Day one art fixes are coming to Marvel vs. Capcom: Infinite

If there’s one thing that’s caused a lot of heated discussion regarding Marvel vs. Capcom: Infinite, it’s the game’s art direction. Certain characters on the Capcom side of the roster such as Chun-Li and Dante, have been criticized as being rather sub-par, especially when compared to their Marvel counterparts.

We’ve already seen that Capcom’s been working on fixing these issues, with Chun-Li getting some improvements in the Evo preview. Now, it seems that Capcom have committed themselves on working to resolve these issues right up until the game’s launch. At their panel at the San Diego Comic-Con, producer Yoshinori Ono has confirmed that there will be art fixes coming to the game on “day one”.

This should come as good news for those worried about the look of these specific characters in the game. Of course, ideally these would come with the game on launch, console release testing and certification cycles mean that games need to be sent in early for testing and certification, and any work done after that will have to be added in as a day 1 patch.

Source: JardFGC

Tekken 7’s Eliza will be available for download on July 28th

Though Tekken 7 has been in the public’s hands on consoles for nearly two months now, there has still been an air of mystery as to when players who didn’t pre-order the game would be able to get their hands on DLC character Eliza. We know that the narcoleptic vampire, who debuted in Tekken Revolution, will be joining the Arcade roster, along with the other currently-console-exclusive characters as part of an update on July 27th.

Now that the Bandai Namco Entertainment panel has concluded at San Diego Comic-Con, we know that the “unrelenting night” will dawn for all on consoles and Steam July 28th, thanks to a Tweet from chief producer Katsuhiro Harada. Pricing details for her are unknown at this time, but she is not included in the game’s Season Pass.

Additionally, they spoke about Tekken 7’s next guest character, SNK’s Geese Howard. Maximilian, who attended the panel, snapped this screenshot of a slide about the King of South Town.

Are you excited to finally get a chance to play as Eliza if you didn’t pre-order the game? Will any of you be maining her once she becomes available for everyone? Give us your thoughts in the comments below.

Source: Harada_TEKKEN (Twitter); Maximilian Dood (Twitter); Tekken Gamer

Prepare yourself for the 2GG Championship with this hype trailer from False

With only three Sagas left to go before the main event, things are getting awfully tense on the 2GGC Circuit. Many auto-qualifier spots have been taken by TSM|ZeRo and once you get past the top two, everyone is pretty close when it comes to their points totals. To hype up the event, Rush Hour Smash’s False has composed a short trailer to show how much is on the line at 2GG Championship Saga.

With $50,000 at stake and only a few chances left for players to qualify, expect fighting to be at its fiercest during the next three Sagas. 2GG Championship Saga will take place on December 1st at the Esports Arena in Santa Ana. You can check the tournament standings here and see if your favorite player has secured a place in that final bracket.

Sources: Rush Hour Smash; smash.gg

VesperArcade breaks down Abigail’s move list in Street Fighter V

Since the recent WinnerStaysOn Abigail session hosted by Capcom UK, we’ve learned a lot more about the Final Fight Boss’ moveset. For those that want to get a quick rundown of everything we learned from the event, VesperArcade has put together a great rundown of his move-list here:

While anything is subject to change, Abigail seems surprisingly versatile right now. This high health tank is sporting long range normals, linkable target combos, a shocking amount of special cancellable pokes and fairly strong mixup tools. He also stole Deejay’s backdash from Street Fighter 4, apparently.

Source: VesperArcade

CrossUPDP documents over 100 moves that you should know how to punish in Injustice 2

Want to sharpen your punish game? YouTuber CrossUPDP has taken up the unenviable task of making a video reference guide for punishable moves in NetherRealm Studios’ DC fighter, Injustice 2.

Nearly the entire cast is documented in this staggering list of 127 unsafe moves (though there is a conspicuous lack of Cat Woman). If you have a problem character you run into a lot, this is a great resource: just find them in the video and see what’s really going on!

Source: CrossUPDP

Tekken 7 version 1.04 patch restores black color palettes in character customization

Yesterday, the PlayStation 4 and Xbox One versions of Tekken 7 were updated to Version 1.04. Though no notes were officially released, the PS4’s Update History simply reads, “Fixed bugs related to some Customization items,” meaning that this 740 MB update was likely intended to restore the dark and black color palettes to Character Customization. These palettes were removed in Version 1.03, due to the discovery that a certain Dragunov costume could be painted entirely black.

Additionally, the Tekken 7 Twitter account stated that PC players would be receiving an update to the Steam version at the end of this month, with all of the currently-released console changes rolled into a one single patch. Harada also clarified that players should be able to use pure black colors “VERY soon. However, depending on the type of Customization, it will be somewhat closer to gray.” You can see the Tweets, as well as a screenshot of the PS4’s Update History, below.

Tekken-7-PS4-Update-History

Sources: Avoiding The Puddle; TEKKEN (Twitter); Harada_TEKKEN (Twitter)

BornFree talks to Daigo about Evo, ELEAGUE, Red Bull Kumite, and getting emotional in a match

If there was one player who was conspicuous by his absence from the last day of Street Fighter V at Evo 2017, it would have to be Cygames Beast’s Daigo Umehara. The fighting game legend has missed his second Evo top 8 in a row and has generally not been as dominant in Street Fighter V as he was in the previous game.

At Evo 2017, Mark “BornFree” Sheridan (with Zhi Liang Chew translating) got the chance to get together with Daigo for an interview. In the video below, Daigo talks about a number of topics, not just limited to Evo. They even go as far back as ELEAGUE, where Daigo talks about his match with Eita. The latter’s style of Ken play really got under Daigo’s skin in that match which resulted in him dropping his usual defensive style with Guile in favor of going head to head with Eita’s Ken. He admitted to enjoying getting emotional in that match and that the crowd enjoyed it as well. Additionally, the match reminded Daigo of an old-school, man-on-man battle of wills from the arcade days, and he promised to himself that he would remember that feeling moving forward.

Moving on to other events and other players, he talks about his match with Echo Fox’s Tokido at Red Bull Kumite. Specifically, he mentions how he didn’t want to exit the event in an unsatisfactory manner, this is why he turned up the offense against Tokido in that match.

Daigo also moves even further back to the past, talking about Alex Valle with whom he had a legendary rivalry back in the turn of the millenium. Daigo considers Valle to be the strongest Ryu player he had faced at the time, and it was thanks to Valle showing him what Ryu could do that he started playing the character that’s now so closely associated with him.

Of course, this isn’t all that they talk about. Daigo also talks about the future, including which characters he wants to come back in Street Fighter V – specifically mentioning Gen, Rolento (who he played in Street Fighter Alpha 3), Evil Ryu, and Sagat, the last one of which he wants for Bonchan. He also talks a bit about other games such as Marvel vs. Capcom: Infinite, Arika’s unnamed fighting game, and Dragon Ball: Fighter Z.

Source: BornFree

Exclusive Marvel vs. Capcom: Infinite Black Panther and Monster Hunter crossover comic coming to Gamestop

With Marvel vs. Capcom: Infinite focusing on Capcom crossing over with the Marvel universe, it’s a great space for telling stories not just in the game, but also in comic book form. We’ve already seen special MvC: Infinite variant covers coming to select Marvel books next month however, what’s missing is an actual comic book based on the game’s setting, until now.

At their panel at the San Diego Comic-Con, Capcom announced a special crossover comic book, coming exclusively to Gamestop. The 20 page comic book sets the merging of Wakanda, from Marvel’s Black Panther comics, with the Val Habar region from Capcom’ Monster Hunter games.

We’ve already seen the results of these with the “Valkanda” stage seen in the Versus demos that Capcom’s been lugging around to events. The comic should then show how the normal residents of both places react to the merge.

Available exclusively at Gamestop, the comic book will be available in both English and French. In the meantime, here’s a shot of the slide from Capcom’s presentation, showing the cover of the book, from Fresno Gaming’s JardFGC.

Source: Capcom via JardFGC

Arc System Works pays a visit to Riot Games

It looks like Arc System Works might not be finished surprising us anytime soon. Fittingly, as the team members have been visiting the United States for Evolution 2017, maybe it’s not surprising that they stopped on the way to California. Yesterday, the Japanese Arc System Works Twitter account posted a curious picture (Retweeted by the English account):

The Tweet talks about the impressive scope of Riot Games’ studio and about ASW getting a tour. Video game studios rarely visit each other “just because,” so could this be a sign of some sort of collaboration? Even if it’s not an all-out fighting game, guest characters aren’t out of the question.

Earlier this month, we’ve deduced that Arc System Works will announce something related to RWBY, which turned out to be a guest appearance in the new BlazBlue Cross Tag Battle. After hearing those Evo announcements, is there really anything off the table?

We also know Riot Games acquired Radiant Entertainment, who used to work on now-defunct Rising Thunder, a fighting game. Lately, Arc System Works seems to be the company with a magic touch that others want to work with.

So, for now, just a :thinking: emoji.

Source: Arc System Works Twitter

Method to unlock Shin Akuma is revealed at San Diego Comic-Con for Ultra Street Fighter 2

Seemingly out of nowhere, Capcom has revealed a new character in Ultra Street Fighter 2 at their San Diego Comic Con panel. That character is none other then the Satsui No Hado powered secret boss of Super Street Fighter II Turbo, Shin Akuma. The way to access him, though, is a little more unorthodox then just downloading and selecting him:

If that combination looks familiar to you, there’s a reason: 1987 is the year the original Street Fighter released in arcades. Don’t think you’ll see Shin Akuma legal anytime soon: Aside from his cumbersome unlock method, the character is busted by design. You’ll see in this demo video that his Shakunetsu Hadouken does 40% on its own:

Shin Akuma mirror matches sound like they’d be fun, potentially. If not that, at least they’d be quick.

Source: Gamespot