General: Rich Vogel & Gordon Walton Co-Chair Austin Game Conference

The Austin Game Conference has been dated for September 21-22, 2016 and is aiming to provide “critical insight into developing live, connected, participatory games with real-time engagement between developers, players and spectators.” Of particular interest are the co-chairs of AGC, Gordon Walton of Artcraft Entertainment and Rich Vogel of Bethesda’s BattleCry Studios.

SMITE: New EU Office Opens to Support Growing EU Community

Hi-Rez Studios has announced that it has opened a branch office in Brighton, United Kingdom to support the growing European SMITE community. The new EU team will be primarily focused on community management, localization and marketing operations with development to continue in Hi-Rez’s Atlanta, Georgia office.

Marvel Heroes 2016: Kicking Off 2016 With a Bang

Marvel Heroes recently underwent yet another rebrand and the corresponding game update was suitably massive. Now Marvel Heroes 2016, Gazillion has kicked off the New Year with a bang by introducing some long awaited additions, with even more to come.

General: Conan Exiles – Bringing Hyboria into the New Age of Smaller Scale MMOs

After last week’s announcement from Funcom about the latest sandbox MMO Conan: Exiles we quickly got the team to do an interview about the game. Conan remains a hugely popular franchise and Funcom has a rich history with the brand after Age of Conan’s release. Now with games coming out in early access and offering a much more hardcore style of survival play, the company wants to bring Conan into the new age of smaller scale MMOs.

Overwatch: Beta is Back + New Progression System Detailed

Jeff Kaplan is hosting a new Developer Update video that discusses the Overwatch progression system. As players participate in matches, experience is earned that at certain intervals will result in being given a loot box that can contain a number of random cosmetic items including skins, sound files, player icons, emotes, sprays, victory poses and highlight intros. Each of these can come in common, rare, epic, and legendary quality.