VesperArcade explores the abilities of both young and old Zeku in these analysis videos for Street Fighter V

A closer look at the Ever-Changing Ninja.

Zeku is arriving for Street Fighter V next week, finishing off Season 2’s batch of “all-new” character DLC. Already he’s looking to be one of the potentially deepest characters in the game via his stance-switching, providing two different movesets — and two different approaches to the match, based on the different strengths that old Zeku and young Zeku (a.k.a. Strider Zeku) each offer.

VesperArcade was ready to jump in and provide us some in-depth analysis of the trailer footage we’ve seen of the Bushinryu master; check out the videos below for a closer look at both of Zeku’s forms. That is, unless you plan to only play only one version of him — but nobody would do that, would they…?

Check out Zeku’s movelist here, and Capcom Fighter’s breakdown here. Zeku swoops into SFV on October 24th.

Source: VesperArcade

Capcom’s latest Wake Up Wednesdays show recaps Zeku’s reveal and Tokido’s dominance at SEAM

Catch up on the latest developments of Street Fighter V and the Capcom Pro Tour.

Michael Martin is back to bring you another Wake Up Wednesdays recap on everything you might have missed in the world of the Capcom Pro Tour this week, via Capcom Fighters on YouTube. This week, Martin talks about Zeku’s big reveal, the action at SEAM 2017, and Echo Fox|Tokido’s demonic dominance. Check out the news — and a bit of highlights footage — below.

Source: Capcom Fighters

Bandai Namco has blessed us with 1080p screenshots of Kamen Rider Climax Fighters

The latest update on the upcoming PS4-exclusive Kamen Rider Climax Fighters comes in the form of a set of 1080p screenshots. Among the set are dazzling headshots of Kamen Riders Ghost and Double, Masked Riders Ryuki, Hibiki and Den-0, several stills capturing in-game combat and even pics of official cover art.

The screenshots also give us a look at the online lobby and the adorable little avatars that players become while waiting t for their fierce clashes to commence.

As reported, a version of Kamen Rider Climax Fighters with English subtitles and Japanese voice-overs will be releasing on December 7th, 2017. You can read up on the currently-known release details here, and you can feast your eyes on all of the promotional screenshots in the gallery below.

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Source: Dualshockers

UDON announces their first Shadaloo Special one-shot comic for December 2017

A celebration of Street Fighter’s central evil organization!

udon shadaloo special cvr a

UDON Entertainment is getting ready to bring the Heavenly Kings back into the comics spotlight with Street Fighter: Shadaloo Special #1, a one-shot compiling four Shadaloo-centered stories previously available only in UDON hardcover books. UDON’s synopsis:

This villainous collection of rare tales includes two stories by writer Ken Siu-Chong and artist Hanzo Steinbach, and two stories both written and drawn by Omar Dogan. Balrog and Vega fight as only kings can! Juri and Crimson Viper hunt Decapre! Cammy teams up with Delta Red against Shadaloo, and the poisonous F.A.N.G causes mayhem!

The comic will be available with two standard covers (cover A by Hanzo Steinbach, and cover B by Ryan Kinnaird) and three additional variant covers: Panzer’s homage cover C is a comic shop incentive, while Delta Red/Delta Blue covers — featuring Cammy, illustrated by painter Warren Louw — are available as Focus Attack online shop exclusives. (Note that the variant covers are higher-priced than the standard covers; the Delta Blue cover is limited to 250 copies produced.)

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Focus Attack exclusive cover: Delta Red
Focus Attack exclusive cover: Delta Blue

Expect the Shadaloo Special to hit stores on December 6, 2017. Look for it at a comic retailer near you.

STREET FIGHTER: SHADALOO SPECIAL #1
32pg, $3.99 USD; Dec. 6, 2017
DIAMOND ORDER CODES:
OCT171895 STREET FIGHTER SHADALOO SPECIAL [CVR A STEINBACH]
OCT171896 STREET FIGHTER SHADALOO SPECIAL [CVR B KINNAIRD]
OCT171897 STREET FIGHTER SHADALOO SPECIAL [CVR C 10 COPY INCV]

Sources: UDON Entertainment [press release]; Focus Attack

US PlayStation Store catches up to Japan’s DLC mobile suit selection for Gundam Versus; 12 suits now available

Even more mobile suits join the battle in the West.

As Gundam Versus launched a while later in the West than its initial Japanese release, we’ve been left a bit behind on the DLC front — as new mobile suits were being gradually made available for the game before and after our own launch window. However, following the release of the Alvaaron and Buster Gundam suits in Japan on Oct. 17, five more suits have been added to the US PlayStation Store, catching us up to what was available in Japan and effectively synchronizing the East/West DLC.

In addition to the Virtue and Barbatos Lupus (which were also included in pre-orders, along with the pre-order exclusive Hot Scramble), Gusion Rebake, Pale Rider, Baund Doc, G-Self (Perfect Pack), and Perfect Strike (that were available as DLC upon the US release), the Phantom, Nightingale, Gundam AGE-1, Buster, and Alvaaron are now also available.

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You can pick up any of the new (or prior) DLC suits for $4.99 USD each over on the PlayStation Store. Unfortunately, no signs of any discount bundles — or lifting of the Hot Scramble’s pre-order exclusivity — quite yet.

Source: PlayStation Store

Get the full breakdowns on Marvel vs. Capcom: Infinite’s patch 1.03 with rooflemonger and UM Tyrant

Earlier this week Marvel vs. Capcom: Infinite received its first patch, updating the game to version 1.03. This update added the title’s first three DLC characters: Sigma, Black Panther and Monster Hunter to the game (available to play starting yesterday), as well as 21 premium costumes for both the DLC trio and over half of the main cast.

Perhaps most importantly though were the myriad of bug fixes and character changes, particularly to Spider-Man, Frank West, Dante, Dormammu, Captain America, Chun-Li, Chris Redfield, Doctor Strange, and the Mind Stone. You can view the full list of implemented changes here, but I’ve always felt that patch notes are always better when complimented by a dose of visual aid.

On that note, here’s some full breakdowns of all the changes, courtesy of rooflemonger and Unequalled Media’s Tyrant, showing off some of the setups and situations this update will be removing from the game — from the infamous Spider-Man infinite with the Reality Stone’s Infinity Surge and his Web Balls, to inescapable Mind Surge setups and previously untechable specials and Hypers, as well as some command grab setups from the big bodies that will be slightly less guaranteed due to the increased two frames of invincibility added to air techs. You can catch both videos below.

What do you think of these patch notes? Is this a good first start for Capcom when it comes to fixing the game, or are their other issues you’d like to see addressed in a future patch when Black Widow, Winter Soldier, and Venom are released before the end of the year? Speak your mind in the comments.

Sources: rooflemonger; UM Tyrant

Western box art and battle guides revealed for Dissidia Final Fantasy NT

Square Enix recently revealed a number of things for the western release of Dissidia Final Fantasy NT.  These are the box art for the game, alongside a series of battle guides for players looking to learn it.

The box art features a couple of iconic lead characters from the series. The Warrior of Light (the original Final Fantasy protagonist) is joined by Cloud Strife from Final Fantasy VII and Claire “Lightning” Farron from Final Fantasy XIII and its sequels. This box art will be the same for the regular and Ultimate Collector’s editions of the game in both the North America and Europe.

Click to view slideshow.

The battle guides, on the other hand, are a set of tutorial graphics that are designed to teach players the mechanics of the game. These include things as basic as movement, dodging, targeting, and blocking, as well as more advanced things such as summoning and even step canceling.

Click to view slideshow.

Dissidia Final Fantasy NT hits PlayStation 4 in Japan on January 11, followed by North America and Europe on January 30.

Source: Gematsu

New K.O. effects for Critical Art finishes revealed for Street Fighter V: Arcade Edition

Amidst all of the pre-release hype for Zeku — who will glide into the game next Tuesday — we may have potentially learned about another aesthetic upgrade coming to Arcade Edition in January.

On the official Japanese Street Fighter V Character Page, Capcom posted a video of Zeku knocking out Menat with his Critical Art, Batsuzan Gaisei. Normally, this would just be a quick showcase of his Super, but Capcom appeared to accidentally upload the clip occurring in the upcoming AE build of the game, which will see a number of graphic overhauls made to the title.

In the clip (which was captured by X-Kira before its removal) we can clearly see the new golden hit counter, lifebars and timer that will be implemented in January, with the final blow punctuated by new golden triangle graphics, which flash across the screen for but a quick moment, before giving way to new blue K.O. letters that quickly transition to gold.

However, when the video was uploaded to Capcom Japan’s YouTube channel — where it is currently set to private —  it lacked any effects, merely showing the CA animation and Menat’s Japanese K.O. cry. We’ve included both videos below for the sake of comparison.

Sources: SDL-Miyuki-Chan; CapcomChannel; Japanese Street Fighter V Character Page

V-Jump reveals Ginyu and Nappa, along with Dragon Ball FighterZ’s Japanese release date

It’s been awhile since we’ve heard anything new regarding the cast of Dragon Ball FighterZ. The last batch of new characters, Tien-shinhan and Yamcha, came before Tokyo Game Show last month. Now, it seems that we’re finally getting some more character announcements.

Japanese anime and manga video game magazine V-Jump has revealed that Captain Ginyu and Nappa will be coming to Dragon Ball FighterZ. While they’re both offbeat choices, both bring some unique mechanics to the fray. Nappa can summon Saibamen to help him out mid-fight, with his Break Cannon being his Level 3 Super. As for Ginyu, he can summon members of the Ginyu Force like Recoome to aid him in battle, with his Body Change technique acting as his Level 3 Super. If it hits, the Ginyu player swaps place with the opponent’s character, health-bars included. So if you were playing a low-health Ginyu against a full-health Yamcha, a successful Body Change would get you out of the danger zone, while your opponent would be close to death.

In addition from this, V-Jump has also given a release date for the game in Japan — February 1, 2018. With this, it seems that we will be getting our hands on the game at the earliest possible date next February. In the meantime, check out the scan from V Jump below.

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Sources: Ryokutya2089; V-Jump via Shonengamez

Whip out the jazz flute and jam to Zeku’s extended preview theme for Street Fighter V

You’ve probably heard the news that the ninjutsu master Zeku will be Street Fighter V‘s next DLC character. Perhaps more fun than seeing Zeku’s ninja skills and transforming abilities in action in his reveal trailer was listening to Zeku’s theme — which is as lively and dynamic as the experienced ninja himself.

Thanks to VesperArcade, you can check out an extended cut of the preview theme in the video link below.

Source: Vesper Arcade