Pummel Players with PSI Power in IzAw’s “Art of Ness” Guide for Super Smash Bros. for Wii U

Continuing his series of well produced character guides for Smash 4, IzAw has turned his attention to the psychic child that appeared in the very first Super Smash Bros.: Earthbound protagonist Ness. As with his other “Art of” videos, this guide goes through all of Ness’ normals, specials and his overall gameplan in a match.

Ness is a straightforward character; he has a fantastic grab game, the most powerful kill throw in the game, and fast disjointed aerials–but he suffers from an exploitable recovery, poor range on his tilts, and a linear approach on flat stages. While IzAw doesn’t cover super advanced tech with Ness, as there isn’t really a lot to him past what he details in the video, it’s still a thorough guide for anyone wanting to pick up the kid from Onett or wanting to learn how to beat him. S1, the best Ness in Europe, helped IzAw compile this video, so the information presented here is coming from someone who knows the character like the back of his hand.

Source: IzawSmash

Honor Your Ancestors with Kung Jin, Thanks to This Mortal Kombat X Post Patch Breakdown

We all knew that with the balance patch, big changes were coming to Mortal Kombat XL, and one of the luckiest recipients of buffs this patch was Kung Jin–specifically his Ancestral variation.

Since he’s now a character capable of more than ever before, there’s plenty to cover, which is where GunShow comes in. Noble’s resident Canadian has put together an extensive guide showing off what the new Kung Jin is capable of, and it is quite the show.

Meterless combos doing 40%? 30% combos from an anti-air? Outrageous block pressure? All shown off to the full below. Check it out.

Source: GunShowHD

Yahoo! Esports Talks with Gllty at SEAM

St. Louis native Leah “Gllty” Hayes has been one of the biggest travelers on the Street Fighter V circuit this year, and has certainly went all-in recently. She was seen at Japan Cup, the Topanga house, and just last weekend made her way to Singapore for Southeast Asia Majors.

Michael Martin with Yahoo! Esports sat down with the Dhalsim main to talk about her time in Japan, and what training in the country did to her game. They also talk about her win in the Southeast Asia Major Amateur Event, and her future plans with regards to travel back to Japan. They also talk about the differences between Japan and Singapore.

Source: Yahoo! Esports

Don’t Miss This Weekend’s Major Japanese Tournament Toushinsai, Featuring Guilty Gear Xrd -REVELATOR- and More

This weekend is Toushinsai 2016, a Japanese major tournament featuring a multitude of titles. There’s a focus on anime games, but it includes Ultra Street Fighter 4 as well as Tekken 7. This is a huge tournament, notably, for Guilty Gear Xrd -REVELATOR-, heavy hitters such as Ogawa, Nage, Ain, Kedako, Samitto, FAB, and more.

The main stream is over on ToushinsaiOfficialTV. This will have all the Blazblue, Guilty Gear, UNIEL matches (and Tekken 7 on Sunday).

Be sure to also keep an eye on Jonio’s stream, Joniosan, for side events:

On Friday (8:00 JST), we’ll see a first to 7 grudge match of Samitto vs. TopGaren; a Japan vs. Korea runback of a late-stage Evo match from earlier this year.

On Sunday, cheer on US players Mynus, and PG|MarlinPie as they try their hand in this exhibition.

Here, we have a translation for the epic Guilty Gear bracket on Saturday:

Next is a translated tournament schedule. Do note that these are Japanese Standard Time (JST), and thusly 16 hours ahead of the US west coast:

Stay tuned to 2djazz on Twitter to stay updated on other translated brackets and info as it springs up.

For those who can read Japanese, the official website can be found here, and information about the 23-on-23 exhibition here.

[Editor’s note: Japanese readers can also check out the brackets here. Thanks to Patrick for the tip.]

Source: 2djazz

Double Cross-Unders, Meaty Setups, and More: AutoMattock’s Twitter Is a Gold Mine for Urien Players in Street Fighter V

With the character having come out less than a month ago, many players are still in the lab looking for things they can use for Urien in Street Fighter V. One such person is the player formerly known as JiBbo, Wave Esports’ David-Paul “AutoMattock” Mattock.

For some time now, AutoMattock has been posting various pieces of tech for Urien on his Twitter account. The most well-known of these has to be this tricky double cross-under setup using Urien’s Aegis Reflector. Depending on the normal pressed, Urien can cross back under his opponent after the first cross-under.

In addition to these, he also showcases a lot of post-combo setups, such as this one using a meaty back strong punch to cover both kinds of knockdowns.

He further expands on that with this meaty standing fierce into hard to block setup here.

He also shares some complete combo-into-reset sequences, such as this 100% stun sequence against Birdie.

Here’s some further Urien lab work featuring some backdash and neutral jump punishes.

Of course, that’s not all that AutoMattock has shared. Check out his Twitter for even more stuff for SFV’s Urien.

Source: Wave|AutoMattock (Twitter)

Super Smash Bros. Melee Champion Hungrybox to Quit Engineering Job to Play Full-Time

Ranked #2 in the Super Smash Bros. Melee power rankings and the reigning Evolution champion, Juan “Hungrybox” Debiedma has long been a shining star in the community. In order to keep his star bright, Hungrybox has decided–and announced on stream–that he will be quitting his full time job as an engineer at paper supply manufacturer WestRock to focus on gaming full-time.

With the company, he was previously traveling between Florida and Georgia, which allowed him time for quality practice. The company however recently shifted his position to rural Alabama–thus making his travel time to get quality practice–and even get to tournaments–unbearable. It was announced at The Big House 6 that if he placed lower than 3rd, that he would be looking for a new career, and his fifth place finish forced his hand.

While he will be focusing on his Melee game and becoming the top player in the world, Hungrybox is hedging his bets and his future by also studying computer programming at home–which may pave the way for him to work on app development at home, or even get a job within the video game industry.

Source: ESPN Esports

Maximize Your Meaties in Mortal Kombat X with Active Frames

It’s not easy to keep your opponent under pressure at the best of times, but when your strongest pressure tools aren’t safe, things get even more difficult. That’s where understanding active frames comes in handy–by hitting with later frames, you can make moves safe that otherwise wouldn’t be, and make unique combos possible. Check out the video from xMEECHx2015 for more information on how useful active frames can be in Mortal Kombat X.

Source: xMEECHx2015

Street Fighter V’s Halloween Costumes: Learn the Code, Check Out All the Colors, & See Them in Action

Make your choice how to monster mash.

It was already confirmed on Twitch that Street Fighter V’s Halloween costumes would be modifiable with a button-code, in the same way you can select Urien’s classic look, and remove elements from the Capcom Pro Tour and swimsuit premium outfits. For those not already in the know, the code to alter the Halloween costumes is the same as for the CPT/swimsuits: simultaneously hold LK + LP + MP + HP, and UP on the control stick/d-pad while the match loads. VesperArcade explains in the video below:

This seems to solidify a trend of new premium outfits using the same code input, rather than mixing it up–and leaving Urien’s code input unique to him.

If you haven’t picked up a new costume for your main yet, you can get a preview of the full color palette for each Halloween costume in VesperArcade’s video below:

If you want to see the new costumes in the arena (namely: the Spooky Arena), check out the latest WSO Sessions video–a Halloween highlight episode–from Capcom Fighters.

Source: VesperArcade; Capcom Fighters

PC Street Fighter V Players Rejoice, Steam Is Getting Official PlayStation 4 Controller Support

For Street Fighter V players on PC, one perennial issue with the game has been its controller support. Simply put, the game lacks support for direct input controllers, forcing some players to find a workaround to play the game. Now however, it seems that an upcoming update to Steam may help alleviate this issue.

At Steam Dev Days, Valve’s Jeff Bellinghausen announced that Steam would be getting official PlayStation 4 controller support. This means that players can use PlayStation 4 controllers in all games on Steam without having to fiddle with third party software.

Now whether or not “PlayStation 4 controllers” mentioned by Bellinghausen at the event refers just to the default DualShock 4 gamepad or to all PS4 controllers in general is unknown. That said, even if it currently just refers to the Dual Shock 4, Bellinghausen mentioned that they would be adding support for even more controllers in the future.

Sources: Gamasutra; Polygon via r/StreetFighter

Scizor Announced as Newest DLC for Pokkén Tournament

We knew that there was another character on the way, and with the announcement of Darkrai seemingly confirming a widely shared leak about the three planned DLC characters, most conversation was on whether or not it would be Scizor or Empoleon.

This time, it’s the steel encased bug taking the stage, with an early trailer and some gameplay to feast your eyes on. It’ll be some time before we see what the character is truly capable of, but this is a great chance to get a first look.

There’s still no word on whether or not these DLC characters will be arriving on the Wii U version of the game, or whether they will be exclusive to the arcades, so for now, we’ll just have to wait in hope.

Source: Perfectly Nintendo