Check out planned improvements for Evo 2017, based on community feedback from 2016’s event

Evolution Fighting Championships: continuing to evolve!

Tony Cannon took to reddit today to describe at length planned improvements to Evo 2017 in the Evo 2017 Planning Megathread. Cross-posted on r/StreetFighter and r/SmashBros, it discusses points raised by the community from last year’s Evo, and what steps are being taken this year to make Evo an even better experience for competitors and attendees.

To answer concerns about crowding, the venue space has been doubled over last year’s, from 125,000 to 277,000 square feet. This will allow every game to have its own dedicated screen and viewing area while it’s being played, as well as feeling less cramped in general. The 80-foot big screen from Evo 2015 will also be making a return this year. You can view a rough, tentative venue map to get an idea of what’s being planned on the Megathread.

To address bracket/seeding issues, the switch to smash.gg has already been made. Seeding at the event itself will use smash.gg’s own system, and smash.gg will be providing on-site support at the event to keep the brackets running smoothly. The pool of available TOs will be expanded to ensure TOs are familiar with the games they’re running brackets for!

We endured a sweltering walk between the Westgate hotel and the event hall  last year; to avoid that this time, the event is consolidated in Mandalay Bay this year. And if you don’t want to line up for your passes when you arrive, smash.gg can send you a personalized pass in advance when you register!

Evo 2017 is at Mandalay Bay in Las Vegas, Nevada on July 14-16, 2017.

Source: r/StreetFighter

There will be a Guilty Gear Xrd REV 2 demo for PlayStation 4, Aksys Games announces

Yesterday, the Aksys Games fighting game Twitter account, All-Aksys, featured a “First Look at Guilty Gear Xrd REV 2” session. The nearly two-hour stream brought some gameplay from the upcoming title and showcased the newcomers, Answer and Baiken.

James Xie commentated the stream and provided useful, explanatory commentary during a series of round robin matches. At 1:05 hour, he answered a hotly debated question: “Will there be a demo?” It turns out REV 2, will, in fact, have a demo version available to players before the game’s release on May 26th.

-REVELATOR- offered a similar deal. Those who pre-ordered the title were able to download a demo on April 1st and April 5th, for the Japanese and English versions, respectively. It’s probably safe to assume that the REV 2 demo will come out sometime before the end of April, though there are no more details available now, other than the fact that it will only be for PlayStation 4 users.

What’s more complicated, however, is how those who opt to upgrade their copy of -REVELATOR- will be able to get their hands on the demo. There is no way to pre-order the DLC upgrade, currently. The company has not yet responded to the question via Twitter.

Aksys Games will also promote the demo at certain West Coast tournaments:

Stay tuned to SRK as Aksys Games peels away more details about REV 2 and view the stream below for some quality Guilty Gear play.

Watch live video from AksysNation on www.twitch.tv

Source: Aksys Nation (Twitch)

UDON Collectibles launches T-shirt line featuring classic win quotes for Street Fighter’s 30th anniversary

New apparel featuring those slightly mistranslated, now-iconic lines from Street Fighter II!

UDON shirts 30th logoTo help celebrate 30 years of Street Fighter, UDON Collectibles has just launched a new T-shirt line: it features the Street Fighter II cast’s win quotes from that classic game, matched with their silhouette and costume colors. The English version of Ryu’s win quote has launched speculation, a hoax, and eventually created a whole new character–while Guile’s classic put-down and Chun-Li’s powerful proclamation are just two more examples of these both iconic and entertaining quotes. Do you remember them all?

The shirts are available on the UDON Collectibles store now for $29.99 USD each, available in a variety of men’s and women’s sizes. Go check out the selection! Ready to proclaim your love proudly for your original main?

 

Ryu
Ken
Chun-Li
Guile
E. Honda
Dhalsim
Zangief
Blanka
Balrog
Vega
Sagat
M. Bison

Source: UDON Collectibles

VesperArcade tries out the buffed Ryu online in Street Fighter V’s PC CFN beta test

VesperArcade has done a bang-up job of breaking down the changes that are coming to Street Fighter V in this April’s balance patch. However, it’s one thing to break down a list of changes, it’s another to to actually test those out in the game!

With Street Fighter V recently having a free PC beta to test the upcoming CFN changes, VesperArcade took this chance to try out the changes to Ryu. Now, Ryu is currently one of those characters that just doesn’t feel as strong to most players as he did in Season 1. In his previous video, Vesper stated that Ryu’s buffs would help him, but that they wouldn’t be enough. Does his prediction come true? Check out how he does online with Ryu version 2.1 in the video below.

Source: VesperArcade

Jack-O’s minions take an explosive turn: This Guilty Gear Xrd -REVELATOR- tutorial will teach you the setups

Did you know there’s a tower defense minigame in Guilty Gear Xrd -REVELATOR-? It plays every time someone selects “Jack-O’” in the character select screen.

Guilty Gear’s Halloween prankster brings out a little army of minions whenever she sets houses. Those houses level up and spew little magicians, knights, and spearmen. That’s not all in Jack-O’s arsenal, however. She has access to an organ that includes a few commands: calling back minions, engaging a projectile shield, powering up minions, and, well… blowing them up after three seconds for massive damage.

This video tutorial from GodPress shows how exactly to employ the detonation command in matches. Not only does this result in extremely powerful (but not flawless) pressure, but the damage tends to be enough to win the round. GodPress found a variety of mixups and strategies that can even counter Bursting.

Check out the Jack-O’ bomb setups video below; the informative graphics and notations make it particularly impressive to watch.

Source: GodPress

Frabisaur examines crossups in the first Fighter’s Dojo mini-episode

In an effort to cover additional topics left undiscussed in his normal videos for the sake of time or clarity, Frabisaur has released the first Fighter’s Dojo Mini! This supplemental video provides a brief look at the concept of crossups. Frabisaur explains the crossups are possible in games that lack a block button, because developers placing a marker in the center of each character model that allows the game to tell which side of the screen they’re on–and which direction they need to be blocking in. Showing a clip of Akuma jumping over Ryu, he points out that the moment where Ryu’s head and body start to turn to follow Akuma in the air is the point at which he can be crossed up with an attack.

Finally, after using Zangief’s Body Splash as a visual aid of a crossup hitbox, Frabisaur shows off every single crossup currently in Street Fighter V, noting that some are visually ambiguous, but can be consistently blocked with practice.

You can see the full video above, and check out the other episodes of the Fighter’s Dojo: covering where to begin in fighting games, offense and defense, and hitboxes and hurtboxes. You can also follow him on Twitter at Frabisaur or watch his streams at twitch.tv/frabisaur for more content and concept explanations.

Source: Frabisaur

Green Arcade player pulls off 95%+ damage Akuma combo in Tekken 7: Fated Retribution match

Tekken players are no strangers to high damage combos! In a game series where average combo damage can be 30~50% depending on the starter, it’s something you become accustomed to over time. It’s not even surprising when combo videos show off 90-100% combos–because most of them require specific stage positioning and unlikely scenarios that wouldn’t occur in a real match.

None of that can be said here: the Bryan player “begin” was on the verge of sealing a round, when he went for an option perhaps a little to fancy for his own good: a fake taunt cancel into d+4. By cancelling the knee too early, the anticipatory full jump from a Korean player (his tag is 아쿠마, which phonetically is just “Akuma”) connected, then all sixteen hells broke loose.

The combo came from a long set between the two top players, which you can watch below:

It’s worth noting that all of this came from the newly-nerfed Akuma in version 3.8. While this combo still requires incredible stage awareness, meter management, and one hell of a read, it cannot be underlined enough how scary a full meter–and Rage–is for Akuma players in Tekken 7.

Source: GreenTekken

Take a closer look at The King of Fighters XIV’s upcoming stages in this new trailer

Notable content included in the upcoming version 2.00 update to The King of Fighters XIV are the additional two new stages, which will be provided to all players free of charge.

A pair of classic backgrounds, “Transcontinental Railroad,” Terry Bogard’s stage from Fatal Fury 2, and “City Circuit,” first seen in KOF ’97, will be returning on April 5th. To celebrate, SNK released a trailer displaying both of these stages in all their 3D glory, set to a remix of Terry’s stage theme, “Kuri Kinton Flavor.” This provides a great look at the detail of these stunning backgrounds, including Mount Rushmore and the various signs that can be seen as the fighters battle upon the Transcontinental Railroad’s moving train.

Watch the full video below!

What do you think of these updated renditions of classic stages? Let us know in the comments!

Sources: KOF WORLD, via ATRyoSakazaki

Damascus chats with Sven, a blind Street Fighter V competitor at Sonic Boom in Madrid, Spain

The top-placing players aren’t the only ones getting attention at Europe’s first Capcom Pro Tour stop.

Win or lose, overcoming a physical handicap to play the video games you love is certainly a noteworthy achievement in itself–and blindness is certainly a massive obstacle to competing in a fighting game. But losing his sight to cancer in his youth didn’t stop Sven van de Wege from learning to play Street Fighter–and other fighting games, too–by relying on sound instead of sight. He competed at the Sonic Boom event in Madrid, Spain this past weekend–and while he didn’t tear through the whole bracket, he still didn’t go 0-2, either!

Check out this interview with Sonic Boom commentator Damascus to get to know this Ken main a little better; you can see footage of his now-famous match in pools against Arkham|Musashi in the second video below.

You can see more footage of Sven’s now-famous winning match in pools in the video below:

Sources: WuahWuahMan; SF5 RBK Ultimate (via tip from Vince)

Want to be judge at Evo 2017? Applications are now open!

Want to cover Evo? Media pass applications are open now, too.

Want to help run a bracket at the world’s biggest fighting game event? It’s a fantastic way to meet and interact with some of your favorite competitors, playing your favorite games–and help out the fighting game community as well. Applications are now open on the Evo site to put in your name to be a Tournament Judge at Evolution 2017.

The Tournament Judge role is a volunteer position, and is certainly hard work–but there are some nice perks. Food will be provided for the days you judge on, for all judges on Friday and Saturday–and judges also receive the official Tournament Judge T-shirt! Interested applicants should be familiar with a double-elimination bracket, and are required to provide their own transportation and lodging in Las Vegas.

If you are part of a media organization and want to cover the Evolution 2017 event, media badge applications are also now open. Head over to the application page to see if you are eligible for a media pass.

Evo 2017 is at Mandalay Bay in Las Vegas, Nevada on July 14-16, 2017.

Source: Evo (Twitter)