Hero’s Song – A Look at Crafting Experiences

Hello, my name is Paul Carrico and I am excited to be working alongside so many talented people at Pixelmage. I have been making games for about 16 years now. I am a game designer and work on creating and implementing content. I find myself always being drawn back to crafting systems. Working with the crafting communities of EverQuest, EverQuest II, and H1Z1 were some of my favorite times doing design.

– Jobs Posted for Unannounced First-Person Project

At first blush, the job listings on the Blizzard site for both a Lead Software Engineer and a Lead Tools Engineer on a “robust first-person engine” might seem to indicate that the Overwatch team is expanding. However, the next piece of the advertisements say “for an unannounced project”. The ads further seek applicants with the expertise to take the engine across multiple platforms and with “previous experience working on first-person or other action-oriented” games.

SMITE – The Holidays Start Early for the Pantheon

The holidays have arrived in SMITE with the addition of Fafnir’s Wonderland, a way for players to take part in fifteen new encounters in both easy and hard modes. Each version has its own rules and requirements for completion. There is a new Fafnir’s Wonderland achievement to be earned as well as Odyssey Points and the Cutesy Avatar Chest roll at the fifth tier.