of Smash Sisters for the FGC. I think she is the perfect person to run the group.
That’s the same thing with Samantha “Persia” Hancock. She’s a great role model for women. She’s a good Marvel player, but not only that, she’s a great commentator. Her face is always out there with commentary. Women like them have these great roles in the community where they’re not just players. I feel like I’m just a player. If you want to train with me or get some Necalli tips, I’ll help you out. But if you want to talk about TOing or dealing with certain situations, I feel like there are multiple ambassadors you can talk to.
Missing Person: Do you feel like you’ve ever been discriminated against in tournaments, even if it was just some guy getting salty for losing to a girl?
Sherryjenix: It happens all the time. It actually makes me really happy. I love making people salty. Because we’re also in a new generation of players, the dynamic changed. In Street Fighter IV, I had played that for eight years, so in the latter years of the game, no one was salty losing to me because they lost to a girl. Everyone just recognized me as a strong player.
But now, with a new generation of players, it’s reverted back to that. I was playing against a Ryu player at Combo Breaker in casuals, and this guy was laughing at me the entire time he was playing against me. I didn’t understand why he was laughing. His friend was sitting across from him and actually asked him. And he says, “Oh my God, she actually knows how to play.” At that moment, it just flipped a switch in my head where I had to show him what’s up. “Because you said that, I’m going to have to perfect you.” I’m so adjusted to it that I’m not offended by it anymore. I just instead have to show them what’s up and educate them on what I can do in this game.
Missing Person: What’s your best story about making someone salty?
Sherryjenix: I have actually been looking for this one guy here at Canada Cup. Last year he was here, and he was playing Season 1 R. Mika against me. If anything, I should be salty. It was just casuals, and I believe it was a First-to-5. I was playing really disrespectful, and he got really upset. One of my friends actually stepped in and actually said, “I’ve been waiting for a while. Can I get in?” And the guy got up, and he mumbled something under his breath along the lines of, “Oh, she’s just salty that I bodied her in SFIV.” I have no idea who he is at this point, by the way. So I literally say, “I’m sorry man, I don’t know who you are.” And he says, “Uh huh, sure you don’t.” I told him we could go play Street Fighter IV right now if he wanted, and he just walked away mumbling. For me, these are the moments that I live for. [laughs]
Missing Person: [laughs] Those are the moments we all live for. If you’re under their skin, you’ve already won.
Sherryjenix: Exactly. But I do feel like I get that more often than other players simply because guys don’t like losing to a girl.
Missing Person: Any shout-outs you’d like to give?
Sherryjenix: Shout-outs to Justin. Canada Cup was actually my birthday weekend, so he took me out to Brazilian barbecue. I also want to shout-out Yipes. He didn’t make it out but I know he’s watching back home. Also shout-outs to all my friends like Floe, they message me all the times asking how I did in pools or helping me lab up after losses. Those friends are the ones that carry me through all the ups and downs in this community.
In my position, I’m not just a player, but I’m also friends with a lot of people. Because of that I get into a lot of drama. But my friends have been with me through it all since 2009. Shout-outs to everyone who has been there for me.
With another month comes yet another character reveal for BlazBlue Cross Tag Battle. This time it seems that another character from Persona 4 Arena will be joining the fray.
Arc System works has teased that another Persona character will be revealed for the game during their monthly live stream this Friday, November 17. While no official confirmation on the identity of the character has been made as of yet, following the pattern of reveals seems to indicate that the new character will be Yukiko Amagi.
The prior Persona 4 Arena character reveals for BlazBlue Cross Tag Battle have followed the order that they join the players party Persona 4, starting with main character Yu Narukami, followed by Yosuke Hanamura, and Chie Satonaka. Of course, this also hints that the likely P4 reveals after this one will be Kanji Tatsumi, followed by Teddie, Rise Kujikawa, and finally Naoto Shirogane.
Of course, this is all speculation for now — who knows if Arc System Works will follow this order, or toss a spanner in the works throw people off. We’ll find out this Friday, November 17, at 8:00 PM JST (3:00 AM PST / 6:00 AM EST).
The long journey to the Tekken World Tour Finals has ended, and what an event it was. Between Qudans’ legendary finals run, the announcement of soon-reduced PS4 lag, and Namco’s surprise Noctis reveal, there’s renewed clamor for the biggest 3D fighter in the world: Tekken 7. Off-stage, players were lining up to try their hand with the next DLC character Geese Howard, and in the process they’ve gathered a lot of data on how SNK’s favorite boss might shape up in the final version.
The one and only CEOJebailey captured footage of his move list…
Geese Tekken 7 Moveset demo part 1 of 4. Thank you @TEKKEN for having him playable at #TWT Finals. Check replies for the rest. pic.twitter.com/rkwXvp175C
Tyler B got to play a lot of Geese, and sees pros and cons with this current build…
Okay, so after watching and playing Geese Howard for like 8 hours straight:
1) Very low airborne combo damage 2) Grounded combo damage above average 3) Not much reason to duck overall 4) FC d/f+1 might be the least intuitive input ever for WS launch
2, f+1, qcf+2 xx qcf,qcf+1+2 is probably one of the dumbest things ever added. NC string that appears to be completely safe on block and you literally have a second to HC into Super for 40% open field. Add in rage and wall and you're looking at an easy 60%.
1) You can pump to buffer super and can beat fireballs on reaction 2) d/f+1 range is less than basically everyone else's 3) Command RA! is absolutely terrible, needs more range 4) d+4 can be MAXc on hit only, why?
1) Air fireball pushes Geese way back 2) u/f+2 seems specially designed to counter other Geese, Akuma, and Elizas 3) Only a few attacks with MAXc lead to follow-ups on NH 4) qcf+2 first hit eats fireballs but the actual projectile has only 1 dura
1) Ground throw is unescapable 2) His reversals ONLY work against H, M, or L (you need to guess which) 3) Reversal cannot be chickened 4) b+1+2 W! to your back and ground throw follow-up guaranteed
Meter is obviously very important and unlocks his actual punishment game (which is admittedly strange as well). You gain meter at roughly 2x versus blocked and it seems like meter gain scales with the moves you use. For instance, 1,2 (blocked) is a sliver but 1,2,3 is a bit more.
As you all may know, Marvel vs. Capcom: Infinite has three more DLC characters for this season coming in the form of Venom, Black Widow, and Winter Soldier. Now it seems that we have our first look at Venom, as well as the completed select screen, thanks to some off-screen photos shared on Twitter.
A player who goes by the name of Darkshotgun on Twitter has tweeted off screen photos of Venom and the select screen with the three characters.
Darkshotgun mentions that Venom is not a big body character. In addition to this, the screenshot also confirms some alternate costumes — as Venom has an Anti-Venom skin, and Jedah has his own alternate costume.
As for the select screen, we’ve know for a while that it would be unbalanced due to having more Marvel characters than Capcom (at least for now). That said, some have pointed out that it does call back to previous 2v2 games in the series which also had similarly unbalanced select screens.
FGC detectives have since sniffed out the source of these photographs, not only confirming their legitimacy but landing a certain top-level Marvel player in some hot water. Next time you want to show off pre-release screens, make sure to cover your tracks!