Saga of Lucimia: A Return to the Roots of MMOs – Part 1

A Return to the Roots of MMOs - Part 1

In this month’s dev journal, were going to talk about the most recent round of alpha testing for the Saga of Lucimia, as well as upcoming goals for the next monthly build, and cover some of what we have been working on for over the past year and a half building the game up from scratch.

WildStar: Miguel Caron Joins Carbine Studios

Miguel Caron Joins Carbine Studios

Miguel Caron, most recently working with Behaviour Interactive on Warhammer 40K: Eternal Crusade, has announced that he is now working with Carbine Studios to, among other things, work to find future projects that are in accordance with NCSoft’s overall vision.

Darkfall: Ub3rgames Seeks to Secure Darkfall License for Relaunch

Ub3rgames Seeks to Secure Darkfall License for Relaunch

A new website has cropped up (thanks, Slapshot1188!) for a company calling itself Ub3rgames that is seeking to acquire the license to Darkfall Online, currently held by its original developer Aventurine. According to the "About Us" section, Ub3rgames, if successful in its acquisition, will relaunch the game under the name Darkfall: New Dawn.

General: Five ‘Deep Cuts’ for Hardcore MMO Players

Five

For the past couple of Lists, Ripper X and I have brought you the Five Best MMOs for New Players and Five MMOs for Experienced Players. As promised, this week we’re taking a look at five "deep cuts" for the most hardcore of players out there, who are either looking for intense PvP experiences, open world sandbox mayhem, or a glimpse into the history and legacy of the MMO genre.

Pantheon: Rise of the Fallen: Taking Shape – An Interview with Brad McQuaid & Chris Perkins

Taking Shape - An Interview with Brad McQuaid & Chris Perkins

This past week we had the chance to interview Brad McQuaid and Chris Perkins about the work on Pantheon: Rise of the Fallen. The game is really in great shape despite not making its Kickstarter. MMO fans will have a lot to look forward too as the team has: a playable solid core game, gotten its first round of funding, and hit solid internal milestones. Let’s have the guys bring us up to date on the project and give you a few details you may not have heard yet.