BornFree interviews Brian F about changes in fighting game design and balance in Street Fighter V

BornFree’s interviews from Final Round 2018 continue, this time with UYU|Brian F. The conversation covers Street Fighter VDragon Ball FighterZ, and accessibility of fighting games.

The two open up by talking about how developers want to make their games easier to approach and thus enjoyed by a larger audience. Brian F stresses that this doesn’t make a game necessarily “easier,” but he notes a trend where execution is more streamlined. He also notes that things like auto-combos won’t help players much in the end. “DBFZ is really easy to play,” he says, “but if someone’s better than you, you don’t get to play.” One key factor he points out that’s important to casual players is good matchmaking, which should prevent lower-ranked players from facing opponents with much greater skill level.

Around minute 19:00, the discussion switches to the “Abigail problem” in Street Fighter V: The Arcade Edition. Brian F advises players to just keep playing, and dislikes when people discredit competitors based solely on their character choice.

Enjoy the insightful interview below!

BornFree has also recently interviewed Kazunoko and Nakkiel.

Source: BornFree

Can Alex win? BornFree talks to Gunfight about Street Fighter V at Final Round 2018

The Alex mainstay talks about his SFV character crisis, and more!

At Final Round 2018, BornFree had the chance to talk at length with Atlas Bear’s Gunfight, possibly the best Alex player in Street Fighter V worldwide. They discuss Gunfight’s thoughts on the balance of many of SFV’s mechanics, and the possibility that success in SFV outright requires a secondary character — something he himself is currently considering, in the form of Urien or Rashid.

Of course, they discuss much more — including Gunfight’s prowess with 3rd Strike’s Dudley, and how Abigail maybe isn’t necessarily as strong as currently thought. Check it out below!

Ultimately, it looks like Gunfight isn’t quite ready to leave the #AlexNation just yet:

For more interviews by BornFree from Final Round 2018, check out:

If you enjoy BornFree’s interviews, be sure to have a look at his YouTube channel!

Sources: BornFree; Gunfight (Twitter)

He wants to be the strongest Broly in the world: BornFree talks to Dogura about Dragon Ball FighterZ at Final Round 2018

Could Dragon Ball FighterZ be as big — or bigger — than Street Fighter V? Dogura seems to think so!

BornFree caught up with 3rd-place DBFZ finisher Dogura at Final Round 2018 to chat about anything and everything Dragon Ball FighterZ. Dogura talks about how seeing GO1’s Vegeta in action made him decide he needed the Prince of Saiyans on his own team, as well as how he likes to watch Nakkiel for Kid Buu tips. But Dogura is most excited for the Legendary Super Saiyan Broly (now available as DLC!), as he’s already a fan of the character — so much so that he’d take great pride in being the best Broly in the world.

They talk about this, and much more — such as Dogura’s thoughts on other DBFZ characters’ strengths, and the potential for Dragon Ball FighterZ to match Street Fighter V in FGC popularity — in the interview below!

For more interviews by BornFree from Final Round 2018, check out:

If you enjoy BornFree’s interviews, be sure to have a look at his YouTube channel!

Source: Bornfree

Shoryuken interview: Q&A with Fame96, top-rated Susano’o player in BlazBlue: Central Ficiton

Despite attention turning to BlazBlue: Cross Tag BattleBlazBlue: Central Fiction isn’t done yet! The challenging 2D fighter still finds lots of appreciation at tournaments around the world. One player that has been standing out for a while in the United States is Fame96. The Atlanta, Georgia local made himself particularly known for his Susano’o play in Central Fiction, widely considered to be the best at the character — as well as among the most skilled BlazBlue players in the country. He has only been competing since 2014.

The recent Final Round 20 tournament gave Fame96 a real opportunity to showcase his talent as he faced international and local players. “I would always be amazed by how people in tournaments played,” Fame96 told Shoryuken. “And I finally found a game I would actually want to compete in — BlazBlue. Through PG|SKD and others’ guidance, my power in BlazBlue quickly raised to new heights.”

At the tournament, Fame96 faced many skilled opponents, including Japanese players Abegen and PONOS|Garireo. Having triumphed over Abegen in a fairly close set, he moved on to facing Garireo in an extremely tense Winners Finals set, which Fame96 narrowly won (see the video below). After that, Fame96 moved on to fight Garireo again in the Grand Finals. Catch up on the amazing action in the videos, and keep scrolling for our Q&A with the player.


Woocash: Walk us through the matches with Garireo.

Fame96: In Winners Finals, I was in peak condition. In my mind, I was brimming with excitement and anticipation to get to fight him again so soon after NEC. While I love the fact that I get to play him again, the sense of dread creeped up on my shoulder due to the fact that I have to play the Susano’o/Litchi match-up, which is easily one of his worst. In Winners Finals, I noticed there were cracks in his armor. He was making crucial mistakes and dropping game-winning combos that he usually doesn’t drop, so I took full advantage which allowed me to win.

In Grand Finals, I knew it was reasonable for me to win. I had six games to work with. I simply tried to do my best and push forward. By the time Garireo won the 2nd game, I noticed immediately that he downloaded me. I tried to adjust, but I was too far gone. My mental state was pretty much shot, and by the time I snapped myself out of it, it was already 5-0. His mistakes at this point were very minimal and very hard to take advantage of, so my situation was very bleak, making me lose hope.

Woocash: You play multiple games, how do you manage that?

Fame96: I generally try to give each game the amount of time I feel like I need to give it to keep myself polished and/or improve. In Central Fiction’s case, I have been playing so long and learned so much about the game that I don’t really need to practice that much anymore. I can generally pick up a controller and just play from there. Dragon Ball FighterZ, on the other hand, is a new game, and a rather stressful one at that. It requires a lot of you at all times, in my opinion, due to what the game gives you. So I often play it a lot to stay in shape. When SoulCalibur VI and Cross Tag Battle come out, I will definitely dedicate time to them. How much, however, will depend on how much I like the games.

Woocash: Which game is most important to you?

Fame96: BBCF is still the most important to me, but DBFZ is the current priority in terms of actively practicing.

Woocash: What are your thoughts on BBCF specifically? Do you feel the game has faded?

Fame96: This version of BBCF is definitely my favorite version of the game. I like the dynamic that Overdrive brings and since they buffed Instant Block meter gain and adjusted the more obnoxious tendencies of the higher-tier characters and Exceed Assault, I find it even more fun than CF 1.0. Whether or not the game fades will depend on how the community and tournament organizers treat the game alongside BBTAG when the latter comes out. If they don’t treat BBTAG as its own thing and make it take BBCF’s spot, BBCF’s future may become grim.

Woocash: What are your plans for the future? And would you ever consider becoming a sponsored player?

Fame96: Mostly going to be going to local stuff. I don’t really have the money to travel. I am very open to becoming a sponsored player. I would love to travel more and compete in the games that I love to play.


You can see more videos of Fame96 on Biftuteki’s YouTube channel.

Ryota “Kazunoko” Inoue shares his thoughts on Dragon Ball FighterZ, Final Round, and more with BornFree

“Gohan vs. Gohan… it’s basically whoever makes the other person guard first.”

GO1 was not the only Japanese player to turn heads at Final Round 2018‘s Dragon Ball FighterZ tournament. Multi-game specialist Ryota “Kazunoko” Inoue placed a respectable 4th place in the incredibly-stacked 314 player bracket… while also placing 2nd in Guilty Gear Xrd REV 2 and 9th in Street Fighter V: Arcade Edition.

FGC interviewer extraordinaire BornFree was able to sit down with Kazunoko at Final Round and talk all things Dragon Ball. You can see his views on American players, the character he wants to see added to the game the most, and more by clicking on the video above!

Source: BornFree

BornFree interviews Nakkiel — one of the top Dragon Ball FighterZ players — at Final Round 2018

BornFree continues to release his video interviews from Final Round 2018; this one captures a conversation with Nakkiel, shortly after he finished his initial Dragon Ball FighterZ pool at the events. Nakkiel — who hails from Seattle, Washington — plays multiple anime titles, but he has particularly became known for his play in Bandai Namco’s and Arc System Works’ latest fighter.

The conversation begins with the origin of Nakkiel’s tag, which comes from a song he used to listen to. He discovered Guilty Gear and then the forum site, Dustloop, and started to meet up with the fighting game community. They switch onto Dragon Ball FighterZ talk, which covers a number of topics; Nakkiel first encountered the game at Evolution 2017 but didn’t play it, and then got asked to present the game at PAX West in Seattle. He likes the neutral in the game, which he feels is a good synthesis of Marvel-style and air-dashers. He didn’t like the Vanish mechanic initially, but he has learned more about it since, and is planning on releasing some content about it.

The interview is much longer than usual ones, but it covers a lot of ground — including helpful advice and opinions about the upcoming DBFZ characters, Broly and Bardock. The latter parts dip into BlazBlue: Cross Tag Battle, and other video games Nakkiel likes to play.

BornFree has also recently conducted interviews with GO1 and MenaRD.

Source: BornFree

BornFree talks to MenaRD about Street Fighter V stardom, hard work, and how victory at Capcom Cup 2017 changed his life

BornFree had a great opportunity for a first-time interview with a rising star in the fighting game community. At Final Round, the FGC YouTuber caught up with none other than RISE|MenaRD, the Dominican Republic star who burst onto the world stage after a tremendous victory at Capcom Cup 2017.

The interview opens with the big question about that event, and how it changed MenaRD’s life. The victory dramatically changed his and his family’s financial situation, and helped him travel and compete more. MenaRD established a team called Santo Domingo Tigers, that seeks to elevate the profile of Dominican Republic esports competitors. Next, BornFree turns the conversation to thoughts about the balance of Street Fighter V: Arcade Edition. MenaRD speaks up about Abigail — who, in his opinion, is not playing the same game as all the other characters. He outright says that Abigail shouldn’t be in the game.

The rest of the conversation covers which characters MenaRD likes to play, his relations with the community at large, and his training regimen.

BornFree also recently posted an interview with GO1.

Source: BornFree

GO1 sits down with BornFree at Final Round to discuss Dragon Ball FighterZ

Very few players at Final Round 2018 had a busier weekend than GO1. After first winning a highly-anticipated FT10 exhibition match against America’s Sonic Fox, the Japanese self-proclaimed “King of Poverty” carried his momentum into the tournament by winning in grand finals in the runback — out of losers bracket, no less.

After the event, BornFree sat down to talk to him about the game. He talks about the nerves he felt going into the long first-to-ten set, as well as how broken he feels that Adult Gohan is. He also talks about his usage of a Shenron summon in a tournament match in Japan, and also how he feels about the state of the game in his native country.

Source: BornFree

ARMS director Kosuke Yabuki talks about updates, and the possibility of a sequel

Nintendo’s stretchy arena fighter ARMS  is one of the most unique games — let alone fighting games — to come out on any system. Its unique combat, controls, and character designs have endeared quite a number of people to it.

This week’s issue of Famitsu includes an interview with the director behind ARMS, Kosuke Yabuki. As part of the interview, Yabuki was asked about the future of the game, including whether or not he would like to see a sequel. Responding to this, Yabuki stated that since the game was less than a year old, they will continue to work on updates to it. That said, he also said that he would eventually like to continue the game’s story, someday.

Whether or not that means we’ll get a sequel, it’ll probably take a while before that happens. Yabuki is, at the moment, still busy with the game — specifically preparing for its official launch in South Korea on April 12.

ARMS thumb

Source: Japanese Nintendo via Siliconera
Photo c/o Famitsu

A Chicago tournament organizer alienates THE COOL KID93 at the Chicago Gaming Coalition event

This past weekend marked the debut of a Chicago-based event that integrated various esports communities. The 3-day event, “Chicago Gaming Coalition,” involved PC communities from games like Counter Strike: Global OffensiveRocket League, and more. In addition. fighting game tournaments took place on Saturday, including Street Fighter V: Arcade Edition, Dragon Ball FighterZTekken 7, and many more.

An exchange between Chicago-based sponsored player Marcus Redmond (BxA|THE COOL KID93) and Michael Peter Hionis, who took part in organizing the FGC side of things, was posted on Twitter by the player. The conversation is regarding payments owed for playing in the tournament. Due to the way the event was organized, FGC winners had to ask to receive the money later — electronically — within seven days.

In posts in the Chicago Fighting Game group and in interviews with us, Redmond stated that he won’t attend any further events that Hionis is part of because of the way he was treated. “Frosty is the only one I know of,” Redmond told SRK, stating that he won’t attend another Frosty Faustings, an event co-organized by Hionis. “But I won’t be attending another if he is hosting it. One thing I want to make clear is my issue is with Michael Peter Hionis! The Frosty Faustings staff as a whole has done us well. Never been a minute’s trouble. But if he is there hosting it and is the head person there, then I’m not attending it.”

He also stated that Hionis interacted with his wife, Joy Redmond, at the event and “disrespected her in tone.” Hionis assures that the exchange was heated on both sides, and further testimony states that Joy Redmond was very insistent about asking for payout. Hionis wasn’t directly involved in issuing rewards.

Hionis has publicly apologized for the interaction with THE COOL KID93:

Shoryuken reached out to Hionis and he provided his statement. He plans to engage with Redmond’s sponsor, BxA, to talk about the incident and resolve the issue.

“I own this mistake, I am 100% to blame for this negative interaction. As a person that takes pride in making guests happy at events that I am a part of, this behavior is unquestionably unacceptable. Regardless of how many times Marcus asked that morning about the total amount of his final payout money, there is no excuse for my impatience,” Hionis told Shoryuken.

“Marcus Redmond, for this act of disrespect, I would like to formally reiterate my previous apology. I am sorry,” he continued. “When I publicly apologized on Twitter and Facebook, it was in a direct reply within your posts, specifically intended for you to see. If my apology came off as forced or  insincere, that was not my intention, as I genuinely am sorry for snapping at you.”

Mike “ElvenShadow” Boczar wasn’t involved in organizing the event or the exchange, but he also issued a statement in the group:

“First of all, let me just say that there is no defending what Hionis said. It was unprofessional and not the way to handle things. He and I had a long talk about it yesterday shortly after I found out. He has since apologized and CGC staff WILL be paying CoolKid within 5 to 7 days, just like every other competitor,” Boczar wrote. “Frosty Faustings is run by a very large group of dedicated staff in the FGC who also work at a ton of other events. Hionis also works on other FGC events [such as Combo Breaker], not just FF. I won’t name them all, but if you were to boycott FF based on the mistake of one individual at a separate event. you would need to boycott a lot of other events using the same logic, it would be unfair to all of the other people who work so hard on FF and who work hard on other events. Hionis usually does great work and this type of thing hasn’t happened before. I’ve spoken with him personally and can PROMISE you that nothing like this will happen at FF.”

Eric Boyer, who is part of Mad City — the company that organized the event — explained some of the background of how the event was run. Initially, fighting games were not part of the weekend lineup. The company has focused on PC titles only in the past.

“Let me just say this, I do not support the response that was given in those screenshots and that does not represent what we trying to build here with this event,” Boyer wrote. I’d still like to learn a bit more about it, and I’m very sorry that things played out the way they did. Because of the timing in which the FGC team joined us with this event, a lot of decisions have already been made at that point in previous months. Paying out every winner over the entire event after it ends, while setting an expectation of no longer than 7 days is one of those things. The FGC team proactively communicated that this would be a little tough for the community and what is historically done, but it was a decision that had already been made and baked into the logistical flow of the event.”

Last night, Boyer made a new post, stating that all FGC competitors received their prize money. John Fazio, the president of N3rd Street Gamers — a company that also participated in the event — has stated that in all future FGC-related events, payout will be issued within the same day of the events.

Some additional problems were encountered at the event: there were a couple of issues with FGC setups (I attended the event myself, but only for Guilty Gear Xrd REV 2. Some of the setups didn’t have the latest 2.1 patch installed from the get-go, but that was quickly rectified.) John “Post Malort” Fatima, who competed in Tekken 7, has told SRK about numerous problems with that tournament. Many consoles didn’t have all the DLC characters — including Geese Howard, whom Post Malort uses.

An unrelated incident also occurred during the three-day tournament: a fight broke out between two CS:GO players, resulting in the arrival of police and an ambulance. The incident was contained, and didn’t impact the event overall. Mad City provided a statement regarding that situation, reported by the CS:GO website Dust2.us:

In reviewing the situation, we found it was contained to only two individuals. The [other members] of the teams were not involved, and both have agreed that they do not condone violence. We have banned the two players that were involved in the confrontation.

The teams are now dealing with a ‘red card’ and a 4v5 situation. They have 30 minutes to provide a sub to replace that player, who will pay an additional entry fee, with our approval. We will not allow any ringers in. It will be a subjective decision because at the end of the day, this tournament is for the community and we will make a decision that’s best for the community.

Source: BxA|THE COOL KID93; Dust2.us; interviews