The Camelot Unchained team is ready to unleash the game’s classes in a series of live stream events that will run throughout the fall. Beginning tomorrow, the series will explore what the philosophy behind the class selections is, where the system is going, and to reveal the classes incrementally.
The Incredible Adventures of Van Helsing: Final Cut Delayed – Release Tied to Need for More Testing
Wild Terra: Try Before You Buy This Weekend
Fallout 4: The Music Man – An Interview with Inon Zur
Sword Coast Legends: Launch Date Delayed to October 20th
n-Space and Digital Extremes have announced that the launch date for the upcoming D&D based title, Sword Coast Legends, has been pushed back. Originally scheduled for retail launch on September 29th, the new date will arrive on October 20th. The team wrote that the game "needs a little more time in the oven…a few more days on the vine…a wee bit more cowbell!"
The Repopulation: Ready the Weapons of War – Siege Mechanic Arrives
The Repopulation team will be rolling out the latest game update later today (7:00 am Pacific / 10:00 am Eastern) that will bring the siege system back online. Sieges will be introduced in stages to give the team better access to statistical information to be able to adjust balance and other issues that can affect how the PvP-oriented siege mechanic plays out.
Land of Britain: Fangold TCG Alpha & Beta Registrations Begin
Camelot Unchained: An Update with Mark Jacobs
Dragon Age: Inquisition: Trespasser DLC Review – Time to Say Goodbye
Dragon Age: Inquisition Trespasser is designed to give players a sense of closure from a story perspective and to give the ‘team’ one last epic romp through Thedas, complete with pithy commentary, moving personalized dialog and a chance to say goodbye to these wonderfully flawed companions Inquisitors have spent literally hundreds of hours with over the course of the game.
Camelot Unchained: The Ink Blot Test
The CUniverse continues to gain momentum and the updates keep coming! We’ve got tested server tech, we’ve got pretty terrain, we’ve got more (senior) programmers and we even got a double dose of updates last week! I used thorough market research to help me metagame which delicious tidbits would get me the most clicks this week, then I tossed them into the fire and went with my gut!








