Last week I talked about the lead up to actually being able to set foot into Heavensward. This week I’m going to take a look at some of the other peripheral features that surround that game as well as examine one of the new jobs that have made their way into the game. I’ll save the next two jobs for future installments of this series. I’ll still keep this review spoiler free until next week. Even then I’ll keep them to a minimum and clearly label them.
Final Fantasy XIV: A Realm Reborn: Heavensward Review in Progress #1
Two years ago I dived into Final Fantasy XIV: A Realm Reborn not knowing what to expect. Turns out the game had gone through a complete revamp and it made great use of a proverbial phoenix down that are prevalent in the Final Fantasy series. You can read the 2.0 review here. If you are a masochist and want to relive how bad 1.0 truly was you can take a look at that boondoggle’s review here.
Final Fantasy XIV: A Realm Reborn: How to Unlock Flying in Heavensward
One of the big new features in Final Fantasy XIV’s first expansion, Heavensward, is that players will be finally taking to the sky on flying mounts. But, as with all things FFXIV, there’s a bit of a process when it comes to learning how to ride said flying mounts. In this quick-start guide, we hope to help you figure it out and get into the air as fast as possible.
Final Fantasy XIV: A Realm Reborn: Yoshi P Welcomes Players to Heavensward
Final Fantasy XIV: A Realm Reborn: Early Access Begins for PreOrder Customers
Final Fantasy XIV: A Realm Reborn: Single-Rider Airship Images Posted
Final Fantasy XIV: A Realm Reborn: How FFXIV is About to Get More Accessible
Final Fantasy XIV: A Realm Reborn: Yoshi-P Addresses Content Accessibility Concerns
Final Fantasy XIV: A Realm Reborn: Yoshi-P Raises the Possibility of Adding Blitzball to FFXIV
Final Fantasy XIV: A Realm Reborn: Is the Barrier to Entry too Steep?
In a post titled, "New players and the expansion. Massive barrier to entry. You have been warned," user Foomerang discussed how the currently-known requirements to access Heavensward content in the future were a bit of a frustrating thing for someone who preferred playing the game as a crafter-gatherer type. So, how bad is it really?



