Guild Wars 2: Five Things We Love About Heart of Thorns

Five Things We Love About Heart of Thorns

With Heart of Thorns now over a week old, and our review currently in progress, we wanted to spend this week pining over the things we really appreciate in ArenaNet’s first Guild Wars 2 expansion. Next week we’ll tally up a few aggravations, but for now let’s give credit where credit is due.

Guild Wars 2: Heart of Thorns One Week In with Colin Johanson

Heart of Thorns One Week In with Colin Johanson

A little over one week into the launch of Heart of Thorns, and we caught ArenaNet’s Colin Johanson napping long enough to coerce some answers out of him about the current state of the Guild Wars 2 expansion and how things are going inside the walls of the Bellevue, Washington based developer.

Guild Wars 2: Heart of Thorns Review in Progress

Heart of Thorns Review in Progress

I’ve spent probably 15 hours since Friday in ArenaNet’s first expansion for Guild Wars 2, Heart of Thorns. In that time, I’ve had almost as much fun as I ever did in the game’s first months, but there’s also a hint of frustration as some systems seem a bit grindy at first glance. Today marks the first of several articles leading up to our final review, so read on for our initial thoughts.

Guild Wars 2: Eye in the Sky – Action Camera Detailed

Eye in the Sky - Action Camera Detailed

One of the new features coming with the Guild Wars 2: Heart of Thorns expansion is the new "action camera", essentially a mouse-look camera that removes the necessity for holding down the right mouse button in order to turn the camera. Now it is simply a matter of pointing the mouse and character and boom, the perspective changes to that particular view.