Fallout 4: Automatron DLC Coming on March 22nd

Bethesda has revealed the release date for the first Fallout 4 DLC called Automatron. The DLC will be released on Tuesday, March 22nd and will cost $9.99. Automatron allows players to hunt down, deconstruct and create their own robots.

Guild Wars 2: Living World to Hopefully Return for July Update

As part of the AMA with ArenaNet’s Mike O’Brien, it was revealed that the Guild Wars 2 Living Story should be making a return in time for the July update. In addition, the team will be focusing on the development of an expansion without sacrificing regular, current game updates as well.

General: Rebel Horizons Announced – Concept of a Sci-Fi MMO

Entrada Interactive has announced a conceptual model of a new sci-fi MMO called Rebel Horizons. The site shows off some interesting concept art and ideas, though no further information has been given regarding funding, how long the game has been in development and what timeline is expected.

General: The Aetherlight Free Trial Key Giveaway!

MMORPG.com has been given special 3 day trial keys for The Aetherlight: Chronicles of the Resistance, an online role-playing adventure game where players join the Resistance and work with the mysterious Scarlet Man against the evil Usurper. Get your key now to check out this game for free!

General: Paradox & Obsidian in Cahoots – V:tM Perhaps? No WoD Though

Paradox Interactive and Obsidian Entertainment are up to something that they’ll be ready to unleash on the world on Tuesday, March 15th at 5:00 pm Pacific / 8:00 pm Eastern. Keep in mind that Paradox bought out White Wolf last year and gained access to both Vampire: The Masquerade and World of Darkness, once in development by CCP.

Crowfall: Drinking from the Cup Known as The Hunger Dome

The Hunger Dome is what Artcraft (ACE) calls their first phase of Crowfall gameplay testing. It’s a scaled down bare bones version of what the game will eventually be. Please remember that. In the era of “pay to test” game development expectations are hard to define. Considering the infantile stage of the game I won’t be getting too deep into details of mechanics or even classes because so much of that will change from now until launch.