Obsidian Entertainment has a preview for the next update coming to Armored Warfare. Many of the upcoming changes and feature enhancements are as a direct result of player feedback including changes to in-game vehicles with more balancing coming at a later date.
Starbound: Better Late Than Never
One of the most significant features the launch update adds to the game is story. There’s now a full introductory mission and while simple, it did quite a bit to get me invested in the game. While Starbound is a sandbox, the overarching story helps to give some context to what you’re doing and how you got out where you end up.
Marvel Heroes 2016: Creative Director Ryan Collins Leaving Gazillion
Marvel Heroes Creative Director Ryan Collins has announced that he is leaving Gazillion Entertainment and moving on to new pastures, though where is not yet known. According to the post, Ben “TheArtofRawr” Gilbert is returning to Gazillion to ensure that the design goals planned for the next year are successfully deployed.
Neverwinter: One Last Port Call
Shards Online: Latest Update Takes a Big Step Closer to Early Access
With the latest update to Shards Online, Citadel Studios is another step closer to alpha and Steam Early Access, both of which are targeting the end of 2016. With the new player experience improvements, a more robust Unity 5 Engine and the addition of some high-end skills, it’s an update to be reckoned with. After a chat with Derek Brinkmann, we know a bit more about what this massive update brings to the game than was revealed in today’s blog post.
Wizard101: On Your Marks
It’s safe to say most people are aware of my well-fed derby obsession in Wizard101. That’s right; I fully admit it’s an obsession. It actually all started when I created a new goal – to collect all the badges. In order to achieve that goal, I needed to earn what seemed like such a rare title … pet warlord.
Elder Scrolls Online: Shadows of the Hist – First Impressions
In my last column I discussed the new patch coming to The Elder Scrolls Online and I called it epic, despite not actually having played it. Sadly, I just never had the time to jump into the PTS and give it a shot. Well, today is the day. I am finally able to sit down and dive deep into the new changes and find out if it really is epic or if wisely chosen words make everything sounds grander than they truly are.
