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With less than three weeks remaining in 2021, the indie MMO universe is still as busy as always. Alphas and Betas are still popping off, holiday events are starting to ramp up, and there’s enough concept art and dev videos floating around to keep you busy for hours. So let’s quit wasting time and get things moving with this week’s Indie MMO Spotlight.

A new report has come out that details the toxic work culture that flourished at Bungie, the developer of Destiny 2 and creator of the Halo franchise. Specifically it talks about crunch and mental stress across the team, but also how the studio has been trying to acknowledge and right the ship over the years.

Activision Blizzard executive Brian Bulatao sent an email to staff just a day after reports starting coming out that unionization efforts had started at the company, stressing that the game publisher can fix its workplace culture without the need to unionize. However, ominously, the former Trump Administration official, cautioned employees to ‘consider the consequences’ of signing up with the Communications Worlds of America (CWA).

Raph Koster’s Playable Worlds won’t be officially announcing its MMO until next year, according to a message posted to Discord by its community manager. The message, retweeted by the official Playable Worlds accounts states that while development is ‘underway and making great progress,’ the studio has decided to delay sharing details until sometime in 2022.

Melvor Idle is a brand new, casual, indie adventure game that emulates some of the best parts about skilling in RuneScape, so much so that Jagex reached out personally to offer to publish it. We sat down this week with Brendan Malcolm to talk about Melvor Idle, his inspiration, and how he partnered with Jagex to make this indie idler a massive success.