Recent Dragon Ball FighterZ livestream reveals how the Dragon Balls work in battle

Continuing a recent surge of information for Dragon Ball FighterZ, a special Bandai Namco livestream this morning has revealed a whole lot more about the highly anticipated fighter. From match footage of Tien, Ginyu, Nappa and Yamcha, more information on Story Mode and a demonstration of how the Dragon Balls work mid-match, this livesteam is a must watch for Dragon Ball fans.

First off, we’ve finally got live footage of Ginyu’s Body Change Super in action. Similar to Android 16’s Self Destruct, it has quite the long start-up time, with Ginyu being invincible while he powers up the projectile. Once charged up, he lets out a short range beam which can be blocked by the enemy. The main downside of the Body Change is that the person controlling Ginyu cannot use any of his Ginyu Force specials or use another Body Change to take back their original character. We also got a glimpse at more of the Ginyu Force assists and yes, Jeice and Burter can combine to perform their signature Purple Comet Hurricane attack.

The stream also confirmed that Chiaotzu’s Self Destruct is a second Level 3 for Tien, alongside his Shin Kikoho. If you manage to land the Self Destruct, Chiaotzu cannot be summoned for the rest of the match, so be careful about using this suicide attack.

The other main (and unintended) thing shown on this stream was how the mysterious Dragon Ball mechanic works in battle. Once a player collects the seventh Dragon Ball, Shenron will be summoned and the chosen player is able to pick between four different wishes. According to translations from HiFight and ShonenGamez, the four wishes are:

  • Refill your current character’s health bar (the blue selection)
  • Revive your downed teammates (the yellow selection)
  • Increased blue health regeneration or “immortality” (the green selection)
  • A free Sparkling Blast activation or “ultimate power” (the red selection)

While it’s good to finally know what the Dragon Balls do, the next logical question is whether players can turn the Dragon Balls off for tournament play. Much like Injustice 2‘s Gear, the Dragon Balls look like a fun casual mechanic, but something that will ruin the experience for those wanting competitive matches. Based on Arc System Works’ pedigree, you should be able to, but official confirmation from Bandai Namco would be perfect.

Bandai Namco did release a new trailer following the stream’s conclusion, showing off new footage of DBFZ’s Story Mode. The Story Mode clips clearly sets up Android 21 as the game’s antagonist, as well as giving players a sneak peek at the villain side scenario. Based on the new shots of Android 21, it seems more and more likely that she will be a playable character in the full release.

You can check out the full stream below, with the Dragon Ball FighterZ section starting at 1:05:33. Producer Tomoko Hiroki makes a special appearance, along with Street Fighter legend Nuki coming to help demo the game.

Sources: 876TV; ShonenGamez; HiFightTH

BornFree interviews Teemo, Canada Cup 2017’s Marvel vs. Capcom: Infinite champion

Many big Marvel competitors attended this weekend’s Canada Cup, such as Echo Fox|Justin Wong, Splyce|FChamp, EG|NYChrisG, and many more. But none of those players emerged on top — it was Teemo who triumphed with his Dante, Strider Hiryu, and Soul Stone set up. What’s more, Teemo claims the Mind Stone along with a spot at the future Battle for the Stones tournament.

BornFree was also at the event and interviewed Teemo, catching up with him after the victory. The first parts of the video interview focus on how Teemo felt while playing in the tournament, which included a bracket reset. This is actually Teemo’s biggest win ever. The rest of the interview delves deeper into Teemo’s personal background, training, and reasons for chosen characters.

Check out the full interview in the video below — and read up on the full Canada Cup 2017 results on Shoryuken.

Source: BornFree

Get up to speed with Dissidia Final Fantasy NT with this new overview trailer

Square Enix and Team NINJA’s Final Fantasy arena fighter Dissidia Final Fantasy NT is hitting PlayStation 4 early next year. While we’ve already seen a lot of the game, thanks to the arcade release and online beta, some players may still not be up to speed on exactly how it plays.

For players who fall into this category, Square Enix has released a new trailer that introduces the basics of the game. The trailer below goes over character classes, summons, unique abilities, and of course, the unique Bravery combat system.

In addition to this, Square-Enix has also released a handy flow to help players find a character that fits their playstyle. You can check this out below:

Dissidia_NT_Class_Flow-Chart

Dissidia Final Fantasy NT hits PlayStation 4 in Japan on January 11, followed by a worldwide release on January 30.

Source: Square Enix

Control Tekken 7’s mid-range with That Blasted Salami’s Bryan guide

When you think of “keep-out” characters in fighting games, you likely have images of classic shoto archetypes flashing in your head. In a series with (up until very recently) no fireballs, “keep-out” styles look and feel very different. Particularly when you add the third dimension into the mix.

For those that just want to play footsies in Tekken but struggle with how to apply them, That Blasted Salami‘s Bryan guide will give you valuable insight into one of Tekken’s most classic zoners. Bryan lacks many “standard” tools, but makes up for it with screen-munching pokes and push-out. He also has a large arsenal of tech and execution — he is a character that absolutely can and will grow with you as you learn Tekken.

Source: That Blasted Salami

Pyron descends to Earth in the latest episode of “Meet the Darkstalkers”

The Nostalgic Gamer continues his weekly “Meet the Darkstalkers” series by looking at the franchise’s original Final Boss: Pyron. Hailing from the planet Hellstorm, Pyron was conceived as an intelligent lifeform from neither Earth nor Makai, who was made up of energy, at least partially composed of flame. Though each member of the cast was fighting for their individual goals, the team felt having a single boss for everyone to aim for would create a sense of unity among the roster.

After arriving on Earth 65 million years ago, he created the Huitzil (Phobos, in Japan) to monitor the planet until it developed organisms strong enough to pose a proper challenge. He then calls out to the Darkstalkers to meet him in combat, with his final fate being left unknown.

After covering his brief playable history, which includes Vamprire Hunter: Darkstalker’s Revenge, the console version of Darkstalkers 3, and Capcom Fighting Evolution, The Nostalgic Gamer points out some interesting trivia regarding his voice actors. You can see the full video below.

For more info on the Darkstalkers, you can see the recent episodes on Huitzil and Rikuo, as well as Sasquatch.

Source: The Nostalgic Gamer

Sajam breaks down Capcom Pro Tour Asia/Oceania Regional Finals for Street Fighter V

Fighting game commentator Sajam has continued his Street Fighter V match analysis series with breakdowns of the finals from the Capcom Pro Tour Asia/Oceania Regional Finals and Last Chance Qualifier held at Southeast Asia Major 2017 earlier this month. Along with examining matches from both brackets, Sajam provides more insight into the flow of the neutral game, utilizing frame data effectively, and whiff-punishing in Street Fighter V.

Echo Fox|Tokido put on a dominating performance in Singapore, winning the last chance qualifier and defeating fellow Capcom Cup qualifiers DNG|Itabashi Zangief, Echo Fox|Momochi and ZOWIE|Oil King in the process. In the process of taking the regional finals, Tokido also served as a gatekeeper for some of the strongest players in contention for the Capcom Cup, leaving players like Qanba Douyu|Xiao Hai and GRPT|MOV on the outside looking in as the season comes to a close.

Sajam’s full analysis of the SEAM LCQ and Regional Finals top 8 can be found on Twitch, or you can subscribe to his YouTube channel to digest each match as they are uploaded individually.

Source: Sajam

Shoryuken review: The Ryu FS Street Traveler is a fight stick bag worthy of a wandering warrior

No shoes, no home? You still need a good bag for your arcade stick while you travel.

Splitframe’s FS carriers are a staple for wandering world warriors that need to protect their fight stick, and there have been a few different versions on the market — most recently including the Shadaloo Psycho Transporter XL (for those really big sticks), and the Evo-branded Championship Transporter. However, a leveled-up version of the latter design is available from Arcade Shock, complete with a Street Fighter V theme suited to a particular traveling fighter: the “Arcade Shock X Street Fighter” Ryu FS Street Traveler (version 2). There was a prior Ryu-themed model (no longer available) that shared more in common with the standard FS Transporter; this new version sports a number of upgrades. Arcade Shock provided us with one to have a closer look.

splitframe fightstick carrier ryu 2 2
splitframe fightstick carrier ryu 2 kanji

splitframe fightstick carrier ryu 2 sfv logoWhile the basic design is fairly simple — basically a black fabric box, right? — the new metallic zippers and logos make the overall look actually quite striking. You can see the prominent SFV logo on the front, and the stylized kanji that appear on Ryu’s gloves adorn the side panel that opens into the interior.

This model replaces the former basic smooth polyester exterior with a thick quilted fabric that is both reminiscent of a “street wear” look (as intended) and provides a more durable outer surface. This quilted exterior and the thicker padded areas are not particularly water-resistant, so while your contents are protected by the thickness of the padding, prolonged (or profuse) exposure to rainfall or spills might seep through.

The zipper tags are now tipped with a fabric grab-strip, which is very handy. You’ll note that the zipper on the bag’s forward pouch also tucks into a little sleeve to get it out of the way. There is also a sleeve for a water bottle and an additional zippered pouch on the side of the bag (as well as that extra pouch on the front). It’s got a sturdy handle on the very top, but no other handles aside from the backpack straps.

splitframe fightstick carrier ryu 2 1
splitframe fightstick carrier ryu 2 zipper

splitframe fightstick carrier ryu 2 hadokenJust in case you forgot, the inputs for Ryu’s signature Hadoken await to remind you when you open the bag up. Internally, there’s a significant amount of storage space; you could squeeze in a couple of fight sticks, at the cost of internal padding. The design in fairly simple: it’s basically a big empty rectangular bag. To accommodate sticks of slightly different sizes and shapes, it includes velcro-edged pads that line up with strips on the inside surfaces to form protective padding where needed. There is a sort of “default” positioning based on the locations of these strips, but the interior layout is quite flexible, allowing a good deal of customization.

splitframe fightstick carrier ryu 2 empty

By moving the velco-edged pads around, you can fit pretty much any arcade stick in the HORI RAP/Razer Panthera size range, even up to a Qanba Obsidian. It can be a bit tricky to remove and set the pads in a new position, but it isn’t difficult. Open space is left in the center to accommodate a fight stick’s protruding lever. It’s pictured housing a HORI RAP.N below:

splitframe fightstick carrier ryu 2 with stick

The extra pads can be popped into the open areas for extra padding, or removed outright. The bag has two access zippers into this cavity on the front; the open areas form extra storage compartments for cables, etc. when the bag is closed. This design is certainly flexible, however the stitching that holds the velcro to the movable pads seems to suffer from some assembly-line looseness: it was mis-stitched and separating from one of the pads on our sample. This is incongruent with the good quality of the stitching on the exterior of the bag, and fortunately it isn’t something that poses a problem unless you plan to move these pads around a lot.

splitframe fightstick carrier ryu 2 3

The shape of this type of bag does seem to take a bit of getting-used-to once it’s strapped to your back; it has a chest clasp to help distribute the weight, and yet it seems to pull your center of gravity backwards more due to its thick, boxy design, as opposed to an ordinary backpack. But with some strap adjustments, it is still comfortable enough to walk around with. Your mileage will vary based on the shape of your shoulders.

In general, this is a solid bag that should serve your fight stick transport and protection needs quite well. The SFV Ryu-branding is a nice touch, as long as Street Fighter is your game of choice, of course. The versatility of the interior pads makes this bag suitable for transporting other electronics as well, like a small monitor or game console, adding some extra utility. This particular model is a limited-edition from Arcade Shock, limited to 300 units; so if you’re a fan of the original world warrior you’ll want to head over there before they’re sold out. You can pick one up for $109.98 USD on their website. If you wield a larger fight stick as your weapon — such as the HORI VLX — you’ll want to look into Splitframe’s XL offering, or perhaps the Qanba Aegis, if you use their Dragon fight stick.

Pros

  • simple but visually-striking Street Fighter-themed design
  • can be adjusted to fit a variety of mid-sized arcade sticks
  • overall strong durability through quality build/components

Cons

  • very large sticks will need a larger carrier
  • not fully waterproof

Here’s 10 common highs you should learn to duck and punish in Tekken 7

Tekken 7 — and really any Tekken game — has a lot of seemingly gimmicky stuff in it you need to know in order to move up the ranks. In particular, you need to know that many characters have moves that seem overwhelming at first, but once you find a particular flaw in their design, you can neutralize the moves’ use with reactions. One of the most common examples of this are highs: specifically those that are a part of strings.

In Scallywag 93‘s latest tutorial video, they go over a list of common and irritating highs that you absolutely will run into on your Tekken journey. While the answer is the same for each of these — block! — knowing when to do it and understanding why your opponent is using this particular option at you is valuable.

Source: Scallywag 93

Here’s 10 common highs you should learn to duck and punish in Tekken 7

Tekken 7 — and really any Tekken game — has a lot of seemingly gimmicky stuff in it you need to know in order to move up the ranks. In particular, you need to know that many characters have moves that seem overwhelming at first, but once you find a particular flaw in their design, you can neutralize the moves’ use with reactions. One of the most common examples of this are highs: specifically those that are a part of strings.

In Scallywag 93‘s latest tutorial video, they go over a list of common and irritating highs that you absolutely will run into on your Tekken journey. While the answer is the same for each of these — block! — knowing when to do it and understanding why your opponent is using this particular option at you is valuable.

Source: Scallywag 93

Learn in-depth Answer match-ups in these analytical video Guilty Gear Xrd REV 2 guides

The tough thing about Guilty Gear Xrd REV 2 is not so much mastering your character, but knowing how to play them against specific match-ups. Without exploring the nuances of facing certain characters, it’s easy to lose in a tournament or casual fight when encountering less-studied ones.

Whether or not you’re an active Answer player, or maybe have been considering it, it’s definitely worth it to study his match-ups. Faultydefense is making a series of Answer videos where, after playing some sets, he and his opponent go over the footage and talk about the intricacies of the fights. Check out what he has done so far:

Sin matches with wne:

Faust matches against ElvenShadow:

Battles versus tenpai!!’s Dizzy:

Source: faultydefense