Your Eyes Aren’t Playing Tricks on You; Behold Brawlhalla’s Latest Character: Mirage

Brawlhalla is one of those under-the-radar bruisers; with the game still seeing large growth and esports-level-competition and prizes. There’s a lot of money to be won playing Brawlhalla right now, and the game features a lot of unique and interesting mechanics to go along with the Smash-like gameplay. This, in addition to it being free-to-play, makes it particularly stand out in the genre.

The latest character, Mirage, seems to be a great addition to the cast. She looks to have a small range, but with her evasive sand maneuvers she’s able to close the gap fairly quickly. She alternates between a Spear and a Scythe as her main weapons, with the spear seemingly for stronger pokes and the scythe for higher damage and scoops.

Source: Brawlhalla (YouTube)

SoulCalibur’s Music Transcends the Stage of History in the Orchestral Memories Concert

“The legend will never die” as the–by now–old adage goes. Bandai Namco is keeping the SoulCalibur banner barely afloat, with a distinct lack of new game announcements, but nonetheless celebrating their series–which just passed its 20th anniversary.

Lucky fans in Europe will get an opportunity to attend a live orchestral concert featuring pieces from the series’ soundtrack. The exact track list is shrouded in mystery, but the Orchestral Memories event will play on February 4th in Paris, France. There will also be music from Dark Souls, Tekken, “Tales of” games, God Eater, and more. Special guests include the composers Motoi Sakuraba (Dark Souls, and many other titles) and Go Shiina (Tales of, God Eater).

Check out the promo video below, and here’s where Orchestral Memories tickets can be purchased:

While fans hunger for a SoulCalibur VI announcement, Namco Bandai also published a Project Soul website commemorating the game’s history.

Source: Bandai Namco

Keep Your Muscle Spirit Strong! Anti-Airs and Pressure Tools for R. Mika in Street Fighter V

Running in place only wears out your shoes faster–try some new tech.

It’s Season 2 of Street Fighter V: and it seems poor Mika got nerfed into the ground. But while she’s lost some of her shenanigans–prominently, the “invisible wall” bounce–but not all R. Mika players haven’t given up on her, not by a long shot.

AmazingGamingChannel is focusing on keeping Rainbow Mika competitive in the ring; check these videos out for a leg-up on learning R. Mika, or maybe finding some new tech you’ve missed as a Mika main. Here’s a look at the scope of her anti-air options (note that this video is pre-S2):

Additionally here’s a video offering a look at a variety of her pressure tools, in the forms of safe jumps, meaties, tick-throws and more.

Thanks to Matthew for the tip.

Source: AmazingGamingChannel

InControl Gaming Signs Killer Instinct Player Beat Star

Recently, we reported that InControl Gaming had delved into the fighting game community for talent, signing long time Tekken pro Speedkicks to their organization. It seems that’s not the only person that they’re using to expand their presence across genres.

Yesterday, InControl Gaming announced the signing of Killer Instinct player Beat Star to their organization. Primarily an online player, the Kan-Ra main is the second fighting game player on their roster. He will be presumably attending events this season under their banner, branching out into the offline scene.

Source: InControl Gaming

The Hundreds Talks to Dieminion, EG|NYChris G, RB|Snake Eyez, and TastySteve on the Future of the Fighting Game Genre

As the fighting game genre grows as a esport, more and more attention is being brought into the community. That attention and growth has however led to some changes, both big and small, in the community itself.

In a recent article, The Hundreds’ Justin Davis sat down with Kevin “Dieminion” Landon, EG|Christopher “NYChrisG” Gonzales, RB|Daryl “Snake Eyez” Lewis, and Steve “TastySteve” Scott, to get their insights on the growth of the community and the genre.

The thoughts that these players share range from both general insights to more personal stories. For an example of the latter, Dieminion talk about holding multiple jobs, and just sneaking out to the old Chinatown Fair arcade to play games before Empire Arcadia opened his eyes to the possibility of playing games for a living. Similarly, ChrisG talks about just doing odd jobs in between going right back into the the arcade, with the latter being his escape from his situation in life, struggling as a kid with no financial means to get a college education.

TastySteve on the other hand shares stories about traveling to compete and play fighting games without actually telling his parents. He’d save money from doing part time jobs just to be able to go around and compete, without telling his mother.

On the opposite end of the spectrum, Snake Eyez talks about having come in primarily from playing online on consoles. He talks about building a reputation as a fearsome Zangief player who played on pads, something that eventually led to Red Bull setting up a meeting with him and eventually sponsoring him.

Snake Eyez also touches on how the grassroots nature of the fighting game community may have, at times, hindered companies from going into the genre. Snake Eyez says it’s possible that companies may be reluctant to sponsor certain players if they don’t want that player’s “look” to represent the company.

Another issue that ChrisG brings up is how many players aren’t exactly aware of their worth. This means that many players, especially those who aren’t really established names yet, get the short end of the stick when talking to sponsors. He brings up how certain sponsors wouldn’t even want to pay for things such as travel expenses. He also says that this is why he’s been without a sponsor for so long (before signing with Evil Geniuses)–he’s been waiting for a sponsor that would truly be beneficial for him.

Of course, that’s not all that they talk about, head on over to The Hundreds to read the rest.

Source: The Hundreds

The Hundreds Talks to Dieminion, EG|NYChris G, RB|Snake Eyez, and TastySteve on the Future of the Fighting Game Genre

As the fighting game genre grows as a esport, more and more attention is being brought into the community. That attention and growth has however led to some changes, both big and small, in the community itself.

In a recent article, The Hundreds’ Justin Davis sat down with Kevin “Dieminion” Landon, EG|Christopher “NYChrisG” Gonzales, RB|Daryl “Snake Eyez” Lewis, and Steve “TastySteve” Scott, to get their insights on the growth of the community and the genre.

The thoughts that these players share range from both general insights to more personal stories. For an example of the latter, Dieminion talk about holding multiple jobs, and just sneaking out to the old Chinatown Fair arcade to play games before Empire Arcadia opened his eyes to the possibility of playing games for a living. Similarly, ChrisG talks about just doing odd jobs in between going right back into the the arcade, with the latter being his escape from his situation in life, struggling as a kid with no financial means to get a college education.

TastySteve on the other hand shares stories about traveling to compete and play fighting games without actually telling his parents. He’d save money from doing part time jobs just to be able to go around and compete, without telling his mother.

On the opposite end of the spectrum, Snake Eyez talks about having come in primarily from playing online on consoles. He talks about building a reputation as a fearsome Zangief player who played on pads, something that eventually led to Red Bull setting up a meeting with him and eventually sponsoring him.

Snake Eyez also touches on how the grassroots nature of the fighting game community may have, at times, hindered companies from going into the genre. Snake Eyez says it’s possible that companies may be reluctant to sponsor certain players if they don’t want that player’s “look” to represent the company.

Another issue that ChrisG brings up is how many players aren’t exactly aware of their worth. This means that many players, especially those who aren’t really established names yet, get the short end of the stick when talking to sponsors. He brings up how certain sponsors wouldn’t even want to pay for things such as travel expenses. He also says that this is why he’s been without a sponsor for so long (before signing with Evil Geniuses)–he’s been waiting for a sponsor that would truly be beneficial for him.

Of course, that’s not all that they talk about, head on over to The Hundreds to read the rest.

Source: The Hundreds

Watch Your Landings as the Beefy Smash Doods Brief Us about RCO Lag in Super Smash Bros. for Wii U

A carry over from Super Smash Bros. Brawl, some characters in Smash 4 can suffer increased landing lag after being knocked out of certain special moves. Termed “Recovery Carryover Lag” or RCO Lag for short, this engine quirk can leave characters open for a punish after having a move interrupted.

Initially documented in Smash 4 by ESAM, the Beefy Smash Doods have taken their magnifying glass to RCO Lag to explain how players can potentially use this extra landing recovery to queue up a specific punish. RCO Lag is actually split into two separate divisions: Soft and Hard RCO Lag. If a character does not fastfall from their interrupted special move, or falls from a low height, they will undergo Soft RCO Lag. If you fastfall however, you will experienced Hard RCO Lag, which is significantly longer that the Soft variant.

There are ways to cancel the RCO Lag, mainly by either teching the ground, grabbing a ledge, or landing with an aerial. However, landing a tech or trying to autocancel an aerial will involve you suffering RCO Lag, so just be aware of that when trying to return to stage. You can also effectively “store” RCO Lag if you land with a special move like Fox or Falco’s Phantasm, meaning you’ll receive the extra recovery upon your next landing. However, you can cancel this stored lag by performing any of the previously mentioned cancel methods.

Sources: Smashboards; Beefy Smash Doods

Claim Leadership of the Illuminati with These Urien Setups for Street Fighter V

Show opponents the real power behind the Secret Society.

After Street Fighter V’s round of buffs and nerfs that mark the entry into its second season, some fighters are already standing out as having benefited greatly in the change–Urien seems to be one of them, now a noticeable contender for SFV’s top tiers. Thinking of picking this power-hungry sadist up, or looking for some new tech to broaden your repertoire? In the video below, Rikk offers a selection of gathered Urien setups, ranging from beginner-level to tougher, more advanced techniques.

Source: Rikk

SRK World Player Rankings: The Street Fighter V Season 1 Awards

Guest article by Bavo Bruylandt.


Street Fighter V Season 1 Awards

These awards are statistically calculated by http://rank.shoruyken.com and scope all SFV tournaments in the SFV Season 1 edition. Polls were also taken via @srkranking on Twitter (tag #sf5s1) to see how the FGC community perceived many performances. The results of the polls are mentioned here as “popular vote.” Where possible, the source data of the result is provided.

Player awards

Player performance

Player rankings are defined by the SRK ranking algorithm, assigning weights to tournaments and scores to results automatically based on player skills entering.

Strongest European player: Luffy (10th place)

  • runners up: Phenom (12th place), CCL (21st place), Mister Crimson (24th), Problem X (30th)
  • source data: SFV player rankings, europan countries
  • popular vote: Phenom (63%)

Strongest Asian player: Infiltration (1st place)

  • runners up: Xiaohai (2nd place), Tokido (3rd), Fuudo (5th), Haitani (6th)
  • source data: SFV player rankings, asian countries
  • popular vote: Infiltration (44%)

Strongest American player: Nuckledu (4th place)

  • runners up: Justin Wong (9th place), Ricki Ortiz (13th), Julio (22nd), K-brad (25th)
  • source data: SFV player rankings, US country
  • popular vote: Nuckledu (74%)

Strongest Latin American player: Brolynho (52nd place)

  • runners up: DR Ray (63th place), Keoma (86th), MenarD (93th), Dark817 (118th)
  • source data: SFV player rankings, Latin american countries
  • popular vote: DR Ray (60%)

Strongest player overall: Infiltration (1st place)

  • runners up: Xiaohai (2nd place), Tokido (3rd), Nuckledu (4th), Fuudo (5th)
  • source data: SFV player rankings
  • popular vote: Nuckledu (43%), Infiltration (34%)

Most improved player from SFIV into SFV overall: Xiaohai (+4113 pts)

  • runners up: Nuckledu (3920 pts), Haitani (3891 pts), Go1 (2979 pts), MOV (2807 pts)
  • source data: SFV player scores compared to USF4 player scores
  • popular vote: Nuckledu (59%)

Up and coming player in SFV: GO1 (16th place)

  • runners up: Yukadon (20th), CCL (21st), Mister Crimson (23rd), Nuki (32nd)
  • source data: Upcoming players, players out of SRK top 50 in SFV that were not in SRK top 250 in AE2012/USF4
  • popular vote: GO1 (48%)

Strongest Team: Team Razer (14169 pts)

  • runners up: Evil Geniuses (13129 pts), Qanba (8434 pts), Youdeal (6321 pts), Red Bull eSports (6287 pts)
  • source data: Player Teams, scores added per result by team
  • popular vote: Razer (57%)

Player consistency

Consistency is measured using consistency.groovy, consulting the SRK API to find all player tournament results and calculate standard deviation. Consistency does not measure the strength of results, but the predictability of them.

Most consistent player overall: Tokido (deviation 0.86)

  • runners up: Humanbomb (1.49), Fuudo (1.94), MOV (2.15), Haitani (2.37)
  • source data: Top 32 player consistency
  • popular vote: Tokido (64%)

Most consistent American player: Justin Wong (deviation 2.74)

  • runners up: Chris T (3.13), Ricki Ortiz (3.41), Nuckledu (3,44), k-brad (4,05)
  • source data: Top 32 player consistency
  • popular vote: Nuckledu (48%)

Most consistent European player: Phenom (deviation 2.49)

  • runners up: Ryan Hart (3.43), Problem X (3.49), CCL (3,50), Mister Cromson (3,82)
  • source data: Top 32 player consistency
  • popular vote: Phenom (69%)

Most consistent Asian player: Tokido (deviation 0.86)

  • runners up: Humanbomb (1.49), Fuudo (1.94), MOV (2.15), Haitani (2.37)
  • source data: Top 32 player consistency
  • popular vote: Tokido (64%)

Character awards

Character scores are defined by all tournament results they achieve in non-local/weekly tournaments.

Best performing new character: Necalli (5th place)

  • runners up: Laura (11th), F.A.N.G (15th), Rashid (16th)
  • source data: Character rankings, sorted by base score, new characters
  • popular vote: Necalli (80%)

Best performing DLC character: Guile (9th place)

  • runners up: Alex (17th), Balrog (19th), Ibuki (20th), Urien (21st)
  • source data: Character rankings, sorted by base score, DLC characters
  • popular vote: Guile (89%)

Strongest character: Chun-Li (26097 pts)

  • runners up: Nash (20907 pts), Ryu (20636 pts), Cammy (20230 pts), Necalli (19138 pts)
  • source data: Character rankings, sorted by base score
  • popular vote: Chun-Li (47%)

Character winning most tournaments: Chun-Li (26 wins)

  • runners up: R. Mika (24 wins), Karin (22 wins), Cammy (21 wins), Nash (20 wins)
  • source data: Character rankings, sorted by top1 finishes
  • popular vote: Nash (33%)

Character winning most CPT tournaments: Karin (12 wins)

  • runners up: Chun-Li (10 wins), R. Mika (9 wins), Ken (8 wins), Necalli (7 wins)
  • source data: CPT wins data, sorted by top 1 finishes
  • popular vote: Nash (33%)

Most popular main character: Chun-Li (14%)

  • runners up: Cammy (10%), Necalli (9%), Ken (9%), Karin (9%)
  • source data: Top 100 main usage, number of top 100 players maining the character
  • popular vote: Chun-Li (52%)

Most popular secondary character: Ryu (34 players)

  • runners up: Nash (30 players), Chun-Li (22 players), Necalli (19 players), Cammy (19 players)
  • source data: Top 100 secondary usage, number of players using the character as non-main
  • popular vote: Ryu (49%)

Character specialists

Source data: Players maining the character ranked by points on Character rankings.

  • Chun-Li: Ricki Ortiz (MOV, GO1)
  • Nash: Infiltration (Yukadon, Bonchan)
  • Ryu: Tokido (Daigo, Abao)
  • Cammy: Xiaohai (Kazunoko, K-brad)
  • Necalli: Haitani (Phenom, Gamerbee)
  • Ken: Momochi (Eita, Julio Fuentes)
  • R. Mika: Nuckledu (Fuudo, Luffy)
  • Karin: Justin Wong (Mago, Packz)
  • Guile: Imstildadaddy (NYChrisg, Chuan)
  • Dhalsim: Mister Crimson (Filipino Champ, Arturo Sanchez)
  • Laura: Will2pac (Wolfkrone, Saunic)
  • Vega: Flash (Nemo, DR Ray)
  • M. Bison: Moons (Tampa Bison, Piccolo)
  • Birdie: Xyzzy (Gen1us, LPN)
  • F.A.N.G: Xian (Dieminion, SonicFox)
  • Rashid: Takeuchi (Oil King, Alex Valle)
  • Alex: Problem X (Dark817, StormKUBO)
  • Zangief: Snake Eyez (Itabashi, Infexious)
  • Balrog: Smug
  • Urien: RB

Tournament awards

Tournament weights are defined by the combined weights of the strongest 16 competing players in that tournament.

Highest stacked American open tournament : Evolution 2016 (10651 pts)

  • runners up: Brooklyn Beatdown (10489 pts), Final Round 19 (10379 pts), CEO 2016 (10338 pts), NCR 2016 (10235 pts)
  • source data: SFV tournaments, sorted by weight, US tournaments only
  • popular vote: Evolution (71%)

Highest stacked Asian open tournament : G-league 2016 (9971 pts)

  • runners up: SEAM 2016 (9906 pts), Japan Cup (9543 pts), esports festival Hong Kong (8583 pts), TWFighter Major (8224 pts)
  • source data: SFV tournaments, sorted by weight, Asian tournaments only
  • popular vote: SEAM 2016 (51%)

Highest stacked European open tournament : Stunfest 2016 (10278 pts)

  • runners up: Dreamhack Summer (9694 pts), EGX 2016 (8733 pts), FFM Rumble (7651 pts), Sonic Boom (7511 pts), VSFighting (7070 pts)
  • source data: SFV tournaments, sorted by weight, European tournaments only
  • popular vote: Stunfest 2016 (28%)

Highest stacked open tournament overall: Evolution 2016 (10651 pts)

  • runners up: Brooklyn Beatdown (10489 pts), Final Round 19 (10379 pts), CEO 2016 (10338 pts), Stunfest 2016 (10278 pts)
  • source data: SFV tournaments, sorted by weight
  • popular vote: Evolution (71%)

Highest stacked invitational tournament: Capcom Cup Finals 2016 (10693 pts)

  • runners up: CPT Regional Finals Asia (9662 pts), Red Bull Kumite (9279 pts), CPT Regional Finals Europe (8447 pts), CPT Regional Finals North America (7653 pts), CPT 2016 AO Online Ranking Event 2 (6637 pts)
  • source data: SFV tournaments, sorted by weight, invitational tournaments only

Follow player rankings at rank.shoyruken.com, and keep an eye on @SRKranking on Twitter!

SRK World Player Rankings: The Street Fighter V Season 1 Awards

Guest article by Bavo Bruylandt.


Street Fighter V Season 1 Awards

These awards are statistically calculated by http://rank.shoruyken.com and scope all SFV tournaments in the SFV Season 1 edition. Polls were also taken via @srkranking on Twitter (tag #sf5s1) to see how the FGC community perceived many performances. The results of the polls are mentioned here as “popular vote.” Where possible, the source data of the result is provided.

Player awards

Player performance

Player rankings are defined by the SRK ranking algorithm, assigning weights to tournaments and scores to results automatically based on player skills entering.

Strongest European player: Luffy (10th place)

  • runners up: Phenom (12th place), CCL (21st place), Mister Crimson (24th), Problem X (30th)
  • source data: SFV player rankings, europan countries
  • popular vote: Phenom (63%)

Strongest Asian player: Infiltration (1st place)

  • runners up: Xiaohai (2nd place), Tokido (3rd), Fuudo (5th), Haitani (6th)
  • source data: SFV player rankings, asian countries
  • popular vote: Infiltration (44%)

Strongest American player: Nuckledu (4th place)

  • runners up: Justin Wong (9th place), Ricki Ortiz (13th), Julio (22nd), K-brad (25th)
  • source data: SFV player rankings, US country
  • popular vote: Nuckledu (74%)

Strongest Latin American player: Brolynho (52nd place)

  • runners up: DR Ray (63th place), Keoma (86th), MenarD (93th), Dark817 (118th)
  • source data: SFV player rankings, Latin american countries
  • popular vote: DR Ray (60%)

Strongest player overall: Infiltration (1st place)

  • runners up: Xiaohai (2nd place), Tokido (3rd), Nuckledu (4th), Fuudo (5th)
  • source data: SFV player rankings
  • popular vote: Nuckledu (43%), Infiltration (34%)

Most improved player from SFIV into SFV overall: Xiaohai (+4113 pts)

  • runners up: Nuckledu (3920 pts), Haitani (3891 pts), Go1 (2979 pts), MOV (2807 pts)
  • source data: SFV player scores compared to USF4 player scores
  • popular vote: Nuckledu (59%)

Up and coming player in SFV: GO1 (16th place)

  • runners up: Yukadon (20th), CCL (21st), Mister Crimson (23rd), Nuki (32nd)
  • source data: Upcoming players, players out of SRK top 50 in SFV that were not in SRK top 250 in AE2012/USF4
  • popular vote: GO1 (48%)

Strongest Team: Team Razer (14169 pts)

  • runners up: Evil Geniuses (13129 pts), Qanba (8434 pts), Youdeal (6321 pts), Red Bull eSports (6287 pts)
  • source data: Player Teams, scores added per result by team
  • popular vote: Razer (57%)

Player consistency

Consistency is measured using consistency.groovy, consulting the SRK API to find all player tournament results and calculate standard deviation. Consistency does not measure the strength of results, but the predictability of them.

Most consistent player overall: Tokido (deviation 0.86)

  • runners up: Humanbomb (1.49), Fuudo (1.94), MOV (2.15), Haitani (2.37)
  • source data: Top 32 player consistency
  • popular vote: Tokido (64%)

Most consistent American player: Justin Wong (deviation 2.74)

  • runners up: Chris T (3.13), Ricki Ortiz (3.41), Nuckledu (3,44), k-brad (4,05)
  • source data: Top 32 player consistency
  • popular vote: Nuckledu (48%)

Most consistent European player: Phenom (deviation 2.49)

  • runners up: Ryan Hart (3.43), Problem X (3.49), CCL (3,50), Mister Cromson (3,82)
  • source data: Top 32 player consistency
  • popular vote: Phenom (69%)

Most consistent Asian player: Tokido (deviation 0.86)

  • runners up: Humanbomb (1.49), Fuudo (1.94), MOV (2.15), Haitani (2.37)
  • source data: Top 32 player consistency
  • popular vote: Tokido (64%)

Character awards

Character scores are defined by all tournament results they achieve in non-local/weekly tournaments.

Best performing new character: Necalli (5th place)

  • runners up: Laura (11th), F.A.N.G (15th), Rashid (16th)
  • source data: Character rankings, sorted by base score, new characters
  • popular vote: Necalli (80%)

Best performing DLC character: Guile (9th place)

  • runners up: Alex (17th), Balrog (19th), Ibuki (20th), Urien (21st)
  • source data: Character rankings, sorted by base score, DLC characters
  • popular vote: Guile (89%)

Strongest character: Chun-Li (26097 pts)

  • runners up: Nash (20907 pts), Ryu (20636 pts), Cammy (20230 pts), Necalli (19138 pts)
  • source data: Character rankings, sorted by base score
  • popular vote: Chun-Li (47%)

Character winning most tournaments: Chun-Li (26 wins)

  • runners up: R. Mika (24 wins), Karin (22 wins), Cammy (21 wins), Nash (20 wins)
  • source data: Character rankings, sorted by top1 finishes
  • popular vote: Nash (33%)

Character winning most CPT tournaments: Karin (12 wins)

  • runners up: Chun-Li (10 wins), R. Mika (9 wins), Ken (8 wins), Necalli (7 wins)
  • source data: CPT wins data, sorted by top 1 finishes
  • popular vote: Nash (33%)

Most popular main character: Chun-Li (14%)

  • runners up: Cammy (10%), Necalli (9%), Ken (9%), Karin (9%)
  • source data: Top 100 main usage, number of top 100 players maining the character
  • popular vote: Chun-Li (52%)

Most popular secondary character: Ryu (34 players)

  • runners up: Nash (30 players), Chun-Li (22 players), Necalli (19 players), Cammy (19 players)
  • source data: Top 100 secondary usage, number of players using the character as non-main
  • popular vote: Ryu (49%)

Character specialists

Source data: Players maining the character ranked by points on Character rankings.

  • Chun-Li: Ricki Ortiz (MOV, GO1)
  • Nash: Infiltration (Yukadon, Bonchan)
  • Ryu: Tokido (Daigo, Abao)
  • Cammy: Xiaohai (Kazunoko, K-brad)
  • Necalli: Haitani (Phenom, Gamerbee)
  • Ken: Momochi (Eita, Julio Fuentes)
  • R. Mika: Nuckledu (Fuudo, Luffy)
  • Karin: Justin Wong (Mago, Packz)
  • Guile: Imstildadaddy (NYChrisg, Chuan)
  • Dhalsim: Mister Crimson (Filipino Champ, Arturo Sanchez)
  • Laura: Will2pac (Wolfkrone, Saunic)
  • Vega: Flash (Nemo, DR Ray)
  • M. Bison: Moons (Tampa Bison, Piccolo)
  • Birdie: Xyzzy (Gen1us, LPN)
  • F.A.N.G: Xian (Dieminion, SonicFox)
  • Rashid: Takeuchi (Oil King, Alex Valle)
  • Alex: Problem X (Dark817, StormKUBO)
  • Zangief: Snake Eyez (Itabashi, Infexious)
  • Balrog: Smug
  • Urien: RB

Tournament awards

Tournament weights are defined by the combined weights of the strongest 16 competing players in that tournament.

Highest stacked American open tournament : Evolution 2016 (10651 pts)

  • runners up: Brooklyn Beatdown (10489 pts), Final Round 19 (10379 pts), CEO 2016 (10338 pts), NCR 2016 (10235 pts)
  • source data: SFV tournaments, sorted by weight, US tournaments only
  • popular vote: Evolution (71%)

Highest stacked Asian open tournament : G-league 2016 (9971 pts)

  • runners up: SEAM 2016 (9906 pts), Japan Cup (9543 pts), esports festival Hong Kong (8583 pts), TWFighter Major (8224 pts)
  • source data: SFV tournaments, sorted by weight, Asian tournaments only
  • popular vote: SEAM 2016 (51%)

Highest stacked European open tournament : Stunfest 2016 (10278 pts)

  • runners up: Dreamhack Summer (9694 pts), EGX 2016 (8733 pts), FFM Rumble (7651 pts), Sonic Boom (7511 pts), VSFighting (7070 pts)
  • source data: SFV tournaments, sorted by weight, European tournaments only
  • popular vote: Stunfest 2016 (28%)

Highest stacked open tournament overall: Evolution 2016 (10651 pts)

  • runners up: Brooklyn Beatdown (10489 pts), Final Round 19 (10379 pts), CEO 2016 (10338 pts), Stunfest 2016 (10278 pts)
  • source data: SFV tournaments, sorted by weight
  • popular vote: Evolution (71%)

Highest stacked invitational tournament: Capcom Cup Finals 2016 (10693 pts)

  • runners up: CPT Regional Finals Asia (9662 pts), Red Bull Kumite (9279 pts), CPT Regional Finals Europe (8447 pts), CPT Regional Finals North America (7653 pts), CPT 2016 AO Online Ranking Event 2 (6637 pts)
  • source data: SFV tournaments, sorted by weight, invitational tournaments only

Follow player rankings at rank.shoyruken.com, and keep an eye on @SRKranking on Twitter!