Blade & Soul: Revolution Interview – Development Lead Hyung Jin Jang Talks Combat and Game Design

Blade & Soul: Revolution released globally this year on March 4th, slated to launch with a full cinematic story, robust combat, and five exciting classes. We had the opportunity to ask Mr. Hyun Jin Jang, the Development Lead at Netmarble F&C, a few questions about Blade & Soul: Revolution, covering development, the game as players will experience it on launch, and what players can look forward to in the future.

Interview: Talking Neverwinter’s Sharandar Episode 2 ‘The Soul Keeper’ With Senior Game Designer Noah Holmes

Neverwinter is set to release Sharandar’s second episode: The Soul Keeper soon, and with it comes a new Heroic Encounter named Waking Nightmares. In this new encounter, players will work together to free trapped adventurers from a swarth of undead before facing off with The Keeper of Nightmares. This time we sat down with Noah Holmes, Senior Game Designer of Neverwinter, to hear more about this encounter and the planning process behind these events.