Fighting Fest 2018 streaming live from Santo Domingo, Dominican Republic

This weekend in the Dominican Republic is another Capcom Pro Tour event for the Latin America region, Fighting Fest 2018 in Santo Domingo. In addition to Street Fighter V Arcade Edition, Guilty Gear Xrd REV 2, Injustice 2, Naruto Ultimate Ninja Storm 4 – Road to Boruto, Super Smash Bros. for Wii U and Tekken 7.

Players include special invitees MenaRD, DR Gross, DR Mandrake and Caba, along with Doomsnake, Pikoro, JB, and Gama. Watch on the two channels below, and check out the brackets on Smash.gg.

quienonlinerd (Main)

Watch live video from quienonlinerd on www.twitch.tv

TheMikeySan (SSBWiiU)

Watch live video from TheMikeySan on www.twitch.tv

Source: Fighting Fest, Capcom Pro Tour

The Fall Classic 2018 streaming live from Raleigh, North Carolina

This Saturday and Sunday is the The Fall Classic 2018, a collaborative event between East Coast tournament organizers Larry “Shin Blanka” Dixon and Eric “Big E” Small. This year’s line-up includes 15 titles, and includes a Super Street Fighter II Turbo qualifier for Tournament of Legends III.

Tournament Games
  • BlazBlue Cross Tag Battle
  • Dead or Alive 5 Last Round
  • Dragon Ball FighterZ
  • Guilty Gear Xrd REV 2
  • Injustice 2
  • The King of Fighters XIV
  • Pokkén Tournament DX
  • Ultimate Marvel vs. Capcom 3
  • Marvel vs. Capcom: Infinite
  • Soulcalibur V
  • Super Street Fighter II Turbo
  • Street Fighter III 3rd Strike
  • Street Fighter V Arcade Edition
  • Tekken 7
  • Windjammers

If you’ve looking to watch the event, watch the streams from Bifuteki and FunkyP below, and follow the brackets available on Smash.gg.

bifuteki

Watch live video from bifuteki on www.twitch.tv

FunkyP

Watch live video from FunkyP on www.twitch.tv

Source: The Fall Classic

VesperArcade discusses possible Crush Counter changes in Street Fighter V: Arcade Edition

What do you want to see in Season 4 of Street Fighter V?

With the announcement of an actual Arcade Edition of Arcade Edition, it’s realistic to think that a new version of the game is just around the corner. With that in mind, it’s important to talk about what could be done to SFV to improve the meta and battle system — and that’s exactly the discussion that VesperArcade wants to have in his latest video:

Crush Counters fiercely divide the Street Fighter community. Most recently, Capcom’s response was to nerf damage scaling — but was this just a band-aid that that ignores the real problem surrounding CCs? Or do you think there’s a more pressing problem in the SFV ecosystem right now?

Source: VesperArcade

Punch Planet gets updated to version 0.3.3.a, features new animations, music, and gameplay adjustments

The in-development sci-fi indie fighter Punch Planet dropped a fairly large update today, both for its game-play and its aesthetic. In addition to adding the 3 new character themes to the soundtrack, there’s considerable game-play/juggle adjustments and improved animation wipes reminiscent of those introduced when Maxx was added to the game.

Punch Planet is an excellent early access, footsie focused 2D fighter on the Steam Platform. You can read the patch notes for the latest version here, and purchase the game here.

Source: PunchPlanet

rooflemonger explains Android 17’s Drive system and Cooler’s anti-projectile abilities in Dragon Ball FighterZ

A closer look at some new tools in Dragon Ball FighterZ‘s newcomers.

The last pair of DLC characters for Season One of Dragon Ball FighterZ have arrived: Android 17 and Cooler! And with them they bring some interesting new techniques on to the battelfield. rooflmonger is ready to help you get a handle on these tools!

First, he offers a breakdown on how to utilize Android 17’s rekka-like Drive mechanics:

Next, here’s a closer look at Cooler’s deadly projectile-invincible rush punch. And this middle finger to ki blasts and beams is just a command normal, too!

Source: rooflemonger


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rooflemonger explains Android 17’s Drive system and Cooler’s anti-projectile abilities in Dragon Ball FighterZ

A closer look at some new tools in Dragon Ball FighterZ‘s newcomers.

The last pair of DLC characters for Season One of Dragon Ball FighterZ have arrived: Android 17 and Cooler! And with them they bring some interesting new techniques on to the battelfield. rooflmonger is ready to help you get a handle on these tools!

First, he offers a breakdown on how to utilize Android 17’s rekka-like Drive mechanics:

Next, here’s a closer look at Cooler’s deadly projectile-invincible rush punch. And this middle finger to ki blasts and beams is just a command normal, too!

Source: rooflemonger


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Check out the SRK Wiki for Skullgirls: 2nd Encore, now updated with new frame and hitbox data

Our online resource for Skullgirls enthusiasts has been improved!

It’s always a good time to pick up Lab Zero’s stylish tag-team fighting-fest Skullgirls: 2nd Encore — and it’s easier than ever to get the info you need to compete, since the SRK Wiki page for Skullgirls has been seeing gradual upgrades from the community to make it a better resource than ever before. You can find updated frame and hitbox data, new write-ups, and even links to tournament footage to help you delve into this fascinating fighter. And it’s all thanks to the devoted SG community. Check it out!

skullgirls_2nd_encore_logo_crop

Sources: Gelato (Twitter)Skullgirls (SRK Wiki); thanks to Eddie for the tip.


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Final Showdown taps into the power of gods with Super Saiyan Blue Goku in Dragon Ball FighterZ

After dabbling with some tag team combos, Final Showdown is back to focusing on single characters for his Dragon Ball FighterZ combo videos. This time, he turns his sights on Super Saiyan God Super Saiyan Goku, or Super Saiyan Blue Goku for short.

Final Showdown states that while Super Saiyan Blue Goku seems pretty dull in terms of design, he surprisingly has a number of pretty high-execution-demanding combos. The video below then focuses on combos that range from some that are fairly easy to others that are quite difficult and complex.

In addition to the above, he’s also shared a couple of short bonus videos showcasing specific combos. The first focuses on using two air supers from Super Saiyan Blue Goku to set up various DHC combinations.

The second focuses on his one-inch punch move and how he can link out of them for some damaging solo combos.

Source: Final Showdown


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E. Honda master Kusumondo joins the list of Japanese players invited to compete in Super Street Fighter II Turbo at Tournament of Legends III

Another Japanese legend joins the battle!

The fight at the upcoming Tournament of Legends III promises to be a fierce one, made even fiercer by the Japanese player invites joining the qualifying competitors in Super Street Fighter II Turbo next month. The fourth invite has been revealed to be none other than Kusumondo, the E. Honda “Yokozuna”!

From ST Revival:

Kusumondo’s resume is quite impressive to say the least. He is a former X-MANIA champion. He won Kakerugo 5on5 in 2015. He’s also competed internationally on many occasions, including winning Ultra 2 Old 2 Furious and X-Street Battle in 2017. He finished 2nd at Canada Cup in both 2016 and 2017 to Mattsun but did win the 3on3 tournament last year at Canada Cup. But possibly his most famous match came at EVO 2014 in the TOURNAMENT OF LEGENDS I grand finals, as he and MAO had an epic battle that went to the very final round!

Kusomondo joins Mattsun, Komoda, Murasaki, and one other yet-unrevealed Japanese invite at TOIII. The Tournament of Legends III will take place at Canada Cup 2018 in Toronto on October 26-28. There are two qualifying events remaining before Canada Cup: The Fall Classic and East Coast Throwdown. There will also be Last Chance Qualifiers at Canada Cup itself, so there are still plenty of opportunities to prove your strength in Super Turbo! Currently-qualified competitors include Justin Wong, Chi-Rithy, eltrouble, Atari, and others; head over to ST Revival to see the full list!

tol3_banner_250

Source: Super Turbo Revival


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Stop time with this beginner’s combo guide for Zasalamel in SoulCalibur VI

Are you a fan of Chrono Magic? Or do you just think Zasalamel is cool? You have good taste, either way, and you should be rewarded with some SoulCalibur VI combos. Scallywag 93 and the rest of the Zasalamel FGC Discord have you covered:

Outside of damage, a big part of learning Zasalamel combos is applying your Time Orbs. and cashing them out for big damage in specific confirms. The combo guide above shows the various ways you can apply this unique ability, and some of the truly absurd combo options he gets once he has a few stacks built up.

Source: Scallywag 93


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