RED BULL CONQUEST: The final showdown in Washington DC is upon us! Competitor list & interview with the hosts and tournament director

They rose, they rallied — and now the time has come to conquer.

Top regional fighting game champions from 15 U.S. cities and online will face off in one final battle at the RED BULL CONQUEST National Finals in Washington, D.C. November 16-18 at the brand-new Entertainment and Sports Arena. Bringing together America’s top fighting game contenders in Street Fighter V: Arcade Edition, Tekken 7, and Guilty Gear Xrd REV 2, one region will emerge victorious and claim victory as the best in the nation.

Since April, Red Bull Conquest has challenged over 3,000 competitors to represent their local fighting game scene and embark on the journey to RISE: RALLY: CONQUER. The top regional competitors descending on the nation’s capital to conquer all are listed below. (Competitors are listed in the following order: Street Fighter V: Arcade Edition — Tekken 7 —Guilty Gear Xrd REV 2)

ATLANTA

  • Adam “Neon” Ramirez
  • Spero “Spero Gin” Gineros
  • Hang “do_Nova” Ren

BOSTON

  • Alex “Awhile” Leong
  • Joseph “Joey Fury” Bennett
  • John “ZomB” Armstrong

CHICAGO

  • Marcus “THE COOL KID93” Redmond
  • Marquis “Shadow_20z” Jordan
  • Duncan “Mr. K” Tonningsen

DALLAS

  • Toi “Toi” Bridges
  • Akash “Akasha” Zaman
  • Jason “Kid Viper” El-Srouji

DENVER

  • Marcus “Shxd” Shadwick
  • Saeng “StriderX303” Sivixay
  • Jamaal “Ryyudo” Graves

LOS ANGELES

  • Bryan “Dankadillas” Teran
  • Bryan “Yanflip” Eguarras
  • Keenan “Kizzie Kay” Kizzie

NASHVILLE

  • Rob “RobTV” Burney
  • Terrelle “Lil Majin” Jackson
  • Will “bafojig” Patterson

NEW YORK

  • Victor “Punk” Woodley
  • Ariel “fightinggm” Capellan
  • Eli “LostSoul” Rabadad

ONLINE

  • Derek “iDom” Ruffin
  • Alexander “Glaciating” Gonzales
  • Julian Hotashi Harris

ORLANDO

  • Du “NuckleDu” Dang
  • Vante “NG-Obscure” Flint
  • Ryan “Ryan Hunter” Hunter

PHILADELPHIA

  • Jeremiah “Princess Slim” Amos
  • Jacob “Victim_of_Ritual” Tew
  • Kyohei “MarlinPie” Lehr

PHOENIX

  • Mike “Thrasher” Thompson
  • Tray “P. Ling” S.
  • Justin “dejixal” W

SAINT PAUL

  • Joseph “Mo-Joe” Porter
  • Jeffery “Scoop-Di-Whoop” Freelon
  • Mike “Elvenshadow” Boczar

SAN FRANCISCO

  • Purrhivath “XsK_Samurai” Chea
  • Bronson “Bronson Tran” Tran
  • Chipp “BjornSonOfBear’ Zanuff

SEATTLE

  • Christopher “ChrisCCH” Hancock
  • Connor “Moltariuz” Skinner
  • Hamad “Hamad” Akbar

The big event will see a Last Chance Qualifier tomorrow (November 16th) to form the Washington, D.C. team, with the main event kicking off on Saturday, November 17th. The competition starts on noon ET both days! The North American Regional Finals for the Capcom Pro Tour will finish off the weekend. Head to the official RED BULL CONQUEST page for details.

red bull conquest finals poster

Just ahead of the big finale, Shoryuken got the chance to ask for a few more words from RED BULL CONQUEST’s National Tournament Director, Jimmy Nguyen. We also got a few questions in with three of the circuit’s hosts — Tasty Steve, Persia, and Vicious! Check them out below.


Zavian “mushin_Z” Sildra: What were the challenges of bringing this cross-country circuit together?

Jimmy Nguyen

Jimmy Nguyen: Aside from the standard logistical ones that go into creating a circuit, determining which additional regions to include was one of the challenges. While we had a baseline from previous years, we wanted to choose regions that 1) needed the opportunity most, and 2) had the most outreach in their region and surrounding ones. We couldn’t include all regions, but we believe we chose the right ones for this year of CONQUEST.

mushin_Z: There are some very well-known names in the list of qualifiers, and many that aren’t household names — at least not yet. Do you think the format of RED BULL CONQUEST is helping lesser-known players earn some prominence?

Nguyen: Absolutely. One of the goals of CONQUEST is building community. Ever since Red Bull Proving Grounds in 2016, the goal has always been to cultivate the community by providing opportunities that allow players to not only develop their skills but to also come together to learn and become colleagues. As a result, communities within the regions become bigger and both the players and their region earn prominence.

mushin_Z: Are there any such players you feel we should be keeping our eye on in the Finals?

Nguyen: I would keep an eye on the players you haven’t heard of, or seen play. In the past two years, Red Bull Proving Grounds and Battle Grounds have been the stage where we witnessed breakout performances from players such as Vagabond and THE COOL KID93. I wouldn’t be surprised if more breakout stars surfaced at CONQUEST. Some of the players I would keep an eye on are Yanflip, ChrisCCH, Dankadillas, and BjornSonOfBear.

mushin_Z: What has been your favorite moment in RED BULL CONQUEST so far?

Nguyen: My favorite moments have been seeing the three champions of each region sharing the stage at the conclusion of their regional qualifier. It is common to see the three featured games and their communities (Guilty Gear, Tekken, and Street Fighter) share event space, but you don’t always get to see the three champions share the same spotlight. The moment you see them come together and realize they are now a team representing their region outshines any crazy-hype match that occurred prior.

In addition, my most favorite moment was at the Oakland qualifier when one of my long-time friends, Bronson Tran, was battling his way through the top 4 of Tekken 7 and eventually won the qualifier. You can catch a glimpse of that hype moment in the Finals trailer.

mushin_Z: Will RED BULL CONQUEST be returning next year? If so, what games do you think should be the focus in 2019?

Nguyen: I do hope so. We are currently super-focused on the Finals, so those discussions haven’t happened yet. In regards to the games, I would like to see a mixture of the same three genres again: anime, 2D, and 3D. I personally think we should do community polls to determine which games should be a part of CONQUEST. I would not be surprised if the community vote came down to Street Fighter, Tekken, Dragon Ball, and Smash Ultimate.

mushin_Z: So, what’s your next big project?

Nguyen: As of right now, CONQUEST will be my final big project for the year. I have a couple of mid-sized ones that may happen towards the end of the year but those are still being finalized. For 2019, I have several projects I am currently working on that the FGC may find quite interesting. Unfortunately, I cannot share any details, yet! You’ll just have to wait and see.


Steve “Tasty Steve” Scott
Samantha “Persia” Hancock
Jeremy “Vicious” Lopez

mushin_Z: How, in your view, has RED BULL CONQUEST benefited the local scenes it has touched?

Steve “Tasty Steve” Scott: It’s been amazing!! The fact that Red Bull developed a major tournament that is specific for each region to qualify for a final is significant, and checks a lot of boxes for the fighting game community in the United States — a lot of times that smaller regions are left out of. Especially that it’s basically a team event. Also, giving not just me but everyone a chance to see talented players put in a major stage that they might not have been exposed to otherwise for financial, school commitment etc., from these smaller under-represented regions.

Samantha “Persia” Hancock: RED BULL CONQUEST has gone above and beyond the call for people to support their locals. Not only did they call on the expertise of each scene’s own commentators, streamers, and talent for each Rally event — CONQUEST also invested into smaller Rise events leading up to each Qualifier. This helped strengthen many scenes, and it’s going to show in the finals when these regions get an opportunity to represent!

Jeremy “Vicious” Lopez: The team that put RED BULL CONQUEST together has done so much for the community, especially the local scenes, by encouraging the best of their abilities through their Rally events and providing a giant platform for those communities to showcase their hard work, their passion for the game, as well as what the FGC means to them. RED BULL CONQUEST has encouraged a lot of the local scenes to work together even harder than before, because it’s a chance for their scene to get that recognition and respect for all their years of dedication to the games they play as well as the opportunity to play with the best of other regions.

mushin_Z: What have been your own favorite moments in the RED BULL CONQUEST circuit?

Tasty Steve: So many, but one of my favorite moments happened at the Boston qualifier when the Buffalo FGC showed up. Both of the scenes came out in force in all three games, but Buffalo came in and swept all three games Street Fighter, Tekken and Guilty Gear. So now the winning trio from the Boston qualifier is actually from Buffalo!

Persia: Some of my most favorite moments during CONQUEST this year have been the battle between the hometown heroes and the invaders! There has been a bit of back and forth but some regions have been able to keep the representation in-house. When it comes to hype, Tekken 7 has been the game to catch my eye every event. So much so that I’ve been playing the game more and more! There have been too many hype Tekken 7 moments between Oakland and Atlanta alone and I just can’t wait to see what happens during the DC Finals!

Vicious: My absolute favorite moments in the RED BULL CONQUEST circuit is watching the most intense matches alongside the fans in the crowd, there’s something about being around that energy that gets me more hyped up than ever, and it’s an experience that every fighting game fan can relate to whenever they go to an event.

mushin_Z: Which players are you personally rooting for in the finals?

Tasty Steve: So many actually — Shadow20z, Mr. K, Lil Majin, Princess Slim, Ryan Hunter, Joey Fury, KizzieKay, bafojig, Punk, MarlinPie, Obscure, NuckleDu, FightingGM, THE COOL KID93… just to name a few!

Persia: I will definitely have my pom-poms waving for Team New York which will have Punk, FightingGM, and LostSoul! Even though Punk invaded NYC, he’ll be repping during the Finals so he has my support this time! I’ll also be rooting for the Online team since iDom will be representing them and he’s one of my favorite players from NYC. You also have to give some credit to the online warriors out there because they fight through the rough waters to get where they are today. All in all, I’m wishing everyone the best and also reminding all the currently qualified players to stay on their toes! That Last Chance Qualifier is going to be full of KILLERS! Stay sharp!

Vicious: My eyes are mainly on the Los Angeles team consisting of Dankadillas, UYU|KizzieKay, and Yanflip, mainly because they’re all ridiculously talented as well as being my hometown team, but other than Team LA, there are a good handful of players I’m personally rooting for: Lil Majin for Tekken 7 (Team Nashville) because of his outstanding performance thus far in the TWT and on top of being super entertaining to watch; Neon for SFV (Team Atlanta) because his Kolin has been getting better and better each time I watch him play, I’m honestly excited to see how he’s prepared himself for the finals in a Washington DC; Dejixal for GG REV 2 (Team Phoenix) because watching him just absolutely destroy the competition during their qualifier made me a big fan of his, and I want to see his “HitBox Jam” go against the rest of the nation. But of course, I still wish good luck to all the teams as there’s so many more I have my eye on, but we’ll have to wait and see how it goes down in the Finals!


Sources: Red Bull Esports [press release]; RED BULL CONQUESTall photos courtesy of Red Bull Esports

Core-A Gaming interviews Initial T, the steering wheel controller Dogura killer

Two years ago, Gerald Lee of Core-A Gaming analyzed which controllers players should use when playing fighting games. During the video, he took a not-so-subtle jab at steering wheel controllers being unusable in the genre.

Little did he know that at his first Canada Cup, he would find himself eating his words when Initial T — a Toronto local — would not only make top 8 with a steering wheel controller in Guilty Gear Xrd REV 2, but defeat the reigning Canada Cup champion Dogura with his weapon of choice.

This naturally led to Gerald interviewing Initial T before leaving Canada, where he would learn not only how he came to start using the steering wheel in Guilty Gear, but also how he utilizes its button placement and mappings to his advantage.

Source: Core-A Gaming


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Street Fighter V VA/Player Mike DeBonis talks Voice Acting, Coaching, and more on Mekel Kasanova podcast

Do you have any interest in voice acting? Not sure how you can balance that goal with your interest in improving in the FGC? No sweat — you can, and Mike DeBonis, aka AegisNeglector, is living proof of that.

Mike was the voice actor for Shibasaki, the Kazunaki family steward. He’s also a streamer, FGC coach and Urien player — and in the podcast above, he gives invaluable advice for anyone interested in pursuing any (and all) of those dreams.

Source: Mekel Kasanova

Street Fighter V VA/Player Mike DeBonis talks Voice Acting, Coaching, and more on Mekel Kasanova podcast

Do you have any interest in voice acting? Not sure how you can balance that goal with your interest in improving in the FGC? No sweat — you can, and Mike DeBonis, aka AegisNeglector, is living proof of that.

Mike was the voice actor for Shibasaki, the Kazunaki family steward. He’s also a streamer, FGC coach and Urien player — and in the podcast above, he gives invaluable advice for anyone interested in pursuing any (and all) of those dreams.

Source: Mekel Kasanova

BornFree talks with Evo Champion Chris G, talks Dragon Ball FighterZ teams and competitive future

“I grew most of the Dragon Ball games, growing up,” Evo Champion Chris G opens his interview with BornFree in the same way any other person probably would when describing the first time he saw Dragon Ball FighterZ. “When I saw the way that (DBFZ) played and saw how similar it was to Marvel 3, I said, ‘Yeah, okay, I’m in.’”

Even though he has his gripes (“Games take way too long because of Super Dashes and Tagging…”he says, waving his his hands.), Chris G gushes and details his love for DBFZ. “It’s one patch away from being the perfect game.” It’s not all love and tech talk in the latest episode of BornFree‘s excellent interview series, though — the pair talk also delve into the underworld of esports, and wonder if the FGC can ever actually be apart of that umbrella term.

Source: BornFree

KayaneTV interviews SoulCalibur composer Junichi Nakatsuru

Here’s one for the creative types in the FGC, particularly of the musically-inclined: KayaneTV recently got to sit down with Soul Calibur series composer Junichi Nakatsuru, and picked his brain for the source of his inspiration.

Perhaps the most fascinating aspect of Nakatsuru-san’s process is how far removed he is from the game itself when composing a theme. Long before the game is anywhere near playable, he is given a story and sketches of the character — luckily, his strong imagination and exceptional talent allow him to fill in the rest.

Source: KayaneTV

KayaneTV interviews SoulCalibur composer Junichi Nakatsuru

Here’s one for the creative types in the FGC, particularly of the musically-inclined: KayaneTV recently got to sit down with Soul Calibur series composer Junichi Nakatsuru, and picked his brain for the source of his inspiration.

Perhaps the most fascinating aspect of Nakatsuru-san’s process is how far removed he is from the game itself when composing a theme. Long before the game is anywhere near playable, he is given a story and sketches of the character — luckily, his strong imagination and exceptional talent allow him to fill in the rest.

Source: KayaneTV

Justin Wong answers fan questions in his very own AMA video

Have you ever wanted to know what FGC Legend Justin Wong thinks about Pokemon GO? What about his sleeping habits? Justin took to Twitter to find his fans’ most pressing questions, and answered them in a video on Youtube.

While some questions were on the lighter side, Justin also talks about the hard work he did to bring himself out to tournaments prior to sponsorship, as well as his almost retirement from fighting games in 2008. He also discusses who his top 5 fighting game players are. You can watch all this and more in the video below:

Source: Justin Wong

“Light it up!” Voice actor Christopher Smith talks about bringing G to life in Street Fighter V

“Why thank you, I am the World President.”

He’s the President of the World with the power of Gaia: simply named G, the newest character in the Street Fighter universe was given an especially unique reveal at Evolution 2018, during which voice actor Christopher Smith took to the top 8 stage in full presidential regalia.

“I’d be lying if I said I wasn’t nervous,” Smith said of the experience. “G’s speech was compiled from bits of his game dialogue, so it had to be delivered just right — and there were all the fans.”

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Taking the top 8 stage

Smith used more than his voice to bring the prez to life: he even took on G’s physical appearance for the reveal, which came together backstage in the midst of Evolution’s top 8 brackets. “There were costume fittings to make sure everything looked right,” he explained. “Meanwhile, the makeup artist was constructing facial hairpieces and finding the best gold paint to create the tattoos… We watched the tournament on closed-circuit TV as I was fitted with the complete costume and the makeup was applied. All in all, it took over three hours. But the process was so much fun [that] the time really flew.”

Outfitted with a prosthetic beard, golden body paint, and a dashing top hat, Smith truly looked the part: and Street Fighter fans ate up the hype. “… they were so into it,” Smith recalled. “When I came out, I immediately felt their energy, and suddenly, any nerves vanished. We really were there together as one, celebrating this new character — and I was so thrilled to be a part of it. Honestly, I didn’t want to leave the stage. But I kinda had to.”

According to Smith, performing as G on stage was a once-in-a-lifetime experience that outshined his usual work as a voice actor. “Getting to actually embody G at Evo was mind-blowing,” he stated. “As voice actors, we spend so much time alone in a booth. We rarely even record with other voice actors. We work on so many projects in this fashion and we hardly ever get to experience the effect our creative choices have on the players. You can read reviews, or play the game yourself, but you don’t get the full impact until you’re among hundreds or thousands of players all enjoying the character you created. Then the reality hits that you’ve actually helped make something that people respond to and enjoy so much. Evo was that experience on steroids. I’ve been on panels where hundreds of players have wanted to talk about a character I voiced, but I’ve never experienced anything like coming out on stage as G in the arena at Evo. The energy and the excitement was absolutely staggering.”

Building the voice of the Earth’s president

Of course, the prez didn’t come together in the course of an evening – in fact, G’s voice was carefully compiled from a variety of American accents out of a hotel in New Zealand. “Oddly enough, I didn’t think I was going to be able to even audition for the character,” Smith admitted. “I was at a convention in New Zealand when the director contacted me. I said I was flattered to be asked, but I wouldn’t be able to get him a good sounding audition. I was very far away from my setup and wouldn’t be home for two weeks. But he was very persistent and said he was convinced I was the right person for the character, and would I please send him something, even if it wasn’t the best quality. He had directed me as Rufus for Street Fighter IV many years ago, so I trusted his judgement.”

Smith fashioned a makeshift setup out of his hotel room and used the microphone in his laptop to record the lines in question, delivering his best impression of 16th American President Abe Lincoln. “I made the hotel room as soundproof as possible and recorded the audition lines on my laptop,” he continued. “I sent them off and honestly didn’t think I’d hear back — but I did. I’d done my best to think of what Abe Lincoln might have sounded like. Obviously, there are no recordings of him to work from. So I put together an amalgamation of American dialects from Missouri, Arkansas, and a little bit of Carolina. I threw in a bit of Presidential cadence, and voilà! G’s voice voice came to life.”

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Speaking of the Space Opera Symphony…

G isn’t the only Street Fighter character that Smith has given voice to: as mentioned above, Smith likewise voiced Rufus in Street Fighter IV — another American fighter, who gained popularity through use by top players. “Rufus and G are very different types of characters,” Smith laughed. “Both a lot of fun. Both have their own particular attitudes. But while G is much more, dare I say, Presidential, Rufus is just having a good ‘ol time.”

“When I came in to audition for SFIV, I did what any self-respecting actor does: I read for all the characters in the folder,” he continued. “I think there were 14 total. I tried to bring my own twist to each of the characters, and it turns out that my interpretation of Rufus was what they were looking for. A gruff, jolly kinda guy from an East Coast neighborhood. A guy with lots of swagger and a singular purpose: to bring down Ken Masters. He became notorious for his use of jiggle-physics, and at first I thought players were thinking of him as just a funny character. Then he got serious cred when world class players started playing as him… and winning! I must say I miss him and his skin-tight yellow jumpsuit. He looks good and he knows it.”

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Fighting games vs. anime

While Smith has voiced an array of characters in various anime, he holds that giving life to fighting game characters requires a different technique altogether. “Voicing video is its own particular beast,” Smith explained. “It tends to be very different from voicing anime, because you’re rarely fitting words into mouths that already exist. In games, they match the animation to the dialogue you create. There’s more of a sense of freedom, because you’re free to use your own timing for each line. So, you can imbue the character with more of your own sensibilities, since you’re not matching lip flaps that someone else has already created.”

Although the medium allows him greater freedom, it isn’t an easier task: Smith explained that what he called “vocal stress” takes a pretty big toll on actors’ vocal chords. This isn’t news in the celebrated annals of fighting game history, as Akuma’s previous voice actor, Dave Mallow, left the part due to the strain. “The biggest challenge with fighting games in particular is the vocal stress,” Smith stated. “Because characters tend to be bombastic (at least the ones I do), you spend a lot of time yelling. G was at a pretty heightened pitch since he was always giving a very impassioned speech. Then you get to the fighting sounds. In a games like the Street Fighter series, there are lots of fighting/battle sounds… grunts and yells and such.”

“The only thing that doesn’t exist in Street Fighter are the grisly deaths,” he went on. “I’ve done many games where you are killed in a variety of gruesome ways. [The director will say], ‘Ok, for this line we need you to get stabbed, electrocuted, and lit on fire. Give four or five takes, about a minute each.’ I exaggerate, but only slightly. By the end of that, your voice needs a couple days to recover. And there are just some voices that naturally sit in a stressful place in your throat. Rufus, for example, was a lot of fun, but his placement was stressful. After four hours of his antics I was toast. So, I’d schedule his sessions for Fridays. That way I’d have the weekend to recover. Despite that, Rufus was such a fun character to do [that] I didn’t mind the vocal stress. Seeing him come to life in all his spandex jumpsuit glory was worth the exertion. I do miss the big guy.”

Let’s get it on!

Smith isn’t a noob to gaming, as he holds that his son’s avid engagement in the pastime and his own work in the industry has afforded him some insider knowledge on the space — as well as some funny stories. “When SFIV first came out, there was a tournament at a convention where I was a guest,” Smith said. “I walked through the gaming room with my son and saw two players in heated competition. One was playing as Rufus. I walked up and watched the game for a while, then during a lull in the action I said, ‘You know, I’m his voice.’ The Rufus player turned around, took one look at me and said, ‘Yeah, right,’ then went back to the game. That turned out to be the most common response I got. People would say, ‘You don’t look like him’, which I guess is a good thing.”

Smith is likewise grateful to the Street Fighter fanbase for their open embrace of both Rufus and G, and hopes to see Rufus make a return in the future. “I’m so grateful to Capcom, and my director Jonathan Klein, for giving me the chance to bring G to life,” he said. “It was an experience I’ll never forget. And thank you to the players and fans who have imbued G with the power he needs to truly become the champion he is. *wink* Presidential Power!”

sfv arcade edition g reveal

Additional source: Capcom Fighters


G is currently available as one of the final characters of Street Fighter V’s Season 3 DLC pass, which can be purchased through the game’s Shop or directly on the PlayStation or Steam stores.


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Hype, competitive drive, and high-level Guilty Gear: BornFree talks to Kizzie Kay at SoCal Regionals 2018

Also: the power of sibling rivalry to inspire the competitive urge…

At SoCal Regionals 2018, BornFree caught up with fan-favorite UYU|Kizzie Kay, widely recognized as one of the best Guilty Gear Xrd REV 2 players in the world. They talked about the state of Guilty Gear (and what’s in its future), Dragon Ball FighterZ, and what it takes to play multiple fighting games at a high competitive level: “I ask trusted friends very important questions, and I get very important answers.” Check it out below.

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Source: BornFree


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